Help with portraits please

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Help with portraits please

Postby mc1985 on Fri Feb 25, 2011 2:20 pm

I'm having some trouble understanding where the portraits are being stored. I see portraits.iff and portraits_hi.iff. But these files only go up to 1111 portraits when I open them up in the MODTOOL. When I browse players in REditor alot of them have a portraitID greater than 1111.

I was able to create a new player and give him Marcus Camby's Cyberface and Portrait ID (ID# 295), and it worked fine.
When I assigned a created player the id 1647, The Cyberface was loaded, but no portrait was used, just a rendered cyberface in the portrait window.

I'm using REditor V6 and ModTool 0.161

Where are the portraits for ID's greater than 1,111 stored?
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Re: Help with portraits please

Postby mc1985 on Fri Feb 25, 2011 2:52 pm

Nevermind was able to figure it out.

It seems like portraits over 1111 are just randomly thrown into blank spots in the portrait.iff files... very annoying to find one.
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Re: Help with portraits please

Postby Mr.Xcitement96 on Sun Feb 27, 2011 8:16 am

That's the burden of creating portraits for the missing one. You have to search to thousands of portraits file and find unused existing portraits to overwrite it. :mrgreen:
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