[Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby God of Destiny on Sat Mar 08, 2014 11:43 am

what my nba2kxmodtool can't open?
please tell me :bowdown:
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby levynagy on Mon May 05, 2014 9:39 pm

MikeChiang3 wrote:what my nba2kxmodtool can't open?
please tell me :bowdown:


Nobody ever said this but I just found out by testing that NBA2KModTool doesn't work with Win7 on 64 with AMD :idea: which suck if you are like me using that configuration. I installed everything needed but when I run the program from the batch file it actually shows you the AMD issue. So it's not just Win7 or 64b which are OK but the AMD processor. I guess I will borrow my gf's laptop for a while :cheeky:
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby mcoll86 on Tue May 06, 2014 2:11 am

it does work on amd i use amd
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby levynagy on Tue May 06, 2014 5:07 am

mcoll86 wrote:it does work on amd i use amd


Hmmm...then it makes no sense because that it what it shows me. And it gives me no errors, it basically runs in the background when I check in the list of processes and it takes some memory. Anyway, it works perfectly on my gf's XP and Intel.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby mcoll86 on Tue May 06, 2014 11:13 am

do y java 32 bit installed.i had issue running but once i got in place it ran fine. im going on memory from when i had issues getting it to run. ive seen that message, dont rmeber how resolved it otheran this at the moment.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby levynagy on Tue May 06, 2014 5:56 pm

mcoll86 wrote:do y java 32 bit installed.i had issue running but once i got in place it ran fine. im going on memory from when i had issues getting it to run. ive seen that message, dont rmeber how resolved it otheran this at the moment.


Yes, I followed the forums and I did install both Java for 32 and 64 at the same time. But that is not the issue as the program actually starts so it does use Java that I installed. The problem is NBA2KModTool doesn't show, it only runs in the background and there's no way I can see it or get control over it.

*later edit: I just re-installed both Java and still have the same issue. If I run it from the batch file it says "j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform". If ANYONE had the same issues and same message as me and found a solution please hit me with a reply, thanks.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby levynagy on Tue May 06, 2014 9:05 pm

OK, finally I DID IT! :applaud: And it has nothing to do with anyone suggested here so far but this will work whoever is in my shoes and didn't get it to work so far so, pay attention to the following. :!:

Technical explanation:
The j3dcore-ogl.dll is a .dll related to 3D applications, doh. So in this case there was an error (readable only if you started NBA2KModTool from the batch file, otherwise you won't notice it!) given by the inability of your Java to load 3D components. No matter what version of Java you (have) install(ed), a topic that is all over NLSC forums, IF you got the error I got ("j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform") you failed at running the program because...nobody checked if there are any missing 3D .dll(s) from the installed Java - and if you check your Java folder, they are completely missing. Guess what? Java doesn't install them automatically and they are not in the official package! So you will those in order to get rid of the annoying message "j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform" and make things run smoothly.

Solution:
1. IF you are on Win 64, get your 64bit Java. You DON'T NEED the 32bit Java! *and this is something no one said before although it is obvious your PC doesn't need 2 Java programs because...it is 1 PC, not 2 in one. :lol:
2. Go to your new Java folder which should be under Program Files (and not Program Files(X86) which is dedicated to 32bit programs) and check that indeed, you don't have any 3D components by default.
3. Get the 3D componnents for AMD that are missing from Java here: http://download.java.net/media/java3d/b ... -amd64.zip Unzip it and copy them to the folder on your PC where you installed Java on step 1. Pay attention to their corresponding paths and put each file in the right folder.
4. Start NBA2KModTool from wherever you want/is located on your PC. Now it will work!

I really hope this will help anyone ever experienced the same issue I had with AMD. If I did, please let me know. :cheeky:
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby Makis on Thu Nov 13, 2014 1:20 pm

levynagy wrote:OK, finally I DID IT! :applaud: And it has nothing to do with anyone suggested here so far but this will work whoever is in my shoes and didn't get it to work so far so, pay attention to the following. :!:

Technical explanation:
The j3dcore-ogl.dll is a .dll related to 3D applications, doh. So in this case there was an error (readable only if you started NBA2KModTool from the batch file, otherwise you won't notice it!) given by the inability of your Java to load 3D components. No matter what version of Java you (have) install(ed), a topic that is all over NLSC forums, IF you got the error I got ("j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform") you failed at running the program because...nobody checked if there are any missing 3D .dll(s) from the installed Java - and if you check your Java folder, they are completely missing. Guess what? Java doesn't install them automatically and they are not in the official package! So you will those in order to get rid of the annoying message "j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform" and make things run smoothly.

