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Talk about NBA Live 07 here.
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Tue Jan 23, 2007 10:17 am

my apologies... i am just using a free geocities account with a bandwidth limit... thanks to RSox for the mirror... my apologies again... as mentioned above it is crappy... so many errors and bugs will be found... so please if any are encountered please send them to my email at bokayo80@yahoo.com stating how and when the error occurred so maybe we can find a way to fix it for future versions... thanks again.

btw, you just extract the zip file into any folder.... but if the program still does not work or startup at all... google the visual basic dependency kit, download it and install it for the program to work... :headbang:
Last edited by bokayo on Tue Jan 23, 2007 10:20 am, edited 1 time in total.

Tue Jan 23, 2007 10:19 am

bokayo wrote:my apologies... i am just using a free geocities account with a bandwidth limit... thanks to RSox for the mirror... my apologies again... as mentioned above it is crappy... so many errors and bugs will be found... so please if any are encountered please send them to my email at bokayo80@yahoo.com stating how and when the error occurred so maybe we can find a way to fix it for future versions... thanks again.


Man, your program is GREAT!! really....

For my, just fix program, for edit BODY...but thanks anyways!!!!

Tue Jan 23, 2007 10:24 am

Courtney...

What??? Body apears??? In headshape archive??? Screenshot please? :shock:

Tue Jan 23, 2007 10:44 am

Lagoa wrote:Courtney...

What??? Body apears??? In headshape archive??? Screenshot please? :shock:


No not the body just the headshape and bhed sorry :?

here's a screen shot of what I'm talking about:
Image

Tue Jan 23, 2007 10:52 am

Rsox/Bokayo (i dont no) hehehe

Don't give me any credit. I was just posting Bokayo's link and a mirror because some people were having problems with the link.

Tue Jan 23, 2007 11:03 am

Bokayo, is it possible to see the UV mapped texture on the polygons during XY/YZ/XZ plane editing? That would be a great addition, it could make cyberface editing alot easier.

Tue Jan 23, 2007 11:09 am

Pdub wrote:Bokayo, is it possible to see the UV mapped texture on the polygons during XY/YZ/XZ plane editing? That would be a great addition, it could make cyberface editing alot easier.


Yeah that would be awesome!!

Tue Jan 23, 2007 11:41 am

I am having a problem now. When I save the edited ebo and close the program, I reopen it and open the same ebo and it is the original version :?

Never mind it works now :lol:

Tue Jan 23, 2007 6:09 pm

for me it still doesn't work on faces...and i don't even get kidd to open...i downloaded two .ocx files, but still, headshapes don't open for me.

ai headband

Tue Jan 23, 2007 8:41 pm

Dude please release ai's headband......i bag u....my ebo editor doesn't work at all....and if u do please do the same for melo...thank u

Tue Jan 23, 2007 8:55 pm

A_NuKe wrote:Dude please release ai's headband......i bag u....my ebo editor doesn't work at all....and if u do please do the same for melo...thank u
U should do a special section for edited ebos......i'm shure that a lot of people would be more than greatfull....once again...thak u :roll:
Dude please release ai's headband......i bag u....my ebo editor doesn't work at all....and if u do please do the same for melo...thank u
_________________
Soul Survivor

Tue Jan 23, 2007 9:37 pm

Are you telling yourself to do a special section? You quoted yourself, and you thanked yourself, but is it a joke because you rolled your eyes? Then you quote yourself again.....?
:?

Tue Jan 23, 2007 9:56 pm

Pdub wrote:Are you telling yourself to do a special section? You quoted yourself, and you thanked yourself, but is it a joke because you rolled your eyes? Then you quote yourself again.....?
:?
this. is. hilarious. :lol:

LIVE 06

Tue Jan 23, 2007 11:36 pm

RSox wrote:Here is what the linked page says:
22 January 2007

Hello! Here is a crappy version but a newer version of my ebo editor which was made a long time ago. New features to this version include:

A new algorithm (which made the program a little bit faster)
Aside from courts and stadiums which can already be edited backboards can now also be edited/
Some cyberfaces can now be edited. (includes but not limited to: Steve Nash, Jason Kidd, and Kobe Bryant). There are still some other cyberfaces which cannot be edited. Reason being is that they are in a slightly different data structure.
Any comments can be directed to bokayo80@yahoo.com.

Good day!

Download Link #1
Download Link #2


DOES IT WORK FOR LIVE 06 ??? :lol:

Wed Jan 24, 2007 12:02 am

Great!!! :shock:
This will help me making Backboards!!! :shock:

Wed Jan 24, 2007 3:08 am

Sorry about that....i made a mistake so...cut it off :cussing:

Wed Jan 24, 2007 3:23 am

Very nice program. Alot like the previous headshape editor. (Y)

Tried it and it worked pretty well.

Here's a Gerald Green headband alter.
Image


Salamat, Bokayo. (Y)

Wed Jan 24, 2007 3:25 am

Niiiiice.

Wed Jan 24, 2007 3:28 am

This is amazingggggggggggggggggggg (Y) (Y) My dream has come true.

Patching just hasn't been the same since oedit left us. But now with this ebo editor

I am actually getting excited about patching again. :P

Wed Jan 24, 2007 3:28 am

what ebo file u guys open when you edit headbands?

Wed Jan 24, 2007 3:33 am

Kbryant8 wrote:what ebo file u guys open when you edit headbands?

Hey did you get the ebo editor to work?

Wed Jan 24, 2007 3:36 am

Here's another sample.

Image

Wed Jan 24, 2007 3:39 am

Amazing news :shock: keep it up :shock: :shock:

Wed Jan 24, 2007 3:53 am

awesome stuff...hopefully we can find a way around the jersey resolution problem as well ;)

(Y)

Wed Jan 24, 2007 3:56 am

courtney wrote:
Kbryant8 wrote:what ebo file u guys open when you edit headbands?

Hey did you get the ebo editor to work?


Yep,thanks :)
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