I Hate Mondays wrote:Writing this down also, me and the other members of the NLSC community team advise you, Brandon, not to use our roster as a base because we don't give you our permission to do so. Feel free to keep the tendencies and portraits used in the NLSC Community Roster, as that was your work. Just a heads up. As it looks like now, I see from the screenshots that the ratings of the players are identical to ours and that is a little bit too strange to be a coincidence.
Can't blame you until you release anything but this was just FYI. Good luck with your project!
rovert22044 wrote:Though I used your draft class, I created 99% of the rookies created on the roster. I updated all the transactions. I updated the contracts. Now you think you can just take the roster and credit it to yourself? You've got to be kidding. Lol
Honestly, if I were you, I would start from scratch. You go back and update transactions, contracts, ratings, tendencies, add rookies, jersey numbers, equipment, etc etc on the latest 2K roster update because I'd rather you not use my work, especially without permission.
bluejaybrandon wrote:rovert22044 wrote:Though I used your draft class, I created 99% of the rookies created on the roster. I updated all the transactions. I updated the contracts. Now you think you can just take the roster and credit it to yourself? You've got to be kidding. Lol
Honestly, if I were you, I would start from scratch. You go back and update transactions, contracts, ratings, tendencies, add rookies, jersey numbers, equipment, etc etc on the latest 2K roster update because I'd rather you not use my work, especially without permission.
The rookies in this roster are straight from my draft class. I used the amazing method found by TGsoGood to draft each rookie to the correct team and then save the roster. So all my work there. The transactions, contracts, and jersey numbers are all public information so that's easily obtained. Tendencies are all my own work. Equipment is gained from getty images. That leaves ratings which we decided I will be changing.
And I don't think I'm going to use the default 2k roster when I was responsible for the base of the NLSC community roster.
rovert22044 wrote:bluejaybrandon wrote:rovert22044 wrote:Though I used your draft class, I created 99% of the rookies created on the roster. I updated all the transactions. I updated the contracts. Now you think you can just take the roster and credit it to yourself? You've got to be kidding. Lol
Honestly, if I were you, I would start from scratch. You go back and update transactions, contracts, ratings, tendencies, add rookies, jersey numbers, equipment, etc etc on the latest 2K roster update because I'd rather you not use my work, especially without permission.
The rookies in this roster are straight from my draft class. I used the amazing method found by TGsoGood to draft each rookie to the correct team and then save the roster. So all my work there. The transactions, contracts, and jersey numbers are all public information so that's easily obtained. Tendencies are all my own work. Equipment is gained from getty images. That leaves ratings which we decided I will be changing.
And I don't think I'm going to use the default 2k roster when I was responsible for the base of the NLSC community roster.
Except for the fact that you weren't, we all were. And if we refuse to let you use our roster as a base, then you cannot go forward with the project unless you can provide beyond a reasonable doubt that you rebuilt the roster and didn't just copy over it.
And changing one rating on a player isn't going to make things ok. You still used our ratings as a base, therefore, it's our work. But it's ok, the Mods will be involved soon and this joke you're trying to do won't be allowed unless you rebuild the roster from the ground up without our base.
I Hate Mondays wrote:Brandon, to put it shortly, there are areas I personally edited and I didn't let you guys know. It's impossible to keep track of everything if you want to use our stuff as a base. It's also impossible to have some of the edits identical to the NLSC Community Roster. If you want to make things 95% authentic, you should be starting from scratch. That's the only way. Looking forward to this beauty
bluejaybrandon wrote:rovert22044 wrote:bluejaybrandon wrote:rovert22044 wrote:Though I used your draft class, I created 99% of the rookies created on the roster. I updated all the transactions. I updated the contracts. Now you think you can just take the roster and credit it to yourself? You've got to be kidding. Lol
Honestly, if I were you, I would start from scratch. You go back and update transactions, contracts, ratings, tendencies, add rookies, jersey numbers, equipment, etc etc on the latest 2K roster update because I'd rather you not use my work, especially without permission.
The rookies in this roster are straight from my draft class. I used the amazing method found by TGsoGood to draft each rookie to the correct team and then save the roster. So all my work there. The transactions, contracts, and jersey numbers are all public information so that's easily obtained. Tendencies are all my own work. Equipment is gained from getty images. That leaves ratings which we decided I will be changing.