Solution:
1. IF you are on Win 64, get your 64bit Java. You DON'T NEED the 32bit Java! *and this is something no one said before although it is obvious your PC doesn't need 2 Java programs because...it is 1 PC, not 2 in one. :lol:
2. Go to your new Java folder which should be under Program Files (and not Program Files(X86) which is dedicated to 32bit programs) and check that indeed, you don't have any 3D components by default.
3. Get the 3D componnents for AMD that are missing from Java here: http://download.java.net/media/java3d/b ... -amd64.zip Unzip it and copy them to the folder on your PC where you installed Java on step 1. Pay attention to their corresponding paths and put each file in the right folder.
4. Start NBA2KModTool from wherever you want/is located on your PC. Now it will work!

I really hope this will help anyone ever experienced the same issue I had with AMD. If I did, please let me know. :cheeky:



You're the man! It works!
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby levynagy on Fri Nov 14, 2014 3:22 am

Makis wrote:
levynagy wrote:OK, finally I DID IT! :applaud: And it has nothing to do with anyone suggested here so far but this will work whoever is in my shoes and didn't get it to work so far so, pay attention to the following. :!:

Technical explanation:
The j3dcore-ogl.dll is a .dll related to 3D applications, doh. So in this case there was an error (readable only if you started NBA2KModTool from the batch file, otherwise you won't notice it!) given by the inability of your Java to load 3D components. No matter what version of Java you (have) install(ed), a topic that is all over NLSC forums, IF you got the error I got ("j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform") you failed at running the program because...nobody checked if there are any missing 3D .dll(s) from the installed Java - and if you check your Java folder, they are completely missing. Guess what? Java doesn't install them automatically and they are not in the official package! So you will those in order to get rid of the annoying message "j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform" and make things run smoothly.

Solution:
1. IF you are on Win 64, get your 64bit Java. You DON'T NEED the 32bit Java! *and this is something no one said before although it is obvious your PC doesn't need 2 Java programs because...it is 1 PC, not 2 in one. :lol:
2. Go to your new Java folder which should be under Program Files (and not Program Files(X86) which is dedicated to 32bit programs) and check that indeed, you don't have any 3D components by default.
3. Get the 3D componnents for AMD that are missing from Java here: http://download.java.net/media/java3d/b ... -amd64.zip Unzip it and copy them to the folder on your PC where you installed Java on step 1. Pay attention to their corresponding paths and put each file in the right folder.
4. Start NBA2KModTool from wherever you want/is located on your PC. Now it will work!

I really hope this will help anyone ever experienced the same issue I had with AMD. If I did, please let me know. :cheeky:



You're the man! It works!


I am glad I was of any help and that someone actually found useful what I wrote here! (Y)
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby Maravich on Sun Mar 29, 2020 8:42 am

levynagy wrote:OK, finally I DID IT! :applaud: And it has nothing to do with anyone suggested here so far but this will work whoever is in my shoes and didn't get it to work so far so, pay attention to the following. :!:

Technical explanation:
The j3dcore-ogl.dll is a .dll related to 3D applications, doh. So in this case there was an error (readable only if you started NBA2KModTool from the batch file, otherwise you won't notice it!) given by the inability of your Java to load 3D components. No matter what version of Java you (have) install(ed), a topic that is all over NLSC forums, IF you got the error I got ("j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform") you failed at running the program because...nobody checked if there are any missing 3D .dll(s) from the installed Java - and if you check your Java folder, they are completely missing. Guess what? Java doesn't install them automatically and they are not in the official package! So you will those in order to get rid of the annoying message "j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform" and make things run smoothly.

Solution:
1. IF you are on Win 64, get your 64bit Java. You DON'T NEED the 32bit Java! *and this is something no one said before although it is obvious your PC doesn't need 2 Java programs because...it is 1 PC, not 2 in one. :lol:
2. Go to your new Java folder which should be under Program Files (and not Program Files(X86) which is dedicated to 32bit programs) and check that indeed, you don't have any 3D components by default.
3. Get the 3D componnents for AMD that are missing from Java here: http://download.java.net/media/java3d/b ... -amd64.zip Unzip it and copy them to the folder on your PC where you installed Java on step 1. Pay attention to their corresponding paths and put each file in the right folder.
4. Start NBA2KModTool from wherever you want/is located on your PC. Now it will work!

Thank you!!! Its working for me now!

I really hope this will help anyone ever experienced the same issue I had with AMD. If I did, please let me know. :cheeky:
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