Talk about NBA Live 08 here.
Wed Mar 12, 2008 8:24 am
ur BETA 1.35
its fuckin great man
Wed Mar 12, 2008 9:00 am
Where is the link for the new sliders 1.35
Thanks again
Wed Mar 12, 2008 10:51 am
can anyone give me a link of gameplay 1.32..please???
did anyone saw kobe having a travel..he jump for a floater but does not release the ball..
Wed Mar 12, 2008 11:34 am
Is there anyway to fix the gameplay online? Like be able ti hit 3s finally? its way to hard to hit 3s online even when wide open.
Wed Mar 12, 2008 11:58 am
I think there's still too much fastbreaks... after the User has missed a shot the cpu would rebound, outlet the ball and then go for the driving layup. This happens everytime the user misses the shot and when the CPU grabs the board.
Wed Mar 12, 2008 12:42 pm
For some reason CPU always runs around in a circle to the basket and always scores. Rebounds are really low, around 25 a game, CPU Shooting percentage is at around 55-60%, Changed up sliders a bit.
Wed Mar 12, 2008 1:33 pm
meawok wrote:Everything seems better
Using the latest NLSC latest roster and playing 8 minutes
but the substitution problem is still there
ill try to point some problems later, i just only played two games
As I have informed you that the CPU time-out substitution is a permanent bug. It can only be fixed when you mess with nbalive08.exe.
So I would suggest you get used to it and hope that on NBA Live 09 substitution will be great as NBA Live 06. But that's a long shot. Hehe!
Kris, the suborder.bin and lineup.bin don't include the a/m issue.
Wed Mar 12, 2008 2:10 pm
Maek wrote:As I have informed you that the CPU time-out substitution is a permanent bug. It can only be fixed when you mess with nbalive08.exe.
So I would suggest you get used to it and hope that on NBA Live 09 substitution will be great as NBA Live 06. But that's a long shot. Hehe!
Kris, the suborder.bin and lineup.bin don't include the a/m issue.
How about a "fix" that will make CPU call a time out every quarter
maybe this will make things better
Wed Mar 12, 2008 2:15 pm
I've tried this Gameplay Fix 1.35 Beta, and wow, much more realistic!
Wed Mar 12, 2008 2:18 pm
domidomdomz wrote:can anyone give me a link of gameplay 1.32..please???
did anyone saw kobe having a travel..he jump for a floater but does not release the ball..
exactly what im saying although this happens to tony parker in my game. im using 1.32 and it doesnt happen... then again since it is free dont expect alot of support - i started not to at least
Wed Mar 12, 2008 3:34 pm
hey guys wuts the best roster to go with this gameplay... i'm using nlsc with some altered primacy rating?
Wed Mar 12, 2008 5:13 pm
some crashes occurs when i use this beta fix
Wed Mar 12, 2008 5:16 pm
Kris, a strong improvement !!
Now it seems to me fastbreaks are going to be much more reasonable.
I think you missed some files, maybe cuz it's a beta...
Try to keep on working to fastbreaks.
Ah, I see a slight improvement in PF & C defense, with doble teams, GREAT !! go on !!
Please don't give up, let's fix also the CPU fastbreak moves that are again too effective.
THAKS KRIS, GREAT !!!
Wed Mar 12, 2008 7:27 pm
That is what i am really trying hard to edit the fastbreaking of the cpu after a miss cuz no matter how i tried to edit it in the plays.dbf and in the playmaps.dbf they still do that fastbreak bug so i think the problem is really in the assignment.act file
ill be rleasing the full aiact with no crashes
Wed Mar 12, 2008 9:03 pm
I like this

finally Lebron score 3 on clear position

its great man
Thu Mar 13, 2008 12:18 am
The gameplay is already good and enjoyable, its been good since fix 1.34
in my opinion the only problem now is the subtitution, I do understand that the only way to fix this bug is from nba.exe, but i hope now KRIS, not just you but everybody(give idea

) could find a way on how to make the subtitution reasonable, "not perfect but atleast reasonable"
I played cle vs San Ant. tim duncun commit 3 fouls on the first quarter and was never been changed. when players especially star player,PG and SG, it doesn't matter if their tired, they will play the whole first half of the game(12min/qrt.)
the fatiuge is no effect on subtitituion frequency
Thu Mar 13, 2008 1:06 am
Can you upload it somewhere else please?
Thu Mar 13, 2008 1:13 am
Why there are no sig shots in your roster?
Thu Mar 13, 2008 1:15 am
any help on the online gameplay?
Thu Mar 13, 2008 1:41 am
Gameplay is great but im getting crashes after 3rd quarter. Note is 2x headbands and tatooes compatible with 2008?
Thu Mar 13, 2008 4:14 am
Ey Kris did you include clydeli's latest dunk.act in your latest version?? or do we need to put it on our own??
;P
Thu Mar 13, 2008 4:31 am
I wish i could download your patch but i can't download this stuff from mediafire. Upload it to rapidshare or sendspace.
Thu Mar 13, 2008 4:33 am
scweez23 wrote:Gameplay is great but im getting crashes after 3rd quarter. Note is 2x headbands and tatooes compatible with 2008?
I second that.
Thu Mar 13, 2008 6:50 am
wheres the link
Thu Mar 13, 2008 7:06 am
like maek said it was in the exe file, i decompiled the exe file and it gave me around 500k lines and to reconstruct it to codes would become a million lines, and i wasn't able to find the trigger for subs 'coz of many lines. here's how it looks like. sorry for using your thread kris
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