NBA 2k9 Sliders thread

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Re: NBA 2k9 Sliders thread

Postby TC#10 on Sat Dec 13, 2008 2:12 pm

wade_03 wrote:What do you suggest the game speed to be for 5 minute quarters? higher or lower? i have it at 70 my scores end up in the no more than the mid 50s against the cpu and usually in the low to mid 40s, low to mid 30s on a bad night, i never blow out the cpu they're score is always close to mine when I win but they blow me out once in a while


ummm, if you raise the gamespeed too much, the players, clock, and everything else speeds up so I would say you should stick with the gamespeed at 50. If you want higher scores, you will probably have to play more minutes per quarter...
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Sun Dec 14, 2008 7:36 am

TC, I tried out your sliders with mixed results. I was playing Detroit at Charlotte and Raja Bell was unstoppable. Now he's a decent player but c'mon, he went for 29 pts and shot 6 for 10 from 3 pt land. He was making them with 2 guys all over him. I don't consider Bell the star of the team. I would think now that JRich has been traded that G Wallace or Okafor would be. As far as Detroit goes, Rip, Tayshawn, and AI weren't the stars of the game Stuckey was. I set everything up as you suggested and before the start of the game set Charlotte's plays to all plays. Charlotte won btw 105-98. The cpu nevers misses 3 pointers, ill regardless of defensive pressure, very frustrating.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Sun Dec 14, 2008 8:25 am

That's weird, when I played the Pistons it was Rip and AI killing me on offense. Just last nite when I was playing agaibst the Blazers, Roy light me up with 29 pts on 26 FGA. Is your CPU offensive Awareness at 32? and Are you playing on Pro? Also, what you want to make sure is that before you play against a team, make sure the other team's Superstar has the highest Shot Tendency, Close Shot Tendency, Mid-range Shot Tendency and Drive to the Basket Tendency in the Player Edit screen. These ratings should be at least in the 80s if not in the 90s.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby Patr1ck on Sun Dec 14, 2008 8:33 am

Pistol, do you have clutch factor on? Raja Bell kills me from the perimeter if he ends up with the ball.
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Sun Dec 14, 2008 9:54 am

Pdub wrote:Pistol, do you have clutch factor on? Raja Bell kills me from the perimeter if he ends up with the ball.

No Sir, clutch factor is off. Also, both user and cpu fg% is extremely high in my opinion. Both teams regularly shoot in the mid 50's sometimes 60% from the field. Very unrealistic. What can be done to lower both?
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Sun Dec 14, 2008 3:47 pm

Hey guys, try lowering USER DEFENSIVE AWARENESS to 50, I see a big difference between opposing Superstars and their 2ndary players. I think it's because the opposing Superstar is less pressured and therefore looks to score more rather than passing it up to other players.

Also, you may have to lower the OFFENSIVE sliders since the shooting % of the CPU will increase I believe
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Sun Dec 14, 2008 10:53 pm

Well, I lowered the offensive sliders for user and cpu and the fg % is still off the charts. Fg % should realistially be 45-50 %, not 60-70 %. It's like this every game I play. cpu never misses 3 pointers either. I played Wash at Philly and Andre Igoudala (who's not a good 3pt shooter,made everyone he took, about 5) Unrealistic. I downloaded these sliders called 1 Blue. Are these for PC? Getting crazy results with these sliders.
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Re: NBA 2k9 Sliders thread

Postby Angelo on Sun Dec 14, 2008 11:37 pm

@Pistol

the sliders that you are mentioning is from TC#10
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Mon Dec 15, 2008 3:04 am

Pistol wrote:Well, I lowered the offensive sliders for user and cpu and the fg % is still off the charts. Fg % should realistially be 45-50 %, not 60-70 %. It's like this every game I play. cpu never misses 3 pointers either. I played Wash at Philly and Andre Igoudala (who's not a good 3pt shooter,made everyone he took, about 5) Unrealistic. I downloaded these sliders called 1 Blue. Are these for PC? Getting crazy results with these sliders.


lol the "Game Sliders1Blue.SLD" are my sliders that you've downloaded. But I've told you that once you raise User Defensive Awareness up to 50, you will have to adjust the "OFFENSE Sliders" in order to accommodate this. Therefore you should lower the short, mid, long range shots for both User and CPU to your own discretion.
Last edited by TC#10 on Mon Dec 15, 2008 6:44 am, edited 1 time in total.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Mon Dec 15, 2008 3:23 am

how come no one does user vs user sliders?
Last edited by GuCcI08 on Mon Dec 15, 2008 9:47 am, edited 1 time in total.
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Mon Dec 15, 2008 8:20 am

TC#10 wrote:
Pistol wrote:Well, I lowered the offensive sliders for user and cpu and the fg % is still off the charts. Fg % should realistially be 45-50 %, not 60-70 %. It's like this every game I play. cpu never misses 3 pointers either. I played Wash at Philly and Andre Igoudala (who's not a good 3pt shooter,made everyone he took, about 5) Unrealistic. I downloaded these sliders called 1 Blue. Are these for PC? Getting crazy results with these sliders.


lol the "Game Sliders1Blue.SLD" are my sliders that you've downloaded. But I've told you that once you raise User Defensive Awareness up to 50, you will have to adjust the "OFFENSE Sliders" in order to accommodate this. Therefore you should lower the short, mid, long range shots for both User and CPU to your own discretion.
Ok man, I'll try that and see what happens.
I'm not knocking your sliders, just looking for realistic results. Also where's the defense in this game? I try hard to avoid fouling and play good position defense, but still get beat on certain plays.
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Mon Dec 15, 2008 9:49 am

it seems like im tha only one that plays multiplayer but that is only when my cuzzin comes over. i guess sliders at default is ok for user vs user. havent try that yet. all i've tried is slider sets and juz equalize them.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Mon Dec 15, 2008 3:54 pm

Hey guys, I've changed both of my User/CPU Offensive/Defensive Awareness sliders to 42 and also User On-ball Defense to 42 and I'm getting great results. I beat Indiana 90-77 with Granger (CPU) putting up 30 shots while score 32pts for the CPU team. Also, they only had 24pts in the paint which is the lowest I've ever seen while playing NBA 2K9.

