d1clld wrote:Unfortunately neither FifaFS or OSBig worked. Any other help?
I just tested NCAA Basketball 10 demo in rpcs3 and it works perfectly with extracted big files and you don't need to repack bigs.
Step by step instructions in rpcs3. I don't have ps3 so I don't know how it works in there.
1. Install game .pkg in rpcs3 and installed game found in rpcs3/dev_hdd0/game/NPxxxxxxx
2. Download quickbms here
https://aluigi.altervista.org/quickbms.htmand the script here
https://aluigi.altervista.org/bms/ea_big4.bms3. Open quickbms.exe -> select ea_big4.bms ->select big in USRDIR (for example rpcs3/dev_hdd0/game/NPxxxxxxx/USRDIR/gfx1.big) -> select USRDIR folder to output folder (rpcs3/dev_hdd0/game/NPxxxxxxx/USRDIR)
4. Move gfx1.big and gfx1.bh away from URDIR folder or just rename it for example xxgfx1.big and xxgfx1.bh
5. You can now edit rpsgl files in USRDIR/data/gfx/sceneassets/fxsimple and game loads files from folder instead of .big. You can do it for all bigs inside USRDIR but it's not necessary if there are bigs you don't want to edit.
Edit.
When you edit rpsgl in rx2 patcher and you want to compress files (you don't have to compress) use refpack compression (don't use chunkzip/chunklzx because the game doesn't recognize it. Chunkzip is used in EA games past 2011 and chunklzx only in X360.)
After quickbms export your USRDIR folder should look like this:
You do not have the required permissions to view the files attached to this post.