I'm having some trouble understanding where the portraits are being stored. I see portraits.iff and portraits_hi.iff. But these files only go up to 1111 portraits when I open them up in the MODTOOL. When I browse players in REditor alot of them have a portraitID greater than 1111.
I was able to create a new player and give him Marcus Camby's Cyberface and Portrait ID (ID# 295), and it worked fine.
When I assigned a created player the id 1647, The Cyberface was loaded, but no portrait was used, just a rendered cyberface in the portrait window.
I'm using REditor V6 and ModTool 0.161
Where are the portraits for ID's greater than 1,111 stored?