http://www.nba-live.com/jaosming/aiact.viv
right click save as
First the different types of dunks
Normal Dunks
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DNK2F2H270HANG;-95;5;DUNK_REG;n;-;x;-;-;x;NONE;-;-20;120;0;10.2998046875;0.5;1.25;-;-;-;-;-;x;-;-;-;-;-;-;-;-;F;-;-;NONE;0;-;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;---------xxxx---x------
Highflyer/Power dunks look like this
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DNKBYRON9C;0;3;DUNK_REG;n;x;-;-;-;x;HIGHFLYER;SUPERSTAR;70;110;0;10;0.3;1.1;-;-;-;-;-;-;-;-;-;-;-;x;x;-;F;-;-;NONE;0;x;NA;NA;NA;N;N;NA;x;NA;NA;NA;N;100;-------------------x---
Tip In dunks
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ALY2F2HDNKHANG;35;7;DUNK_TIPIN;n;-;x;-;-;n;NONE;-;-100;100;0;10.44970703125;0.35;1.5;-;-;x;-;-;x;-;-;-;-;-;-;x;-;F;-;-;NONE;0;-;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;------xxxxxxxxxxx------
Alleyoops
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ALYDNK2F2HRVRSE;0;2;DUNK_ALLEYOOP;n;-;x;-;-;n;NONE;-;0;90;0;10.2;0.8;1.35;-;x;-;-;-;-;-;-;-;-;-;-;x;-;F;-;-;NONE;0;-;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;---------xxxx-x-x------
Layups
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LAY1F1HFNGRLGRD;25;-1;LAY_FINGER;n;-;-;-;-;x;NONE;-;5;90;0;10.1;0.25;1.8;-;-;-;-;-;-;-;-;-;-;-;-;x;-;F;-;-;NONE;0;-;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;xxx-xx-x-xxxx---x------
Scorer Layups
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LAYSCOR1FTUPUNDER;0;-1;LAY_REG;n;-;-;-;-;n;SCORER;SUPERSTAR;-90;90;0;10;0;1.5;-;-;-;-;-;-;-;-;-;-;x;-;x;-;F;-;-;NONE;0;x;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;--------------------x--
This is how it goes (i think)
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----------1------|--2-|----3---|--4------|---------5---------|--6--|----------------7--------------------------|------------8-------------------------|--------9-------------|
DNK2F2HSHRTHANGMM;0;5;DUNK_REG;n;-;x;-;-;-;NONE;-;-110;110;0;10.15;0;1.6;-;-;x;-;-;x;-;-;-;-;-;x;x;-;F;-;-;NONE;0;-;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;---x--x-x--x-xxx-------
- 1 Animation Name: When editing try to only use the animations you see in the dunk.act. You can't make a shot animation a dunk and stuff. Only use what you see.
2 Dunk Spots: This tells you what angle and how far away the dunk can be attempted at. I dont mess with it.
3 This tells you if its a dunk, tip in dunk, alleyoop, or layup/fingerroll, ect.
4 Dunk Parameters; this is tricky, these say if you need to have a running start or not, if the player will hang on the rim or not and stuff like that.
5 No Clue
6 Dunk Height: This tells you the dunk height, 10 ft is the rim height and it goes off that.
7 No Clue
8 This is new in 08, it wasnt in 07, I have no idea what it does.
9 Dunk Packs. This looks at the players.dbf and basically says who can do what dunk.
Now for editing, dont add shit you dont see in the act already. You will crash the game. As for adding and deleting dunks and layups....well, dont do that either. The game will crash if you dont update that top number, and even then if you add a bunch of dunks, the layups at the bottom dont occur in the game anymore. I haven't found a solution to this yet.
Let's take a highflyer dunk and turn it into an alleyoop for fun.
The highflyer dunk
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DNK1F2HCRADLE;-50;4;DUNK_REG;n;x;-;-;-;x;HIGHFLYER;STAR;90;130;0;10.05;0.7;1.4;-;-;-;-;x;x;-;-;-;-;-;-;-;-;F;-;-;NONE;0;x;NA;NA;NA;N;N;NA;x;NA;NA;NA;N;100;-------------------x--x
this is the 2 hand cradle dunk. the animation names dont usually help but as you can see this is a 1 foot, 2 hand cradle dunk.
The Alleyoop we are going to replace
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ALYDNK2F1H;90;2;DUNK_ALLEYOOP;n;-;-;-;-;n;NONE;-;0;60;0;10.2;0.6;1.3;-;-;-;-;-;-;-;-;-;-;-;-;x;-;F;-;-;NONE;0;-;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;----xxxxxxxxxxxxx------
This dunk is the 2 footed 1 hand alleyoop.
Now dont delete the alleyoop code, just keep it there. Take the animation name and replace the alleyoop name with it. Change the 90;2 with -50;4 from the highflyer dunk. And change the ;n;-;-;-;-;n; to ;n;x;-;-;-;x; from the dunk. Here is how the final line should look like, in bold are the changes.
Finished code
DNK1F2HCRADLE;-50;4;DUNK_ALLEYOOP;n;x;-;-;-;x;NONE;-;0;60;0;10.2;0.6;1.3;-;-;-;-;-;-;-;-;-;-;-;-;x;-;F;-;-;NONE;0;-;NA;NA;NA;N;N;NA;NA;NA;NA;NA;N;100;----xxxxxxxxxxxxx------
This should work, if you need more clarification just post for more help.
To import and export into and from the aiact.viv use EAgraph. Download Link is in the Tools section in the www.nba-live.com downloads section.