And I don't think I'm going to use the default 2k roster when I was responsible for the base of the NLSC community roster.
Except for the fact that you weren't, we all were. And if we refuse to let you use our roster as a base, then you cannot go forward with the project unless you can provide beyond a reasonable doubt that you rebuilt the roster and didn't just copy over it.
And changing one rating on a player isn't going to make things ok. You still used our ratings as a base, therefore, it's our work. But it's ok, the Mods will be involved soon and this joke you're trying to do won't be allowed unless you rebuild the roster from the ground up without our base.
I know you came on late to the project, but I used the DEST roster as a base for what became the NLSC community roster. I had already added several dozen portraits and kept transactions up to date, so yes I was responsible for the base. You guys are delusional quite frankly. you're fighting over numbers in a video game. Anyone on the forums can grab that roster change whatever they want and say they have updated it. I am going to choose ratings I think best represent the players and if they are close to your roster, that's coincidence. I don't think it's best to grasp at straws here. If you want to threaten me with the mods coming after me that's fine. I've been polite through this whole process and intend to go about my business with the unreleased version of the roster. I've tried to be helpful to people on the forums and maybe they download this roster, maybe they don't but regardless I'm making a roster I think is a good representation of the 2017-18 season for myself and sharing it with the community.
Rules wrote:Credit must always be given when using someone else's work in a patch or mod, unless a user has specifically stated that their work is open source and/or no credit is required. Ideally, you should also ask permission first, as someone members are not comfortable with their work being modified or used in other projects.
Having said that, we do encourage our modding community to adopt an open source approach as much as possible, in an effort to create better work and promote cooperation. To keep things friendly, it's a good idea to keep an open mind about other members using your work, and to always be willing to give credit when you use someone else's work. Please see the Permission & Modding Etiquette section below for more details.
As mentioned above, we do encourage everyone to adopt an open source approach when it comes to creating patches and mods. It makes for a friendlier and more productive community when we can all share resources and help each other create better updates for the game. However, some modders are uncomfortable with their work being modified or re-used in other projects, so a good rule of thumb is to ask permission first, just to make sure there are no issues.
If you do forget to ask permission, or the person who made the original work is no longer around or otherwise difficult to contact, it's a good idea to include the appropriate credits just in case. Please note that some members openly offer up their work as open source and do not require credit to be given. This is at the discretion of the individual.
Generally speaking, we also encourage everyone to resolve disputes and issues with credit cordially. If you remove the work or provide appropriate credit, usually that will (and should) be the end of the matter. If you refuse to show the appropriate etiquette and give credit where it's due, then further action may be taken.
bigh0rt wrote:Going to post this here as well, just for clarity's sake:
I'd just like to point everyone to our community Rules, since there seems to be some uncertainty here...Rules wrote:Credit must always be given when using someone else's work in a patch or mod, unless a user has specifically stated that their work is open source and/or no credit is required. Ideally, you should also ask permission first, as someone members are not comfortable with their work being modified or used in other projects.
Having said that, we do encourage our modding community to adopt an open source approach as much as possible, in an effort to create better work and promote cooperation. To keep things friendly, it's a good idea to keep an open mind about other members using your work, and to always be willing to give credit when you use someone else's work. Please see the Permission & Modding Etiquette section below for more details.
As mentioned above, we do encourage everyone to adopt an open source approach when it comes to creating patches and mods. It makes for a friendlier and more productive community when we can all share resources and help each other create better updates for the game. However, some modders are uncomfortable with their work being modified or re-used in other projects, so a good rule of thumb is to ask permission first, just to make sure there are no issues.
If you do forget to ask permission, or the person who made the original work is no longer around or otherwise difficult to contact, it's a good idea to include the appropriate credits just in case. Please note that some members openly offer up their work as open source and do not require credit to be given. This is at the discretion of the individual.
Generally speaking, we also encourage everyone to resolve disputes and issues with credit cordially. If you remove the work or provide appropriate credit, usually that will (and should) be the end of the matter. If you refuse to show the appropriate etiquette and give credit where it's due, then further action may be taken.
bluejaysbrandon, based on what I've read above, I'd think your best course of action would be to use the Default roster (Edit: or whatever roster you used as a base initially, be it the Dest Roster, or some other that you have permission to use) as the starting point for whatever individual project you wish to undertake, given that it sounds like those who were working on this together do not sound very keen on you taking the work that was compiled here and simply using it for your own, or to continue on your own. I hope this can be the end of this matter, and that no further action is necessitated.
