Talk about NBA Live 07 here.
Tue Feb 13, 2007 5:13 am
Everytime I open a .fsh file with FshX i get this:
How do I fix that blue?
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I need some help.
How do I change my headshape?
I can't import the .png I had for my portrait, when I put it in .bmp I have the background.
How do I import the background-free .png into my .fsh file? It only takes .bmp's and something like dds.?
Tue Feb 13, 2007 7:43 am
That blue is needed, to prevent the faces being over shiny. It's called the alpha layer. Just export the file you want to change as a bmp.
Tue Feb 13, 2007 4:22 pm
But it's still too shiny
Tue Feb 13, 2007 5:30 pm
Search for PDub's tutorial on how to fix the shine problem.
Wed Feb 14, 2007 4:36 am
Actually, it does import png files. You have to type in the name of the png when you are choosing a file to import. You can also type *.png and it will show all the png's in that particular directory.
Wed Feb 14, 2007 6:30 am
Yeah I got that through tutorial and I actually managed to fix the shine and get a new headshape.
I've got one more question:
When you give a player a headshape and hair....
you need to open three files....
playergrb.viv
playergrc.viv
playergrd.viv
now.........
Which one of them is for headshape and which one is for hair?
Wed Feb 14, 2007 6:35 am
Those are only headshapes. The hair is in the plyrgrb.viv, plyrgrc.viv, and plyrgrd.viv files.
B is high quality, C is medium quality, and D is low quality. If you play only on high quality, there i no reason to use teh C and D files unless you are releasing to the pubic.
Wed Feb 14, 2007 7:01 am
hold on, hold on.........
i messed up. There is no playergrb/c/d.viv.
There's only playrgrb/c/d.viv.
And those are only for hair, right?
So which ones are for headshapes?
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thx
Last edited by
|On|Da|Low| on Wed Feb 14, 2007 3:53 pm, edited 1 time in total.
Wed Feb 14, 2007 7:21 am
plyrlod
Wed Mar 21, 2007 2:50 am
i also have a problem with this program, cant run it in windows vista, it says that dx8vb.dll is missing..
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