NBA 2K12 Developer Insight #3 - Art Direction

Talk about NBA 2K12 here.

NBA 2K12 Developer Insight #3 - Art Direction

Postby The Greatest10 on Wed Aug 31, 2011 10:09 am

http://www.facebook.com/notes/nba-2k/nb ... 6157322267

The artists here have taken a lot of time to make our game feel even more life-like than ever before. We took a lot of time to research and find references for all of the greatest players in every era, along with the old school feel that each of their eras is known for. We really worked hard to recreate more than a 150 new retired players with their accessories, hair, uniforms, court floors, etc. because, as Erick said in the NBA Greatest Insight, we are often going at least ten players deep on the 34 new legendary teams.

This year, the broadcast of each game is so life-like that you will have a hard time believing you’re not watching old clips from back in the day. The amount of detail we put into making these games fit into their respective era’s is crazy, from the old school baskets, press tables, overlays, camera angles, etc. We also did a lot of work on post process filters; adding sepia and grayscale to display older games, the way they were broadcasted in their day. As you can see in the below screenshot, a game from the 60s or 70s will have that “grainy” look and feel. The combination of camera work and color adds to the authenticity of each broadcast and is specific to each era, venue, etc.


also in the os they posted some great screenies which includes some accessories combined like calf sleeve and knee pad :cheeky:
Joe Dumars is best defender to him but not for long because he showed up already his skills in to the world that no best defender could guard him
Image
User avatar
The Greatest10
 
Posts: 30
Joined: Tue Nov 16, 2010 11:49 am

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Phraynk on Wed Aug 31, 2011 10:38 am

I was completely taken by the photos. Bravo.
"These young guys are playing checkers. I'm out there playing chess."
Image
User avatar
Phraynk
 
Posts: 522
Joined: Wed Feb 25, 2009 10:37 am
Location: New York

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Andrew on Wed Aug 31, 2011 11:42 am

Updated the link to point to the actual Developer Insight on Facebook. You can also find the screenshots there.

In any case, thanks for posting. The faces are looking pretty spot on in those screens.
NLSC Webmaster/Administrator
Image
Contact: Email | Twitter
Release Topics: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005 | NBA Live 2004
Story Topics: NBA 2K19 | NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | The Friday Five | Monday Tip-Off | Wayback Wednesday | 25th Anniversary of NBA Live | Facebook | Twitter | YouTube


Support The NLSC Hosting Fund: Patreon | GoFundMe

Image
Like my work? Want to help out with the NLSC Hosting Fund? Please consider leaving a tip!
User avatar
Andrew
Year 20
Administrator
 
Posts: 111013
Joined: Thu Aug 22, 2002 9:51 pm
Location: Australia

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Houndy on Wed Aug 31, 2011 11:43 am

All I cared about was the screens, the insight was bad
User avatar
Houndy
Whoa, the Mavs are ballin'
 
Posts: 3051
Joined: Sat May 29, 2010 10:55 am
Location: Dallas, Texas

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby JoeJames on Wed Aug 31, 2011 12:44 pm

First thing to patch... Heat uniform (adding the right NBA logo)... then dornas (all of them xD)
2k12 Works

Led dornas
17 (done) / 17 (posted)

Normal dornas
13 (done) / 13 (posted)

Uniforms [30 teams]
30 (teams done) / 30 (teams posted)
User avatar
JoeJames
Contributor
Contributor
 
Posts: 739
Joined: Sat Oct 09, 2010 8:02 am

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby JaoSming on Wed Aug 31, 2011 1:34 pm

very meh insight, nothing, really, eh, i dunno, the crowd stuff is cool, as is the mascots, but, i dunno, eh
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29983
Joined: Tue Sep 13, 2005 1:45 am
Location: 2K

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Andrew on Wed Aug 31, 2011 2:17 pm

Probably not an area where there's much to say, it's up to the screenshots to tell the customary thousand words. The presentation Insight will probably be more detailed.
NLSC Webmaster/Administrator
Image
Contact: Email | Twitter
Release Topics: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005 | NBA Live 2004
Story Topics: NBA 2K19 | NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | The Friday Five | Monday Tip-Off | Wayback Wednesday | 25th Anniversary of NBA Live | Facebook | Twitter | YouTube


Support The NLSC Hosting Fund: Patreon | GoFundMe

Image
Like my work? Want to help out with the NLSC Hosting Fund? Please consider leaving a tip!
User avatar
Andrew
Year 20
Administrator
 
Posts: 111013
Joined: Thu Aug 22, 2002 9:51 pm
Location: Australia

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby anastasis16 on Wed Aug 31, 2011 2:39 pm

JoeJames wrote:First thing to patch... Heat uniform (adding the right NBA logo)... then dornas (all of them xD)


eh, what's wrong with the NBA logo? for the dornas I absolutely agree..
User avatar
anastasis16
 
Posts: 598
Joined: Thu Nov 18, 2010 12:28 am
Location: Soerabaja, Indonesia

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby JoeJames on Wed Aug 31, 2011 3:27 pm

anastasis16 wrote:
JoeJames wrote:First thing to patch... Heat uniform (adding the right NBA logo)... then dornas (all of them xD)


eh, what's wrong with the NBA logo? for the dornas I absolutely agree..


It has an outside line white

The original one doesn't have it
Image

only replica one
2k12 Works

Led dornas
17 (done) / 17 (posted)

Normal dornas
13 (done) / 13 (posted)

Uniforms [30 teams]
30 (teams done) / 30 (teams posted)
User avatar
JoeJames
Contributor
Contributor
 
Posts: 739
Joined: Sat Oct 09, 2010 8:02 am

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby J.Davey on Wed Aug 31, 2011 3:57 pm

someone knows if in 2k10/11 had art diferences (on faces, basically) between PS3 and PC? I mean, those amazing faces on 2k12 preview screenshots will certainty be on PC version?


