1. I noticed you decreased some offensive ratings like 3pt shooting for several players (I'm aware you did a lot more than that), I'm guessing this is for more realism and more accurate shooting % ?
Well, it's mainly based on current %, since a lot of players that are typically masters behind the arc are shooting quite poorly so far. Obviously, it's only about 1/4 or 1/3 of the season that has been played so far, and I'm sure most will end with decent % in the end, but in the meantime it feels wrong to overrate them if they're not shooting the ball that well.
But you're correct, it's also because it seems way to easy to score 3 pointers (at least in All-Star level) with players that have a 3pt rating of 75 or more.
2. In case the answer to 1. is yes, is it ok that I continue to use custom sliders like the ones from playmaker? Even after you included the coach profiles tweakings by zeng56 (good job there zeng)?
I must say I haven't tried to play with those new coaching profiles yet, so hopefully it won't be too much out of whack, but as far as sliders, it will unfortunately vary a lot from one patcher to the other, and it's really a matter of playing and experimenting for yourself. My sliders are based on Playmakers' too, just tweaked here and there, so if you're using them too along with my roster, it should hopefully be realistic enough.
3. Finally do you intend to release an uninjured version of this roster?
Since I've been asked several times, I guess I'll include an uninjured version in my next update. I just don't like uninjured rosters...
Bro, your portrait of Jason Williams is a fat man. Haha!
Sorry captainchew, he has the correct portrait in my game, so if you've installed Mr.Xcitement's portrait patch, you may have forgotten to rename the png files. If it helps,
here is the png file that gives J-Dub is correct CF and portrait when using my roster along with Mr.Xcitement's patch (again, the CF is not mine, I'm not claiming it in any way).