njkobe wrote:Shabron, u gotta install the latest C++ Redistributal package included in the package 1st. I had the same problem and it'd been resolved after doing that.
vhan wrote:chinoy316
search for the Mini Editor by hades..
open the roster file there and you can see the pngxxxx.iff, on which the xxxx is the player ID you can find there..
anyway.. santa
how about the files that doesnt have any DXT at the end of the file name? for example "835DC651_21.bmp" only, and i need delete it in cf, what do i need to do for that?
NBA2k9inch wrote:I have also found that the create a player cyberfaces are in the global.iff file however the iffset tool crashes when i try to extract larger files like this one and i only get half of the files when i extract. i have installed C++ package but it only works on smaller files like shoes and unforms etc.
If someone can extract the global.iff without any errors then we would be able to replace some on created player face textures with our cf's. Though this would only be a temp thing until a proper roster editor is made and we can then assign a created players pngxxx.iff to our created players otherwise any created player you use that has the same texture would look the same.
kgbsarcone wrote:When I input on the command line to set image back to IFF file "iffset -p shoe_102_13.iff 94A6A1D2_DXT1.dds" then press ENTER, it would come up missing file: shoe_102_13.iff. All files are in the same folder by the way. Any idea, anyone?
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