Tue Mar 14, 2006 4:12 am
-And1_Playa21Quarter Lengths: 8 Minutes
Difficulty: All-star if your new to this game. Superstar if your experienced in the game.
Global Sliders:
Game Speed: 45
Free Throw Difficulty: 75
Boundary Force Field: 75
Injury Frequency: 40
Fatigue: 50
Charge/Block Frequency: 75
Shooting Foul Frequency: 25
Reach-In Foul Frequency: 25
In-Air Collision Foul Frequency: 80
User Sliders:
Steal Ability: 15
Interception Ability: 15
Shot Block Ability: 20
Layup/Dunk Block Ability: 20
Freestyle Effectiveness: 60
Dunk Vs Layup Frequency: 30
Subsition Frequency: 50
Onball Defence Assist: 80
Offensive Rebounding: 40
Defensive Rebounding: 75
Fakeout Disicipline: 100
Short Range Shooting: 35
Mid Range Shooting: 36
Long Range Shooting: 37
Dunk %: 40
Layup %: 40
Adjusted Shot %: 30
Onball Physical Defence: 80
Poor Release Shot %: 30
Double-Team Effectiveness: 65
Pro-hop Effectiveness: 30
Dropstep Effectiveness: 30
CPU Sliders
Steal Ability: 15
Interception Ability: 15
Shot Block Ability: 20
Layup/Dunk Block Ability: 20
Freestyle Effectiveness: 60
Dunk Frequency: 20
Subsition Frequency: 65
Offensive Rebounding: 40
Defensive Rebounding: 75
Fakeout Disicipline: 40
Short Range Shooting: 35
Mid Range Shooting: 36
Long Range Shooting: 37
Dunk %: 45
Layup %: 45
Adjusted Shot %: 30
Adjusted Shot Frequency: 50
Onball Physical Defence: 80
Poor Release Shot %: 30
Double-Team Effectiveness: 65
Pro-hop Effectiveness: 30
Dropstep Effectiveness: 30
Tue Mar 14, 2006 6:36 am
Tue Mar 14, 2006 1:41 pm
Tue Mar 14, 2006 3:01 pm
dankfunkdjk wrote:I have a huge problem with my starters getting substituted out way too quickly and frequently when they are not even fatigued. I have tried several substitution frequency and fatigue slider combinations, but none of them seem to help. At one point while playing with the Suns, whenever I attempted to put Amare Staudemire back into the game after he was subbed out, he would literally come back on the court and then be subbed back out of the game for Kurt Thomas. Also,it seems that when the substituion frequency is very low the starters still get substituted out to early and they just take longer to get put back in the game.
PLEASE HELP
Wed Mar 15, 2006 7:23 am
Wed Mar 15, 2006 9:00 am
Wed Mar 15, 2006 9:25 am
Wed Mar 22, 2006 1:07 pm
Thu Mar 23, 2006 2:48 am
wiliands wrote:Level: Superstar
Quarter Length: 12 minutes
Global
Game Speed: 17
Free Throw Difficulty: 35
Boundary Force Field: 100
Injury Frequency: 43
Fatigue Effect: 50
Charge/Block Foul Frequency: 85
Shooting Foul Frequency: 55
Reach-in Foul Frequency: 47
In-air Collision Foul Frequency: 85
User Sliders
User Steal Ability: 10
User Interception Ability: 3
User Shot Block Ability: 40
User Dunk/Lay-up Block Ability: 10
User Freestyle Effectiveness: 30
User Dunk vs. Lay-up Frequency: 8
User Substitution Frequency: 50
User On-ball Defense Assist: 100
User Offensive Rebounding: 0
User Defensive Rebounding: 0
User Fakeout Discipline: 80
User Short Range Shooting: 25
User Medium Range Shooting: 30
User Long Range Shooting: 40
User Dunk Percentage: 10
User Lay-up Percentage: 0
User Adjusted Shot Percentage: 15
User On-ball Physical Defense: 95
User Poor Release Shot Percent: 15
User Double-team Effectiveness: 95
User Pro Hop Effectiveness: 5
User Drop Step Effectiveness: 5
CPU Sliders
CPU Steal Ability: 10
CPU Interception Ability: 15
CPU Shot Block Ability: 40
CPU Dunk/Lay-up Block Ability: 10
CPU Freestyle Effectiveness: 30
CPU Dunk Frequency: 5
CPU Substitution Frequency: 50
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 0
CPU Fakeout Discipline: 80
CPU Short Range Shooting: 25
CPU Medium Range Shooting: 30
CPU Long Range Shooting: 35
CPU Dunk Percentage: 10
CPU Lay-up Percentage: 0
CPU Adjusted Shot Percentage: 15
CPU Adjusted Shot Frequency: 15
CPU On-ball Physical Defense: 100
CPU Poor Release Shot Percent: 5
CPU Double-team Effectiveness: 95
CPU Pro Hop Effectiveness: 5
CPU Drop Step Effectiveness: 5
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| Denver x Minnesota --> Boxscore |
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Necessary to improve:
- To increase the number of fouls
Some suggestion?