***

BTW, among other improvements someone heard if LeBron will be "booed" at Quicken Loans Arena?

thanks guys
User avatar
J.Davey
 
Posts: 411
Joined: Sat Jul 10, 2010 5:33 am

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby koberulz on Wed Aug 31, 2011 6:38 pm

No players are allowed to be booed anywhere.
User avatar
koberulz
Everything I say is false.
 
Posts: 4636
Joined: Sun Jun 05, 2005 12:46 am
Location: Perth, Australia

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby The X on Wed Aug 31, 2011 8:58 pm

No Association improvement details yet. (N)
User avatar
The X
is
NLSC Team Member
 
Posts: 11498
Joined: Mon Nov 08, 2004 10:21 pm
Location: Brisbane

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Andrew on Wed Aug 31, 2011 9:30 pm

If I recall correctly, last year the Association Insight was one of the last ones posted.
NLSC Webmaster/Administrator
Image
Contact: Email | Twitter
Release Topics: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005 | NBA Live 2004
Story Topics: NBA 2K19 | NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | The Friday Five | Monday Tip-Off | Wayback Wednesday | 25th Anniversary of NBA Live | Facebook | Twitter | YouTube


Support The NLSC Hosting Fund: Patreon | GoFundMe

Image
Like my work? Want to help out with the NLSC Hosting Fund? Please consider leaving a tip!
User avatar
Andrew
Year 20
Administrator
 
Posts: 111013
Joined: Thu Aug 22, 2002 9:51 pm
Location: Australia

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby JaoSming on Thu Sep 01, 2011 11:36 am

I'm surprised that they didnt mention the playoff crowds/atmosphere
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29983
Joined: Tue Sep 13, 2005 1:45 am
Location: 2K

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Andrew on Thu Sep 01, 2011 11:57 am

That's probably coming in the Presentation Insight as well. They probably could've skipped this one and included all the info under Presentation.
NLSC Webmaster/Administrator
Image
Contact: Email | Twitter
Release Topics: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005 | NBA Live 2004
Story Topics: NBA 2K19 | NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | The Friday Five | Monday Tip-Off | Wayback Wednesday | 25th Anniversary of NBA Live | Facebook | Twitter | YouTube


Support The NLSC Hosting Fund: Patreon | GoFundMe

Image
Like my work? Want to help out with the NLSC Hosting Fund? Please consider leaving a tip!
User avatar
Andrew
Year 20
Administrator
 
Posts: 111013
Joined: Thu Aug 22, 2002 9:51 pm
Location: Australia

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby The X on Thu Sep 01, 2011 6:37 pm

Andrew wrote:If I recall correctly, last year the Association Insight was one of the last ones posted.

I know, I just hate how they do that like it's the least important feature, when actually it's the most important (for me at least).
User avatar
The X
is
NLSC Team Member
 
Posts: 11498
Joined: Mon Nov 08, 2004 10:21 pm
Location: Brisbane

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Andrew on Thu Sep 01, 2011 8:17 pm

I guess it creates suspense. If all the important stuff is in the early blogs, it's harder for them to build hype for the blogs that'll come closer to release. Go with the big new feature first (NBA's Greatest), touch on a few areas that really make for great reading (art) while sprinkling in some blogs of more substance (presentation, presumably) then break out the big guns for maximum hype as the release gets closer (gameplay/AI, online, My Player, Association).
NLSC Webmaster/Administrator
Image
Contact: Email | Twitter
Release Topics: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005 | NBA Live 2004
Story Topics: NBA 2K19 | NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | The Friday Five | Monday Tip-Off | Wayback Wednesday | 25th Anniversary of NBA Live | Facebook | Twitter | YouTube


Support The NLSC Hosting Fund: Patreon | GoFundMe

Image
Like my work? Want to help out with the NLSC Hosting Fund? Please consider leaving a tip!
User avatar
Andrew
Year 20
Administrator
 
Posts: 111013
Joined: Thu Aug 22, 2002 9:51 pm
Location: Australia

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Lean on Thu Sep 01, 2011 9:09 pm

I hope they make something for My Player like a carry-over save from 2K11.
User avatar
Lean
The Artist Formerly Known as Crappystuff
NLSC Team Member
 
Posts: 7775
Joined: Mon Nov 13, 2006 9:49 pm
Location: Pilipinas

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby JaoSming on Thu Sep 01, 2011 9:46 pm

Ronnie already said they arent doing that again because of the 99 OVR and other hacked players from 2k11. Sounds like they might encrypt their 360 rosters, screwing up hex editing/REDitor possibilities.
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29983
Joined: Tue Sep 13, 2005 1:45 am
Location: 2K

Re: NBA 2K12 Developer Insight #3 - Art Direction

Postby Pdub on Fri Sep 02, 2011 5:08 am

Wouldn't matter, hackers would find their way. 2K has just been banning those 99's as much as possible.

That wasn't much of an insight, though. It was like pictures with captions. Until they improve model and image quality, I won't expect it to be more than a "filler" insight with new screens. Definitely not worth delaying for a trailer.
Everything is a copy of a copy. Eventually, it distorts enough to look original.
Pdub
Administrator
Administrator
 
Posts: 13260
Joined: Thu May 19, 2005 6:54 pm
Location: Pasadena, California, US


Return to NBA 2K12

Who is online

Users browsing this forum: No registered users and 1 guest