Thanks folks.
Please read carefully, as this is not what the Rules, or my post, illustrate.bluejaybrandon wrote:bigh0rt wrote:Going to post this here as well, just for clarity's sake:
I'd just like to point everyone to our community Rules, since there seems to be some uncertainty here...Rules wrote:Credit must always be given when using someone else's work in a patch or mod, unless a user has specifically stated that their work is open source and/or no credit is required. Ideally, you should also ask permission first, as someone members are not comfortable with their work being modified or used in other projects.
Having said that, we do encourage our modding community to adopt an open source approach as much as possible, in an effort to create better work and promote cooperation. To keep things friendly, it's a good idea to keep an open mind about other members using your work, and to always be willing to give credit when you use someone else's work. Please see the Permission & Modding Etiquette section below for more details.
As mentioned above, we do encourage everyone to adopt an open source approach when it comes to creating patches and mods. It makes for a friendlier and more productive community when we can all share resources and help each other create better updates for the game. However, some modders are uncomfortable with their work being modified or re-used in other projects, so a good rule of thumb is to ask permission first, just to make sure there are no issues.
If you do forget to ask permission, or the person who made the original work is no longer around or otherwise difficult to contact, it's a good idea to include the appropriate credits just in case. Please note that some members openly offer up their work as open source and do not require credit to be given. This is at the discretion of the individual.
Generally speaking, we also encourage everyone to resolve disputes and issues with credit cordially. If you remove the work or provide appropriate credit, usually that will (and should) be the end of the matter. If you refuse to show the appropriate etiquette and give credit where it's due, then further action may be taken.
bluejaysbrandon, based on what I've read above, I'd think your best course of action would be to use the Default roster (Edit: or whatever roster you used as a base initially, be it the Dest Roster, or some other that you have permission to use) as the starting point for whatever individual project you wish to undertake, given that it sounds like those who were working on this together do not sound very keen on you taking the work that was compiled here and simply using it for your own, or to continue on your own. I hope this can be the end of this matter, and that no further action is necessitated.
Thanks folks.
I'll make sure that no values in my roster match the NLSC community roster. Thank you.
rovert22044 wrote:Thank you, bigh0rt.
The work we did goes FAR beyond values like ratings and tendencies. We've all put in a great deal of work into the NLSC roster so going forward, using another roster base off 2K's latest official or some other user's roster is the route we would like to take here. Not a quick, cute change of ratings and tendencies by a few values. We would like to see it done from scratch with no trace of our roster in it.
bigh0rt wrote:rovert22044 wrote:Thank you, bigh0rt.
The work we did goes FAR beyond values like ratings and tendencies. We've all put in a great deal of work into the NLSC roster so going forward, using another roster base off 2K's latest official or some other user's roster is the route we would like to take here. Not a quick, cute change of ratings and tendencies by a few values. We would like to see it done from scratch with no trace of our roster in it.
There's no need to continue any sort of drama here and clutter bluejaysbrandon's modding thread. Let's get this back on-topic, and anybody who has anything else to add can feel free to PM me or one of the other Team Members.
zetsuboushta wrote:Hope for near release.
Cheddish wrote:Finally made an account and stopped lurking! Looking forward to this man! I really wanted to have Anunoby as he never had a CF or a portrait in the community roster version. Also will you be able to make sure the rookies are on year 1 and last years are on year 2? The community roster has them all as year 1 so in Association mode Fultz and Embiid are rookies together????
Thanks again for the effort and being willing to tweak ratings and rosters and time goes on. Looking forward to the release before 2k18!
bluejaybrandon wrote:zetsuboushta wrote:Hope for near release.
Thanks man. Go a lot of time soon so should be released then. Right now I've got a good handle on attributes. Just kinda using my understanding of the NBA. Again, after release anyone is welcome to make suggestions regarding their favorite teams or players. (ex. Kyrie's inside finishing is too low. Embiid's three point is too high). Can't wait for the feedback.
AlvaroXXV wrote:amazing work on th portraits. with what tool do you edit the draft year, for example, markelle fultz?
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