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Talk about NBA Live 2005 here.
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Sun Mar 11, 2007 1:55 am

Seushiro, any chance you could add some free throw rituals?

Sun Mar 11, 2007 2:09 am

I have not installed integra, titan, or ultima at all. Just haven't had the time.

If I install integra 1.4, is that all I need? There's so many links and supplements that I'm confused.

What files do I need to install right now? I still have Aiact 3.1.

Sun Mar 11, 2007 2:17 am

Just get the re packed integra 1.4. . . its easy to install just copy paste. . .

Sun Mar 11, 2007 2:17 am

Flite 23 isnt the free throw rituals in the shooting animations? then just set it to the one's in 06 if it is there. . .

Sun Mar 11, 2007 2:18 am

RJHNY1, just download Integra 1.4 and install that.

Sun Mar 11, 2007 6:27 pm

I'm freaking disappointed. . . . it is okay to upload my work (with permission) but all i wanted is to be credited atleast. . . . the one's here are my own work in a fellow Asian site. . . so not good. . . this makes me feel violated. . .

- http://free.ys168.com/?climacool23
- http://nba.cpgl.net/redirect.php?tid=12 ... to=newpost

Sun Mar 11, 2007 7:18 pm

It's not the first time I see those chinese guys stealing other ppl works and telling that they've done it... It's disgraceful.

Sun Mar 11, 2007 7:47 pm

Well not all chinese guys are like that, I have good friends and I think there really are some people doing this behind our backs (even in front of us but we cant understand the language). . . I just hope we respect each others work whether you are human or not. . .

Sun Mar 11, 2007 8:30 pm

I'm not saying that they all are like that, but there's been a few occasions when a chinese guy posts a patch that "he made", but the patch is actually made by some other guy... Well, nevermind that...
Talking about your aiact, I still get blocked very often. You know, when I run with Turbo, press D and when a player makes that jumper pumping his hands, I always get blocked by most of the players.. It's impossible for me to make a shot, unless it's a fadeaway jumper, which rarely gets in... :|

Sun Mar 11, 2007 8:33 pm

I think you should raise you're poor shoot percentage sliders up to 65-75 so you can use the quick release moves like the floater and fadeaway like it is normal. . .

Sun Mar 11, 2007 8:34 pm

I think you should raise you're poor shoot percentage sliders up to 65-75 so you can use the quick release moves like the floater and fadeaway like it is normal. . .

Sun Mar 11, 2007 10:28 pm

I'll try doing it cause it really pisses me off, when I get blocked on almost every offensive play

Mon Mar 12, 2007 1:07 am

To those who still have interest here is Titan Beta 2 with fixed dunks (some atleast) and made some FSS Tip-in dunks and alley-oops which look so cool. . . Well still crashes once in a regular game. . . I can finish a regular game if it is 2 minute games but practice mode is more enjoyable. . .

- http://files.filefront.com//;6906148;;/
- http://www.speedyshare.com/793877463.html
Last edited by Seushiro on Mon Mar 12, 2007 1:25 am, edited 1 time in total.

Mon Mar 12, 2007 1:13 am

Here is INTEGRA AIACT 1.5 (for those who need more juice in coolness)
All regular dunks can be used as tip-ins and alley-oops Thismakes the total available moves in the Dunk act to 221 moves (Alley, Lay, Dunk, Tip-in). . .

YOU NEED RE-PACKED 1.4 FOR THIS ONE. . .
- http://files.filefront.com//;6906220;;/
- http://www.speedyshare.com/796693382.html

Mon Mar 12, 2007 1:38 am

BHD, I suggest you lower both the CPU and USER blocking sliders down to 1 or 0.

Mon Mar 12, 2007 6:16 am

since we have all these new AIACTs released, i think we should have new suggestions for sliders for a better and realistic gameplay (Y)
edit: Seushiro, in your latest beta, what are the ORD and ORL files?

Tue Mar 13, 2007 1:11 am

For Integra Well I have 04 dnk and dnk 2. . . 06 col, cel, cut, jump, move, shot, stl, and turn... the rest is 05. . .

For Titan Beta 2 i have 06 col, cel, cut, dnk, jump, move, shot, stl, and turn and 04's dnk2. . .the rest is also 05

If you want to change the running back to 05's just use bigui and place 05's xcmpcut.ord into xanims.viv and xcmpcut.orl to the xsyms.viv. . .

Wed Mar 14, 2007 2:05 am

Just released my latest work it is from march madness PS2 dunk animations. . .
MM07 (March Madness 07 PS 2 Dunk anims)
- http://files.filefront.com//;6924080;;/
- http://www.speedyshare.com/335299635.html

Wed Mar 14, 2007 3:58 am

Wow man. This is new. Gotta try it. Thanks ;)

Sat Mar 17, 2007 5:11 pm

The new NBA Houmecourt is out. Is it out for PS2? If it is, I was thinking if you could use the dunk animations from the Homecourt and tranfser them to Live 05 :) I think that would be cool. If only it is possible.

Sun Mar 18, 2007 12:12 am

Homecourt didnt come out for the PS2, only next gen systems. And the older street's animations are contained in .bin files not vivs.

Sun Mar 18, 2007 1:58 pm

Homecourt didnt come out for the PS2, only next gen systems.

they will have it out soon for the PS2 though. i recently went to EB Games and saw a preview game cover of the NBA Home Streetcourt for the PS2

Sun Mar 18, 2007 10:51 pm

you must have been mistaken because Homecourt is not coming out for the PS2.

Mon Mar 19, 2007 11:26 am

yea..i guess youre right. i tried searching the PS2 section of the IGN site for homecourt and nothing for PS2 came up..i could of sworn that i saw a copy of the preview cover for it at EB Games though...

Thu May 31, 2007 4:15 pm

Anyway I just want to write down a few important thing to take note on for the new shots. I just noticed with left hand shooters they still turn around in the direction that right hand shooters make.

Therefor a friendly reminder. . . If you use a left hand shooter either you use the lean forward turnaround or make sure your man is far.

Also here is whats new:

3pt Set shot:
quicker and faster with follow hold

2pt set shot: (17-15 feet)
SHots are made with the 3pt set shot gesture but no hold

3Pt left shoot:
SHooter 315 release

3pt right shot:
regular right jumper
2pt shot (regular jumpshot inside)
plain jumpshot

inner Left Shot:
Turn around Fade-away with upward shot

inner leaner:
turnaround jumper with 90shot

inner right shot:
Turnaround fade away quick

inner fade and outer fade:
Turnaround fade away jumper relaxed version (kobe's signature shot)

in the paint shots have also been changed. . . .

new dunks are the from 04 and added new lob shots when tapping square before the paint
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