DETAILS SETTING!

Discussion about NBA Live 2003.

DETAILS SETTING!

Postby Stonecold on Sat Nov 30, 2002 1:43 pm

ok, what is the different between these texture filter?
TRILINEAR
ANISOTROPIC
BILINEAR


Which one is the best?

Also, shold we turn on TRIPLE BUFFER and V-SYNC?
THANKS
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Postby y2k1996 on Sat Nov 30, 2002 2:23 pm

Well, it largely depends on your computer's stats, as well as your graphics card. Anisotropic has the best quality, then trilinear, than bilinear with the least quality. If you have a Radeon 8500 or above, I would go with anisotropic. If you have a NVidia GeForce 4 4200 or above, go with anistropic, anything else go with trilinear or biliniear.
Triple buffering is where the screen uses, you guessed it, 3 buffers. This usually will lower your quality slightly, but may increase performance greatly. If you go with anisotropic filtering, then your card whould be able to handle nba live without using triple buffering
V Sync stands for Video Synchronization and will synchronize the audio to the video, so no matter what, audio won't lag or skip ahead of what you see. I would turn it on if only this is a problem for you, otherwise, there isn't any reason to turn it on.
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Postby ToniStarks on Sat Nov 30, 2002 2:55 pm

Vsync off actually causes a tearing effect on the screen if you've noticed. I don' t believe that it has any relation to audio.
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Postby Stonecold on Sat Nov 30, 2002 2:57 pm

Thank you Y2K1996.

I have RADEON 7500.
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Postby Omeo on Sat Nov 30, 2002 3:37 pm

ToniStarks wrote:Vsync off actually causes a tearing effect on the screen if you've noticed. I don' t believe that it has any relation to audio.


That is correct. Vsync makes sure that the games frame rate does not exceed your monitors refresh rate. Given that Live 2003 is extremely intensive and rarely runs above 60fps this setting is useless.
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