Thanks.
Thu Mar 23, 2006 10:01 am
Thu Mar 23, 2006 2:47 pm
Fri Mar 24, 2006 1:52 am
Fri Mar 24, 2006 2:44 am
Fri Mar 24, 2006 10:59 am
orrkl2002 wrote:Im about ready to focus on fight night rd 3 and put Live away because i've been using Heiks sliders and their great but Im starting to master his, You've been the king of sliders the past few years and you still havent put any out for this years version and we're almost in the playoffs!
PLEASE STOP THIS LIVE FAN FROM CONVERTING TO FIGHT NIGHT!!!!!
Fri Mar 24, 2006 11:37 pm
Sat Mar 25, 2006 4:31 am
Sat Mar 25, 2006 11:05 am
orrkl2002 wrote:Hold on Andrew i was trying to compliment yo pussy ass tellin you I like your sliders but i dont need your fuckin sliders you ol bitch ass computer geek!!!!![]()
GO FUCK YOUR CPU!!!!!!!!!!!!!!!!![]()
P.S
Thanx for banning me it was worth it PUSSY!!!!
Sat Mar 25, 2006 11:51 am
orrkl2002 wrote:Hold on Andrew i was trying to compliment yo pussy ass tellin you I like your sliders but i dont need your fuckin sliders you ol bitch ass computer geek!!!!![]()
GO FUCK YOUR CPU!!!!!!!!!!!!!!!!![]()
P.S
Thanx for banning me it was worth it PUSSY!!!!
Tue Mar 28, 2006 5:50 am
Wed Mar 29, 2006 12:59 pm
Thu Mar 30, 2006 1:42 am
wiliands wrote:My Sliders, final version:
* Level: Superstar
* Quarter Length: 12 minutes
Global
Game Speed: 17
Free Throw Difficulty: 35
Boundary Force Field: 100
Injury Frequency: 43
Fatigue Effect: 50
Charge/Block Foul Frequency: 85
Shooting Foul Frequency: 58
Reach-in Foul Frequency: 55
In-air Collision Foul Frequency: 85
User Sliders
User Steal Ability: 10
User Interception Ability: 3
User Shot Block Ability: 40
User Dunk/Lay-up Block Ability: 10
User Freestyle Effectiveness: 30
User Dunk vs. Lay-up Frequency: 8
User Substitution Frequency: 50
User On-ball Defense Assist: 100
User Offensive Rebounding: 0
User Defensive Rebounding: 0
User Fakeout Discipline: 90
User Short Range Shooting: 25
User Medium Range Shooting: 30
User Long Range Shooting: 40
User Dunk Percentage: 10
User Lay-up Percentage: 0
User Adjusted Shot Percentage: 15
User On-ball Physical Defense: 95
User Poor Release Shot Percent: 15
User Double-team Effectiveness: 95
User Pro Hop Effectiveness: 5
User Drop Step Effectiveness: 8
CPU Sliders
CPU Steal Ability: 10
CPU Interception Ability: 15
CPU Shot Block Ability: 40
CPU Dunk/Lay-up Block Ability: 10
CPU Freestyle Effectiveness: 30
CPU Dunk Frequency: 5
CPU Substitution Frequency: 50
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 0
CPU Fakeout Discipline: 90
CPU Short Range Shooting: 25
CPU Medium Range Shooting: 30
CPU Long Range Shooting: 35
CPU Dunk Percentage: 10
CPU Lay-up Percentage: 0
CPU Adjusted Shot Percentage: 15
CPU Adjusted Shot Frequency: 15
CPU On-ball Physical Defense: 100
CPU Poor Release Shot Percent: 5
CPU Double-team Effectiveness: 95
CPU Pro Hop Effectiveness: 5
CPU Drop Step Effectiveness: 8
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Denver X Memphis --> Boxscore
Sun Apr 02, 2006 7:45 pm
Unrestrict3D wrote:Is there a realistic 12 minute Superstar difficulty slider that allows me to run a realistic game speed? I've been using Playmaker's sliders and the games are really slow-paced & I was wondering if there's some realistic sliders out there that are similar in game speed to that of the real-life games.
Mon Apr 03, 2006 2:07 am
Mon Apr 03, 2006 4:45 am
Fri Apr 07, 2006 11:59 pm