Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

Talk about NBA Live 06 here.
Post a reply

Tue Jun 20, 2006 12:45 am

i´d like to thank all of those who spend their time to figure out good sliders!
i tried many of them in the last 3 weeks and i have to say that most do really good work!!!

at least i use andrew´s sliders at superstar with 10minute quarters! i´ve got fantastic results with them!!!

thanks a lot :)

Tue Jun 20, 2006 7:48 am

Andrew sliders are excellent their working very good for me
altough the 3 pointers are like 3-15, its like must miss 5 3
pointers in order to make 1 and that really annoys me but its good.

Tue Jun 20, 2006 2:08 pm

Glad to hear the sliders are working out for you. :) If you're finding the three point percentage is a bit low, you might want to try bumping up the long range slider to around 41, 42...or higher if you want it higher. When it comes to sliders, most people have to make a couple of adjustments to suit their style of play.

Re: Best Sliders???

Wed Jun 21, 2006 10:56 am

skilldude89 wrote:Who has the best/most challenging--realistic set of sliders??? Recommendations would be appreciated. I'm looking for All-Star/Hall of Fame. I'm playing regular xbox as well.

Thanks,
skilldude89.


Playmakers sliders work great on All-Star level. I've used them on Super Star but had to modify them slightly to fit that level. I can't say they are the most realistic because I haven't tested everyones sliders. But they play awfully good for me.

Fri Jun 23, 2006 3:08 pm

This is my new sliders.Ive tweak the first and this is it.Its realistic with all-star level but its more realistic in the superstar level.

Game Speed: 33
Free Throw Difficulty: 80
Boundary Force Field: 100
Injury Frequency: 45
Fatigue Effect: 45
Charge/Block Foul Frequency: 80
Shooting Foul Frequency: 20
Reach-in Foul Frequency: 60
In-air Collision Foul Frequency: 85

USER:

User Steal Ability: 11
User Interception Ability: 11
User Shot Block Ability: 60
User Dunk/Lay-up Block Ability: 46
User Freestyle Effectiveness: 15
User Dunk vs. Lay-up Frequency: 5
User Substitution Frequency:50
User On-ball Defense Assist: 100
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline:100
User Short Range Shooting: 25
User Medium Range Shooting: 27
User Long Range Shooting: 30
User Dunk Percentage: 10
User Lay-up Percentage: 5
User Adjusted Shot Percentage: 10
User On-ball Defense: 100
User Poor Release Shot Percent: 20
User Double-team Effectiveness: 60
User Pro Hop Effectiveness: 15
User Drop Step Effectiveness: 15

Maybe your Wondering why I set the shooting range sliders low.Its becuase if its higher than 30 it will be an all star game.I mean In real life NBA th points are ony low.There are only few games which has 100+ scores.


CPU:

CPU Steal Ability: 10
CPU Interception Ability: 10
CPU Shot Block Ability: 60
CPU Dunk/Lay-up Block Ability: 45
CPU Freestyle Effectiveness: 15
CPU Dunk Frequency: 10
CPU Substitution Frequency: 70
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 95
CPU Short Range Shooting: 25
CPU Medium Range Shooting: 27
CPU Long Range Shooting: 27
CPU Dunk Percentage: 10
CPU Lay-up Percentage: 5
CPU Adjusted Shot Percentage:15
CPU Adjusted Shot Frequency: 50
CPU On-ball Physical Defense: 100
CPU Poor Release Shot Percent: 15
CPU Double-team Effectiveness: 60
CPU Pro Hop Effectiveness: 15
CPU Drop Step Effectiveness: 15

Fri Jun 30, 2006 11:04 am

cwebbiverson's NBA Live 06 Sliders v1.0

Difficulty: Superstar
Quarter: 12 Minutes

GLOBAL:

Game Speed: 3
Free Throw Difficulty: 0
Boundary Force Field: 65
Injury Frequency: 50
Fatigue Effect: 45
Charge/Block Foul Frequency: 40
Shooting Foul Frequency: 10
Reach-in Foul Frequency: 25
In-air Collision Foul Frequency: 90

USER:

User Steal Ability: 24
User Interception Ability: 24
User Shot Block Ability: 58
User Dunk/Lay-up Block Ability: 43
User Freestyle Effectiveness: 43
User Dunk vs. Lay-up Frequency: 20
User Substitution Frequency: 42
User On-ball Defense Assist: 100
User Offensive Rebounding: 8
User Defensive Rebounding: 100
User Fakeout Discipline: 100
User Short Range Shooting: 40
User Medium Range Shooting: 43
User Long Range Shooting: 50
User Dunk Percentage: 53
User Lay-up Percentage: 44
User Adjusted Shot Percentage: 39
User On-ball Defense: 100
User Poor Release Shot Percent: 23
User Double-team Effectiveness: 93
User Pro Hop Effectiveness: 51
User Drop Step Effectiveness: 46

CPU:

CPU Steal Ability: 9
CPU Interception Ability: 3
CPU Shot Block Ability: 34
CPU Dunk/Lay-up Block Ability: 16
CPU Freestyle Effectiveness: 20
CPU Dunk Frequency: 0
CPU Substitution Frequency: 50
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 75
CPU Fakeout Discipline: 86
CPU Short Range Shooting: 20
CPU Medium Range Shooting: 24
CPU Long Range Shooting: 31
CPU Dunk Percentage: 39
CPU Lay-up Percentage: 23
CPU Adjusted Shot Percentage: 15
CPU Adjusted Shot Frequency: 18
CPU On-ball Physical Defense: 89
CPU Poor Release Shot Percent: 0
CPU Double-team Effectiveness: 79
CPU Pro Hop Effectiveness: 13
CPU Drop Step Effectiveness: 22

What I need from these sliders is a major overhaul...Here was the score from the last game, me being the Bobcats.

Bobcats Boxscore | Celtics Boxscore

Please use the score of this game to help me on what sliders need to be changed.

Sat Jul 15, 2006 5:20 pm

Difficulty: Superstar
Quarter: 12 Minutes

GLOBAL:

Game Speed: 33
Free Throw Difficulty: 75
Boundary Force Field: 50
Injury Frequency: 50
Fatigue Effect: 51
Charge/Block Foul Frequency: 85
Shooting Foul Frequency: 20
Reach-in Foul Frequency: 45
In-air Collision Foul Frequency: 75

USER:

User Steal Ability: 30
User Interception Ability: 35
User Shot Block Ability: 50
User Dunk/Lay-up Block Ability: 10
User Freestyle Effectiveness: 45
User Dunk vs. Lay-up Frequency: 10
User Substitution Frequency: 0 (50 for Auto-Subs)
User On-ball Defense Assist: 75
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline: 90
User Short Range Shooting: 36
User Medium Range Shooting: 38
User Long Range Shooting: 40
User Dunk Percentage: 93
User Lay-up Percentage: 50
User Adjusted Shot Percentage: 33
User On-ball Defense: 95
User Poor Release Shot Percent: 30
User Double-team Effectiveness: 70
User Pro Hop Effectiveness: 30
User Drop Step Effectiveness: 50

CPU:

CPU Steal Ability: 18
CPU Interception Ability: 0
CPU Shot Block Ability: 50
CPU Dunk/Lay-up Block Ability: 10
CPU Freestyle Effectiveness: 45
CPU Dunk Frequency: 10
CPU Substitution Frequency: 55
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 90
CPU Short Range Shooting: 35
CPU Medium Range Shooting: 37
CPU Long Range Shooting: 38
CPU Dunk Percentage: 93
CPU Lay-up Percentage: 50
CPU Adjusted Shot Percentage: 20
CPU Adjusted Shot Frequency: 30
CPU On-ball Physical Defense: 95
CPU Poor Release Shot Percent: 15
CPU Double-team Effectiveness: 50
CPU Pro Hop Effectiveness: 30
CPU Drop Step Effectiveness: 50

Um this slider is kinda ok does anyone have any suggestion on tweaking this a lil bit cuz all my games end with me and the computer scoring over 130 points at the end of the 4th quarter no matter which team i play with. I always seem to score atlest 30pts or more at the end quarter which isnt realistic if u ask me . anywho i would like u to share your opinon on what i should do

Thu Jul 20, 2006 10:25 am

Im having some problems with Andrew's Sliders....well its actually not a problem but Im scoring 20-30 pts over wut Im supposed to score with Andrew's Sliders, and Im playing 12/min per quarter, does anybody suggest that I lower my minutes to maybe 9 or 10 or 11. What do you think ?

