*The CF ID of a player missing from 2K18 will cause the player to be invisible when you put it in the modded folder. The files of any releases will come labeled with their original CF ID from 2K17 so make sure you change it to a different # when you put in your modded folder.I just use the original 2K17 ID#’s because they are easily identifiable and the numbers people will use will vary.
All you have to do is change the ID# to either the number of an empty slot or to the CF ID of a player you don’t mind overwriting, by renaming the png.iff and face.iff files. For example, when I was testing my modded CF earlier, I was using the slot 9013, which is in the 9001-9030 range where created player bases are. The files in my modded folder were: face9013.iff and png9013.iff
Check out this thread for the CF ID List for 2K18: http://forums.nba-live.com/viewtopic.php?f=237&t=104114 it makes it easy to find an ID# to use.
As for the portraits released, rename them as well if you don't want to overwrite whichever ID# it comes with.*
Agent Zero 2K17 ---> 2K18
https://i.imgur.com/FxG5KgH.jpg
https://i.imgur.com/tBa0OFD.jpg