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Injuries

Fri Feb 23, 2007 2:38 pm

Is there a way to program/create different player's injuries? and to program how long they are injured?

Fri Feb 23, 2007 4:36 pm

It's possible to assign players injuries and modify their hidden attributes so they are unplayable, if that's what you mean.

Sat Feb 24, 2007 1:13 am

yup that's what I mean, so can you tell me how to do it?

Sat Feb 24, 2007 11:49 am

does anyone know?

Sat Feb 24, 2007 2:29 pm

You might have to wait a bit longer for an anwer than that. ;) The fields you need to edit are INJURYID, INJURYDATE and RECOVRDATE. More info on those attributes can be found here.

Sat Feb 24, 2007 2:55 pm

thanks, I'll try it out....I assume I should back these up first 8-)

Sat Feb 24, 2007 3:58 pm

Absolutely, always back up your dbf files before you start tinkering with them, especially if it's a saved Dynasty. (Y)

Sat Feb 24, 2007 4:45 pm

Well, got really tangled up with editing different things, but when I finally got to trying to make/edit an injury, I really couldn't get anything to work. I'd really appreciate it if you or someone could give me an example of what I should type in to create/edit an injury for those 3 columns.

Sun Feb 25, 2007 4:01 pm

Unfortunately I don't have the all the injury IDs mapped out at the moment but it seems as though that's the only field you need to fill out to specify the injury type and severity. By changing a player's ISPLAYABLE attribute to False you can prevent him from being available until he recovers from the injury.

Mon Feb 26, 2007 12:02 pm

ok thanks
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