Talk about NBA Live 08 here.
Sat Dec 08, 2007 11:34 pm
Thanks for release, and happy christmas!
Sun Dec 09, 2007 12:44 am
In which order do you run the three *.bat?
Sun Dec 09, 2007 1:07 am
it can be interchanged bro
Sun Dec 09, 2007 2:10 am
Thanks, I played a match Kings-Clippers: the stats were good, but the substition problem is not solved: with autosubs on and the slider at 75 for me and cpu, cassel, mobley and bibby played the whole match, martin played the first three quarters and didn'y play in the 4th (final score was 103-102)
Sun Dec 09, 2007 2:17 am
hmm thats really frustrating ive spent several hours in trying to fix the fatigue settings for the guards but still with no luck..
I think we really needed the patch of ea for this
But i will still try my best to adjust their fatigues for them to sub out
Sun Dec 09, 2007 3:20 am
Man fatigues is verry good,you solved 80% of the fatigue problems.So,don't be sad!!You did verry good!
There are some things that can be fixed,but man,it is verry good!Cpu gave ma a hard time,they are playing verry good!Shooting open 3 pointers all the time.Cpu is really smart.Only Garnett on the bench at the end of he 4th quarter,and I had about 6 points lead(played against boston).He should be in the game.
I still see sometimes about 10 quick passes betwean two players,some return passes...maybe a litle fixing...but not much...
The biggest problem is the script that makes score tied.If I have 10-0 run,then I will start missing dunks,everything so the cpu could make a 0-10 run.That thing is going on my nervs since live 04!Man is there a way you could fix that,or is there someone who can help you with it?I mean,I should be able to win with +20,or to lose with +20,or even +30.Why not?!
Merry christmas to you too!!!!!
Sun Dec 09, 2007 6:32 am
"I still see sometimes about 10 quick passes betwean two players, some return passes with backcourt violation...".
Yes, mee too.
I'm tested this good aiact and gameplay fix in Piston (mine) - Celtics (CPU), and the celtics have a good shot distribution, 3-4 ball in low post (Garnett), , good play for Allen or Pierce shots or Rondo's penetration.
The quick passes between 2 players is irritating, 3-4 time in my test game of quarter of 5 minute.
The playability compared with the default game is very improved, just fix these 2 bugs.
Thanks Kris!
(sorry for my bad english)
Sun Dec 09, 2007 6:53 am
Thanks for the release Kris.
Sun Dec 09, 2007 7:07 am
I'm kindly impressed with the fix, it's really good. Keep up the great work
Sun Dec 09, 2007 7:39 am
PERFECT!
excluding the mini PG primacy and two players in both teams play the whole game, that's PERFECT!
THANKS!!
This is a boxscore for a one game with denver... substituions are the weak point of fix... nene didin't played...
Denver
Pos. Sec Pos Name Pts Rebs Ast Blk Stl TO Fouls Mins FG/Att FG% 3P/Att 3P% FT/Att FT% O. Reb D. Reb
C PF S. Hunter 14 3 0 1 0 0 0 13 7/8 .875 0/0 - 0/0 - 2 1
PF PF K. Martin 28 9 2 0 2 0 0 23 13/15 .867 0/0 - 2/2 1.000 2 7
SF SF B. Jones 4 1 1 0 0 3 2 11 2/6 .333 0/2 .000 0/0 - 0 1
SG PG V. Wafer 13 5 5 0 0 5 3 40 6/15 .400 1/2 .500 0/0 - 0 5
SG PG A. Iverson 19 12 5 0 2 2 3 40 8/20 .400 1/9 .111 2/2 1.000 1 11
PG PG M. Wilks 0 0 0 0 0 0 0 0 0/0 - 0/0 - 0/0 - 0 0
SF SF C. Anthony 14 8 7 0 1 6 3 30 7/17 .412 0/5 .000 0/1 .000 0 8
C PF M. Camby 20 9 3 1 1 2 0 28 9/11 .818 0/0 - 2/2 1.000 2 7
SG PG Y. Diawara 0 0 0 0 0 0 0 0 0/0 - 0/0 - 0/0 - 0 0
PF SF L. Kleiza 2 6 1 0 1 0 1 18 1/5 .200 0/0 - 0/0 - 1 5
PF SF E. Najera 0 0 0 0 0 0 0 0 0/0 - 0/0 - 0/0 - 0 0
C PF Nene 0 0 0 0 0 0 0 0 0/0 - 0/0 - 0/0 - 0 0
Sun Dec 09, 2007 8:05 am
can you release settings file with lighting OFF. thanks.
good fix btw
Sun Dec 09, 2007 11:15 am
Does this go into the AI folder or into the ACT folder within the AI folder? aiact.viv is originally in the ACT folder inside the AI folder.
With the new aiact.viv in the ACT folder, the following:
- Players pass out from a wide open shot under the basket, often on fast breaks.
- Star players refuse to shoot, they pass a lot.
- Very few inside shots, most players who get the ball inside pass outside.
Sun Dec 09, 2007 12:18 pm
Does it include the New Signature Shots included in Clydeli's aiact??
Sun Dec 09, 2007 1:07 pm
yup
Sun Dec 09, 2007 2:10 pm
kris,
were very excited for the release.
hope it would be available tomorrow.
my kababayan here in basilan are also very excited.
Sun Dec 09, 2007 2:55 pm
Kris I just tried out your newest gameplay fix and it is pretty good except for the annoying back and forth passing between two players. Please please please fix that annoying bug.
Sun Dec 09, 2007 2:57 pm
@ abu sabaya
its already released bro go to page 1
And for that bug hmmm really needed the help of pdub here..
ill try to contact him for this bug
Last edited by
Angelo on Sun Dec 09, 2007 3:06 pm, edited 1 time in total.
Sun Dec 09, 2007 3:05 pm
Kris wrote:its already released bro go to page 1

Are you talking to me??? Cause I already tried this newest aiact.
Sun Dec 09, 2007 3:08 pm
sorry my bad i was talking to abu sabaya bro
Sun Dec 09, 2007 3:23 pm
Earth to Pdub!!!
Hahaha..... just kidding.
Sun Dec 09, 2007 7:20 pm
I'v tried your V1. Another bug or problem that I found was that AI's can't sprint anymore. I can't sprint on fast breaks either and this is making the game look really slow as the tempo is pretty much constant throughout the game.
Sun Dec 09, 2007 7:27 pm
kris,
thanks. so that was the latest. i thought it would still be release.
will try it at home.
Sun Dec 09, 2007 8:19 pm
planbzimp wrote:I'v tried your V1. Another bug or problem that I found was that AI's can't sprint anymore. I can't sprint on fast breaks either and this is making the game look really slow as the tempo is pretty much constant throughout the game.
Try increasing your gamespeed bro..
And to all i am really trying to have a very good aiact but for some reasons i cant seem to pull it off...really really sorry.
but i will do my best to make a better one in my next release
Sun Dec 09, 2007 8:21 pm
I love the patch, but the weird passing back and forth between guards for no reason, is bizarre.
Sun Dec 09, 2007 8:31 pm
i am used to have a game speed of 40 - 48.
dont be sad about your patch. there is always a room for improvement
anyway. what is important is that we are one step ahead of what we had before.(the default aiact)
i havent tried it yet, did the low post moves improve in this aiact?
the fake moves? i can still recall when this nbalive 08 was advertised,
on ps3. they always emphasize the presense of low post moves and fakes
underneath the ring. but did not see it on live08 pc version.
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