The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown. This is a central discussion thread for the feature, in which I invite you to post any feedback along with your responses to each column's topic. A link to the latest article can always be found here in the first post, along with a link to the complete archive.
Latest Feature
The Friday Five: 5 Interactive Areas Before The Neighborhood
I don't enjoy feeling cynical about basketball video games, or any of my hobbies and interests for that matter. Some might argue that cynicism and experience go hand-in-hand - there's a scene from the old Dilbert animated series that suggests as such - but I'd like to think that we're not doomed to become Debbie Downers about our favourite things! With that being said, it's impossible not to notice when game design is lacking in goodwill and incorporating greedy recurrent revenue mechanics, or is frustrating and problematic in some other way.
It's why I've always had my reservations about The Neighborhood (and subsequently The City) in MyCAREER. In some ways it's interesting and immersive to have an open world to explore, but as I've explained, it's not necessarily a good fit for the genre. More to the point, once you look beyond the creativity of the concept, you can see how it pushes advertising and recurrent revenue mechanics on gamers, while also padding out playtime. It's a shame that it's so cynically corporate, because there was a time when interactive areas in basketball games were a fun idea. To that end, here are five interactive areas that preceded The Neighborhood that were definitely cool to see.





