NBA 2K12 File Structure & Team IDs

Patchmaking tutorials for NBA 2K12.

Re: NBA 2K12 File Structure & Team IDs

Postby heezy2k on Tue Jan 10, 2012 8:38 am

k bro thanks for all your time and help! appreciate it.!
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Fri Jan 20, 2012 12:13 am

long overdue, but I finally updated the first post.
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Re: NBA 2K12 File Structure & Team IDs

Postby LG-1 on Sun Feb 12, 2012 3:39 pm

Hmmm, Jao i have a question. How can I edit the East and West All-star team rosters with the current ones, via REDitor?
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Sun Feb 12, 2012 8:47 pm

not the thread for that kind of question, but you need to edit both the teams and overriding rotations tabs
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Re: NBA 2K12 File Structure & Team IDs

Postby qwvb1111 on Tue Feb 14, 2012 9:54 pm

Does that really mean we can't edit the team colors unless we pay real money to buy the virtual stuff?
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Tue Feb 14, 2012 11:10 pm

right, but with how much the tool can edit, and how long it took him to make, it is definitely justified.

now if all you want is to change that one color, then maybe not, but you gotta put a value on the hex editing time you've put into it so far.
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Re: NBA 2K12 File Structure & Team IDs

Postby qwvb1111 on Wed Feb 15, 2012 1:25 am

Okay. But all I know is search and replace. I just know how to find the appropriate values and editing them. So any idea about how to find related values, I mean the non-color hex values that are related to the color changing process?
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Re: NBA 2K12 File Structure & Team IDs

Postby jerikokai on Mon Feb 27, 2012 7:33 am

JaoSming,

Maybe I am missing something... But is there a thread, or could we make a thread that contains all the codes for the "jersey types" so we can use the codes in reditor?

i hope that makes sense... here is an i.e.
uh026 is the suns home uniform. In the game when picking teams, it should be labeled "current h." the code for that is 460FAC8D in reditor.

is there a way to get all those codes and what each one means? im quite particular when it comes to in-game detail. Im sure others share my perdicament.

LOL. Thanks for any direction u can point me.

PS I also want a code like "christmas" but for "Halloween" its something i am working on (CAT) for my little nephew! Any way to do this?
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Mon Feb 27, 2012 8:30 am

there is a tutorial that comes with the REDitor that tells you what each of those mean.
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Re: NBA 2K12 File Structure & Team IDs

Postby B_mic5 on Sun Mar 04, 2012 9:40 am

Can someone please help me out because i'm new to this...how do you get it onto your xbox???
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Re: NBA 2K12 File Structure & Team IDs

Postby Andrew on Sun Mar 04, 2012 9:57 am

If you're talking about art files, you can't copy them onto the Xbox 360 version.
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Re: NBA 2K12 File Structure & Team IDs

Postby B_mic5 on Sun Mar 04, 2012 10:02 am

Like how can i get the foamposites on to xbox 360? or can i even do that?
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Re: NBA 2K12 File Structure & Team IDs

Postby Andrew on Sun Mar 04, 2012 10:05 am

You can't.
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Re: NBA 2K12 File Structure & Team IDs

Postby B_mic5 on Sun Mar 04, 2012 10:07 am

oh so what is that penny hardaway shoe pack for then?
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Re: NBA 2K12 File Structure & Team IDs

Postby Andrew on Sun Mar 04, 2012 10:12 am

The PC version. All files are for the PC version unless otherwise noted.
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Re: NBA 2K12 File Structure & Team IDs

Postby B_mic5 on Sun Mar 04, 2012 10:18 am

ohhh
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Re: NBA 2K12 File Structure & Team IDs

Postby Toke25 on Sun Mar 04, 2012 4:23 pm

Can anyone update the file list/structure to include the new uniforms that 2K released on March 2nd with the black Magic and Wolves. I use JoeJames uniform updates (thanks for creating them) and want to update them into the game while keeping.
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Sun Mar 04, 2012 8:40 pm

just ux### with the ### being the team ID Number
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Re: NBA 2K12 File Structure & Team IDs

Postby petey006 on Tue Mar 27, 2012 1:39 pm

Thanks so much for this.
Wanted to give the retro Nets jersey to the Knicks (the blue one that says New York) so i needed to replace the iff files using the ID's.

Thanks :bowdown2: :bowdown:
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Re: NBA 2K12 File Structure & Team IDs

Postby Bassman58 on Mon Apr 02, 2012 3:37 am

Does anybody know when or where the logoxxx_wm.iff file is used? Thanks.
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Mon Apr 02, 2012 9:01 am

whenever you see the script logos used, the lettering.

menus, intros, etc
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Re: NBA 2K12 File Structure & Team IDs

Postby dhijay23 on Sat Jul 07, 2012 3:33 am

what is for the created team jerseys?
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Sat Jul 07, 2012 4:09 am

uh/ua1000-1012
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Re: NBA 2K12 File Structure & Team IDs

Postby daddy123 on Mon Jul 23, 2012 7:17 am

hey jao , so if i just changed the name of the updated team usa jerseys to the one in the game will they replace it or do i have to do editing in reditor? Also do you know the number of redeem team for hawks rosters
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Re: NBA 2K12 File Structure & Team IDs

Postby CHITOWN95 on Fri Aug 03, 2012 12:37 pm

If I have a created team but I want to apply the bulls jersey to there jerseys, where are there jersey IDs located?
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Fri Aug 03, 2012 12:47 pm

depending on the uniform you chose, uh/ua1000-1012
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Re: NBA 2K12 File Structure & Team IDs

Postby CHITOWN95 on Fri Aug 03, 2012 1:08 pm

I have a total of three created teams and all different uniforms, but when I open it in mod tool the logo doesnt show on the jersey, its just the green texture for all three.
Should I still edit those or leave those alone?
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Fri Aug 03, 2012 2:23 pm

if you want to give them a real uniform, using the REDitor is much easier since created teams use both those template uniforms and the logo1###.iff files to create the completed uniform.
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Re: NBA 2K12 File Structure & Team IDs

Postby CHITOWN95 on Sat Aug 04, 2012 12:22 am

Yeah but unfortanelly I dont have the paid version so I would have to do it by mod tool.
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Re: NBA 2K12 File Structure & Team IDs

Postby MJALLDAY on Thu Sep 13, 2012 1:42 pm

The 91 Bulls Team ID is 553 not 567. There is no 567.
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Re: NBA 2K12 File Structure & Team IDs

Postby paulie12 on Sun Mar 17, 2013 5:43 pm

sir what is the png id of "CREATE A PLAYER"?? not the my player mode.. thnx
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Re: NBA 2K12 File Structure & Team IDs

Postby Andrew on Sun Mar 17, 2013 5:45 pm

Please don't post the same question in multiple places. Once is enough.

As I mentioned in your other thread, created players don't have an .iff file, because they don't have their own face textures.
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Re: NBA 2K12 File Structure & Team IDs

Postby Devilish on Tue Dec 10, 2013 6:46 pm

Can someone tell me how to determine what college id's i use?
A quick point to a guide list would be helpful thanks (Y)
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Re: NBA 2K12 File Structure & Team IDs

Postby JaoSming on Wed Dec 11, 2013 12:14 am

take a look at the college tab in the tool
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Re: NBA 2K12 File Structure & Team IDs

Postby nils37tvg on Mon Dec 30, 2013 2:41 am

Hey guys,
what is the file number of the Alba Berlin Euroleague jerseys???

Thx so far,
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