Thu Jul 20, 2006 11:35 am

You can try that, else determine what's leading to the high scores (high shooting percentages, pace too quick, not enough physical defense for example) and make further adjustments accordingly.

Thu Jul 20, 2006 12:51 pm

yeah i'll try that

Sun Jul 23, 2006 5:51 am

Anyone got good sliders for the 360?

Thanks in advance.

Mon Jul 24, 2006 2:45 pm

can someone post the latest sliders made by Andrew.. tnx!

Mon Jul 24, 2006 5:03 pm

They're posted in this thread, included in my final roster update and also available here. That's the only set I've released.

Mon Jul 24, 2006 5:31 pm

Hello? Anyone? 360 sliders?

Mon Jul 24, 2006 10:41 pm

andrew, i already installed your roster update.. but why didn't my sliders change? :(

Tue Jul 25, 2006 11:48 am

It doesn't change the sliders automatically. You need to manually enter the sliders I've included in a text file with the update.

Tue Jul 25, 2006 7:32 pm

oic :lol:

andrew sliders difficult

Wed Jul 26, 2006 12:38 am

I like andrew sliders v1.0 because now the game is a lot real; the problem now is that the game is easy for me. I win all games.

Can anyone put andrew sliders updated for more difficult(it is easy for me defend the cpu)

Thank you

Wed Jul 26, 2006 11:33 am

I'd suggest raising the CPU's shooting sliders and/or lowering the user on-ball defense assist slider a little. You might notice it's a little unrealistic at first since the CPU will be more powerful but once you get used to it you should continue to get realistic results while still being challenged.

Wed Jul 26, 2006 5:06 pm

Ray AP19 wrote:Hello? Anyone? 360 sliders?


Dude just use Playmakers sliders and playbooks from over at operation sports. He created a an enitre file for rosters, sliders, playbooks and even old school players.

I posted all that stuff on in a seperate thread back in May so you have to use the search button I guess. And yes the game plays much better once you download his file.

Wed Aug 02, 2006 5:37 am

Can somebody suggest any good sliders for the xbox i tried andrews and a couple other and they werent very realistic for me.I like to play superstar 8-10 mins.

Thu Aug 03, 2006 10:41 pm

I need someone to tell me what to reduce/increase for the following problems I'm having:

-Too many shooting fouls
-Final score is too high (in the 110s regularly)
-Can't block lay-ups and dunks with Josh Smith, Ben Wallace, etc. (people who can occasionally do so)
-AI takes too many bad shots (mostly 3s in the defense's face)
-Too easy to just blow past defense using turbo, right analog or a combination of the two
-AI doesn't go for enough pump fakes

And this may be just my skill, but I can't contain the AI when it has the ball, it blows by me at will.
Last edited by Ray AP19 on Mon Aug 07, 2006 2:42 pm, edited 1 time in total.

Mon Aug 07, 2006 7:50 am

Wow, no one can help me out here?

Wed Aug 09, 2006 11:54 pm

Ray AP19 wrote:-Too many shooting fouls
Decrease the Shooting Foul Frequency.

Ray AP19 wrote:-Final score is too high (in the 110s regularly)
Decrease User/CPU Shooting sliders and perhaps the game speed slider.

Ray AP19 wrote:-Can't block lay-ups and dunks with Josh Smith, Ben Wallace, etc. (people who can occasionally do so)
Are you using the Freestyle Superstar blocks? If so, just try to time them better (it often helps to push it a bit earlier). You could also increase the User Shot Block Ability.

Ray AP19 wrote:-Too easy to just blow past defense using turbo, right analog or a combination of the two
Increase the CPU's On-ball Defense and On-ball Defense Assist. Also, perhaps decrease CPU Freestyle Effectiveness.

Ray AP19 wrote:-AI doesn't go for enough pump fakes
The CPU rarely goes for them while playing on the highest difficulity, but you could try to decrease the CPU Fakeout Discipline.

Ray AP19 wrote:And this may be just my skill, but I can't contain the AI when it has the ball, it blows by me at will.
Increase User On-ball Defense and On-ball Defense Assist. Also, perhaps decrease User Freestyle Effectiveness.

Thu Aug 10, 2006 12:15 am

I'm on 360, that version doesn't have Superstar moves.
Post a reply