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3D Studio Max question

Mon Dec 20, 2010 12:40 pm

Hey guys, when editing a headshape, how do I put the Cyberface on the 3d mesh to "preview"? Is there a way to do it? If so, can someone guide me on how?

Re: 3D Studio Max question

Mon Dec 20, 2010 12:50 pm

try googling "uv mapping with 3d studio max"

personally i dont know how to do it

Re: 3D Studio Max question

Wed Dec 29, 2010 9:05 pm

just click the letter "M" on you keyboard...
then select any of the sphere.. then go to the selection under the sphere..
click the blank box beside diffuse.. the on the map selection.. select Bitmap.. then search for your CF...
then Open...
the click the small checkered with bulblight icon. to show your texture..
to render.. just press F9...
thanks and God Bless us ALways

Re: 3D Studio Max question

Fri Dec 31, 2010 9:18 am

Wow. Thanks Alzaga. Very nice info indeed. Very much appreciated.

Re: 3D Studio Max question

Fri Dec 31, 2010 2:40 pm

no problem.. i forgot to mention.. to click and dag the sphere to the player to apply the texture..

Thanks and God Bless Us ALways
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