jersey editor 1.1 released

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Re: jersey editor 1.1 released

Postby eda on Mon May 24, 2010 1:30 am

I am working on a patch, some national teams and the thing is that when I export the texture, change it the way I like and then try to import it won't show correctly. The numbers are nor visible, I see only this :
Image

Could someone please explain me in a bit more detail how should I save the PNG file to make it work?
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Re: jersey editor 1.1 released

Postby Dunix on Mon May 24, 2010 3:46 am

its same problem to me ;(
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Re: jersey editor 1.1 released

Postby eda on Tue May 25, 2010 2:20 am

WHen I replace lakers with blazers for e.g. everything works fine, but when I try to import my own, I see those squares. How should I save the DDS or the PNG files to make this work?

The position is correct, because all i do is take the numbers change the color and send them back to the jersey iff file.
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Re: jersey editor 1.1 released

Postby eda on Thu May 27, 2010 10:28 pm

Why is it so difficult to answer the question?
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Re: jersey editor 1.1 released

Postby Murat on Thu Jul 29, 2010 2:52 am

I found the problem. You need to put the numbers as index.
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Re: jersey editor 1.1 released

Postby tashoastaire on Fri Jul 30, 2010 12:42 pm

about the numbers,I save mine as png.and color only the number cause even you use the wand tool and highlight on the numbers and color it,in game everything that the brushed touches gets included.you can actually see that error when you import it.that's what happened to me though.I dunno what exactly happened to your numbers,I didn't read the whole thing,I just looked at that pic.
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Re: jersey editor 1.1 released

Postby silverspyder on Thu Aug 05, 2010 4:36 pm

is there a jersey editor just like this for nba live 08?
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Re: jersey editor 1.1 released

Postby UltraNIX on Wed Aug 25, 2010 6:00 pm

it's too bad this doesn't work in 64bit operating systems. i wanted to make some jerseys after all. (N)
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Re: jersey editor 1.1 released

Postby jubigala on Wed Oct 20, 2010 5:20 am

[quote="jor1980"]To insert other textures you must insert them with the same format and mipmaps as the original
except if the original is a .bmp file, in that case you don´t need to create mipmaps.

To save textures you only have to click over the picture
To insert new textures dragdrop over the picture
[quote]

How do you insert a texture/image you've made in photoshop by 'dragdrop'? I need some help with this part, the rest seems simple enough.
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Re: jersey editor 1.1 released

Postby Marek on Sun Nov 07, 2010 10:28 am

Anyone knows how to import back graphic .png file (I only changed color for numbers)? I'm trying to use drag & drop, but nothing is happening :|
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Re: jersey editor with numbers and names, and right textures

Postby rotchild on Mon Feb 07, 2011 5:49 am

jor1980 wrote:The program now only works in 32 bits systems, but i have good news because i found the documentation to make freeimage works in 64 bits systems, so i think that soon will be available a 64 bits version.


Hey jor, any news on this?
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