by Bang on Sat May 06, 2006 7:16 pm
You people haven't even tried using the controller. Anyhow, I think the motions should be simpler, and most games will have simple motions not complex ones. Most people are mislead by the commercials, as the motions there are exaggerated. This is the idea I have. Basically, by flicking your wrist, you'll shoot, and by where you point the controller, the shot location should be decided. (Sort of like an FPS)
For example, if you pull the revmote back and flick your wrist, you'll shoot a fadeaway. If you lean in and flick, then you'll do a lean in. If you lean to the left and flick, then your character will do the same. It will be like the shot stick in 2k6, but much more accurate as the possibilities are endless. Remember, simple small motions, not large exaggerated motions. Think about it.
Also, the nunchaku attachment also can detect motion, so it should be used for freestyle moves. By turning it to the right, it will do a crossover to the right. The turning it to the left, it will do a crossover to the left. In effect you'll have both the advantadges of the shot stick and the freestyle controls.
The key is simple fast motions, not exaggerated big motions. It's not supposed to be a VR machine.
Bored.