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Jersey UV Layouts

Tue Apr 17, 2018 12:24 pm

Figured this might be useful for anyone who ever wanted to do a jersey

Last year looking at a jersey I could never seem to figure out where one side ended or where the neck and arm stripes were

This takes any guess work out. Exported UV layouts

I'd suggest to make a layer just for the uv layout and use as reference then toss the layer when you are done

Examples:
Image

Image

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UV layouts exported with blender:
Image

Image

Download:
Jersey UV Layouts

Re: Jersey UV Layouts

Tue Apr 17, 2018 12:49 pm

Thanks for this

Re: Jersey UV Layouts

Tue Apr 17, 2018 1:26 pm

Awesome

Re: Jersey UV Layouts

Tue Apr 17, 2018 1:34 pm

This is underrated! Great work and should work well for those who don't know much about making jersey textures.

Re: Jersey UV Layouts

Tue Apr 17, 2018 2:56 pm

Now this is a quality post, very useful thanks again man

Re: Jersey UV Layouts

Fri Apr 27, 2018 10:37 am

shorts too
Image
Image

Jersey UV Layouts

Re: Jersey UV Layouts

Fri Apr 27, 2018 1:08 pm

Face UV map
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Image

Re: Jersey UV Layouts

Fri Apr 27, 2018 4:10 pm

Nice work, fellas

Re: Jersey UV Layouts

Tue May 01, 2018 8:44 am

Finally!!! Thank You!

Re: Jersey UV Layouts

Fri May 04, 2018 1:12 pm

thank you for this ... Very under rated find.. :applaud: :applaud:

Re: Jersey UV Layouts

Wed May 23, 2018 9:58 pm

Image

Is that supposed to be used like above?

Sorry never done a CF before....

Re: Jersey UV Layouts

Wed May 23, 2018 9:58 pm

Image

Is that supposed to be used like above?

Sorry never done a CF before....any tutorial?
PPlan to learn and do some retro CF....

Re: Jersey UV Layouts

Thu May 24, 2018 1:06 am

yes you can use the layout in that manner.

Re: Jersey UV Layouts

Tue Jun 05, 2018 5:24 pm

Does anyone have the UV for arms/legs?

Re: Jersey UV Layouts

Thu Jun 07, 2018 6:49 am

Would there be interest in a UV mapping for courts?


I am considering making a new court template like a Lagoa template but with as accurate dimensions as possible using the UV layouts.

The layers would be named after their vertex groups.

I am not sure how many I would make or how different each court is.

One thing I would like to cover is how common gyms may have overlapping lines. like seen in gyms s727, s729 these lines are clearly marked on the uv and I can project the uv view from viewpoint in blender so I think it is possible

I did Philadelphia f000 court for an example so people can look at what I am talking about

psd file for now, layers are of each vertex group. The size and opacity of everything can be adjusted if given feedback on what would work better http://www.mediafire.com/file/v17j5ffjc ... V.psd/file
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