I thought about including this in the shooting/jumpshots topic, but it's kind of its own issue, and I don't want it to get lost in the shuffle. Does anyone else feel that the free throw shooting took a step backwards this year?
It's not so bad in 5v5, where everyone has their own Free Throw rating, but in MyCAREER and its connected modes, where it's governed by the Free Throw Ace Badge, it just feels...broken. So many times, I'll miss free throws that allegedly had an 85% chance of going in. As Arcane has mentioned on the NLSC Podcast, he's missed free throws that supposedly had a 95+% chance of going in! While anything less than a Perfect release obviously has some chance of missing, something doesn't seem right when I miss back to back free throws that both (again, supposedly) had an 85% chance of going in. It doesn't seem to match the odds in the shot feedback.
Has that been anyone else's experience? I had no issue with free throws last year, and in fact, with the right stick aiming, managed to shoot a great percentage once I'd ground my way through the drills and upped my rating accordingly. While that shooting system was problematic for jumpers (too cheesy, especially online), it worked great for free throws. In fact, I'd even place it above my beloved t-meter in terms of my favourite free throw mechanics.
Still, what's done is done, and it's been changed. With that in mind, have you been struggling to knock down free throws, missing a lot of ones that supposedly had a high chance of going in? If not, which free throw animation are you using? Any other insights? I'm hardly a novice when it comes to basketball gaming, so I'm wondering if there's something I'm overlooking, or whether free throws are indeed just kind of broken this year.