User/CPU Offensive Awareness: 42
User/CPU Defensive Awareness: 42
User On-ball Defense: 42

I think it's important that both offensive and defensive awareness sliders are the same number since they both need to balance each other out and not give an advantage on either the offensive or defensive side. As you can see i raised the awareness from 32 to 42 since I found that even though cpu team was looking for it's star player more, the offense overall was very slow to develop and often the cpu shot at the end of the shot clock. But with 42, as you can see Granger still put up 30 shots while the 2nd most was Daniels at 12 shots. I will upload my slider and you can use it if you want, but beware that you should adjust the "OFFENSE SLIDERS" to your discretion if you want higher/lower FG%.

Here is my newest Slider settings:
http://www.mediafire.com/download.php?25mnzngddcy
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Mon Dec 15, 2008 6:12 pm

Here are some screenshots that I took when I was playing against the Cavs (CPU) using my sliders:

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Image

As you can see, Lebron (CPU) took over the game and was taking the majority of the shots which a Superstar should do. Also, in the team stats screenshot, you can see that the Cavs had 46 PIP which is not too high since Lebron was driving down the lane a lot. The shooting % is on par I believe, in the 40% mark. I am playing on PRO difficulty with 10mins Quarters, also it is important to press 3 on your keyboard when you are in the Quick Game screen after you have chosen your teams (user vs. CPU) in order to set the opposition's playbook to "ALL PLAYS" before you start the game.
Last edited by TC#10 on Tue Dec 16, 2008 3:23 pm, edited 1 time in total.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Mon Dec 15, 2008 6:51 pm

thanx fo tha update will post results after i play 11 min qtr game.
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Re: NBA 2k9 Sliders thread

Postby cj_miranda23 on Tue Dec 16, 2008 3:30 am

TC#10 wrote:Hey guys, I've changed both of my User/CPU Offensive/Defensive Awareness sliders to 42 and also User On-ball Defense to 42 and I'm getting great results. I beat Indiana 90-77 with Granger (CPU) putting up 30 shots while score 32pts for the CPU team. Also, they only had 24pts in the paint which is the lowest I've ever seen while playing NBA 2K9.

User/CPU Offensive Awareness: 42
User/CPU Defensive Awareness: 42
User On-ball Defense: 42

I think it's important that both offensive and defensive awareness sliders are the same number since they both need to balance each other out and not give an advantage on either the offensive or defensive side. As you can see i raised the awareness from 32 to 42 since I found that even though cpu team was looking for it's star player more, the offense overall was very slow to develop and often the cpu shot at the end of the shot clock. But with 42, as you can see Granger still put up 30 shots while the 2nd most was Daniels at 12 shots. I will upload my slider and you can use it if you want, but beware that you should adjust the "OFFENSE SLIDERS" to your discretion if you want higher/lower FG%.

Here is my newest Slider settings:
http://www.mediafire.com/download.php?25mnzngddcy


thanls mate btw what roster do you used ?
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Tue Dec 16, 2008 3:34 am

I used Meh & Ryans Total PC Roster v2.2 with my minor tweaks such as raising one or two Star players on each team's shot tendency in the 80s-90s to make sure they shoot the most when I play against them.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Tue Dec 16, 2008 4:55 am

GuCcI08 wrote:thanx fo tha update will post results after i play 11 min qtr game.

i think ima quit nba 2k9 until i get a new house then i can buy a console or buy a new video card. better yet a new pc.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Tue Dec 16, 2008 5:02 am

GuCcI08 wrote:
GuCcI08 wrote:thanx fo tha update will post results after i play 11 min qtr game.

i think ima quit nba 2k9 until i get a new house then i can buy a console or buy a new video card. better yet a new pc.


What happened? Did my sliders not work?
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Tue Dec 16, 2008 2:28 pm

wow after watchin nba tonite. i want to play nba 2k9 again even with bad graphics oh wellz... pickin knicks to play suns woot! xD
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Tue Dec 16, 2008 3:20 pm

Here's another screenshot of stats when the Raptors (User) was against the Pacers (CPU) using my sliders:

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Image

Granger took most of the shots for the CPU as expected and had the most points as he was leading the Pacers to a win over me. Shooting % for both teams is realistic and PIP is in the 40s since they were driving to the hoop and using post ups.
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Tue Dec 16, 2008 3:58 pm

that is really great realistic stats well done bro. ima try 10 min juz to shorten tha game. 11/12 min takes forever lols.
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Re: NBA 2k9 Sliders thread

Postby Patr1ck on Tue Dec 16, 2008 7:31 pm

Fouls and turnovers are too low, imo.
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Wed Dec 17, 2008 6:15 am

well if u play 10 min of course its gonna be somewhat low. ima go back to 11 min.
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Re: NBA 2k9 Sliders thread

Postby Patr1ck on Wed Dec 17, 2008 6:51 am

I play 9 minutes and my fouls and turnovers are higher than that. Turning up the foul sliders and the play passing lanes slider or just the steal success slider for the cpu helps. Getting into foul trouble increases the difficulty, too. Whatever you feel is more fun for you, though. I know lots of play stoppages can drag the game on, make it feel kind of boring sometimes, and with less fouls, there are less stops in the play. It can also increase the free throws taken to a more realistic level.
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