Modding Progress

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Re: Modding Progress

Postby maumau78 on Sat Nov 19, 2016 6:40 am

CarolusXCI wrote:I wish some expert had a look at RDAT files. Last gen it was so easy to change the CRC32 after hex editing rosters, but in current gen I am completely clueless about it.


I did look @ .RDAT last year...I did try different checksum / CRC...no luck :-(

I will gave it a shot this weekend.....solving this problem can be huge for the community...I understand this....
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Re: Modding Progress

Postby CarolusXCI on Sat Nov 19, 2016 6:47 am

Yes, from there we could immediatly use hex on steroids and tools like that to quickly edit several team types at once, colors, arena info and stuff like that, which would be way easier than using CE. And then maybe a red-mc like roster editor. At least now we now that it's possible to set up the game to make it read roster.iff files from the modded folder, so the only thing that is really restraining us is this damn checksum thing.
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Re: Modding Progress

Postby diamenz on Sat Nov 19, 2016 8:41 am

PeacemanNOT wrote:jajaja


lol. i remember that.
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Re: Modding Progress

Postby pjt8413 on Sun Nov 20, 2016 6:49 am

TGsoGood wrote:
Dee4Three wrote:He has seen so many people get banned, I can't believe he did that...

Anyway, has anybody made any progress with that Chinese roster editor?


A new version has to be released after each patch. Im currently waiting for the updated to that works with the current patch. Still no idea how to buy full version.


I think this is the newest update: It says 4.1 and it was updated after the recent patch.... Hope it helps. I also tried reaching out directly to the creator but can't seem to get a response in order to buy the full version.
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Re: Modding Progress

Postby TGsoGood on Sun Nov 20, 2016 8:08 am

pjt8413 thanks I added that to the downloads section.
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Re: Modding Progress

Postby pjt8413 on Sun Nov 20, 2016 9:26 am

TGsoGood wrote:pjt8413 thanks I added that to the downloads section.


Perfect! I've tried to reach out to the originator of the program via the chinese forum but no response. I found his website but I have no clue how to actually contact him there. I'm hoping maybe someone who is fluent in chinese may see this thread and be willing to help us in purchasing the VIP section of the Editor soon. I have been messing with the free version and if you use it to trade regular roster players (Euro teams etc.) BE CAREFUL.... You may get duplicates of the same player randomly showing up.
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Re: Modding Progress

Postby TGsoGood on Sun Nov 20, 2016 10:41 am

pjt8413 wrote:
TGsoGood wrote:pjt8413 thanks I added that to the downloads section.


Perfect! I've tried to reach out to the originator of the program via the chinese forum but no response. I found his website but I have no clue how to actually contact him there. I'm hoping maybe someone who is fluent in chinese may see this thread and be willing to help us in purchasing the VIP section of the Editor soon. I have been messing with the free version and if you use it to trade regular roster players (Euro teams etc.) BE CAREFUL.... You may get duplicates of the same player randomly showing up.


You need two select both players before pushing the trade button.
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Re: Modding Progress

Postby maumau78 on Sun Nov 20, 2016 7:54 pm

CarolusXCI wrote:I wish some expert had a look at RDAT files. Last gen it was so easy to change the CRC32 after hex editing rosters, but in current gen I am completely clueless about it.



Image

mmmmm...It's like a puzzle....very really hard to solve. I was guessing the first 4 bytes were sort of checksum /CRC....but they're only 3 out of 4 bytes....


It's a shame...docoding this would open a world for modding :(
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Re: Modding Progress

Postby CarolusXCI on Sun Nov 20, 2016 8:16 pm

If I remember correctly, those first 3 bytes are the size of the file. The file from the first screenshot for example, if you scroll down all the way to the end, the last offset will be "00 A2 77 30", which is written at the beginning (reversed, as always).
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Re: Modding Progress

Postby maumau78 on Sun Nov 20, 2016 8:23 pm

CarolusXCI wrote:If I remember correctly, those first 3 bytes are the size of the file. The file from the first screenshot for example, if you scroll down all the way to the end, the last offset will be "00 A2 77 30", which is written at the beginning (reversed, as always).


mmmmm..intersting......let me do some check....
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Re: Modding Progress

Postby maumau78 on Sun Nov 20, 2016 11:10 pm

first two differences are about file size..the third one...this could be 32-bit checksum?

Image


I'm trying with common 32-bit algorithm but no one matches...
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Re: Modding Progress

Postby PeacemanNOT on Sun Nov 20, 2016 11:16 pm

Apologies, but I have no idea how to checksum. But if anything is 64 bit related does that mean we're fucked?
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Re: Modding Progress

Postby maumau78 on Sun Nov 20, 2016 11:20 pm

PeacemanNOT wrote:Apologies, but I have no idea how to checksum. But if anything is 64 bit related does that mean we're fucked?


no, we just need to know the algorithm and the part of teh file that is checksummed.....

checksum = sum of all the bytes of a file
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Re: Modding Progress

Postby TGsoGood on Mon Nov 21, 2016 7:29 am

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Re: Modding Progress

Postby TGsoGood on Mon Nov 21, 2016 7:31 am

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Re: Modding Progress

Postby PeacemanNOT on Mon Nov 21, 2016 7:36 am

what the hell is this lol
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Re: Modding Progress

Postby TGsoGood on Mon Nov 21, 2016 11:23 am

PeacemanNOT wrote:what the hell is this lol


Jaosming was actually the first person to do this on the last gen game, back on 2k14.
I'm just reinventing his old mod for this gen.


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Re: Modding Progress

Postby TBM on Mon Nov 21, 2016 11:34 am

Basically good for making machinimas or taking screenshots.
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Re: Modding Progress

Postby TGsoGood on Mon Nov 21, 2016 12:11 pm

TBM wrote:Basically good for making machinimas or taking screenshots.


yep, that's about all.
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Re: Modding Progress

Postby Dee4Three on Wed Nov 23, 2016 6:20 am

Has anybody found the halftime 2K logos that are in the game? would be cool to change those to NBA on TNT logos.

Also, the in game 2K wipe, I used to love all the custom wipes for a realistic broadcast. Being able to add a watermark is also cool.
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Re: Modding Progress

Postby Dee4Three on Wed Nov 23, 2016 10:54 am

I truly am pathetic....

Image
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Re: Modding Progress

Postby Manni Live on Sat Nov 26, 2016 2:10 pm

Dee4Three wrote:I truly am pathetic....

[ Image ]


I thought yours was bad until i seen mines
Image
i mean that has to be an error :shock:
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Re: Modding Progress

Postby Dee4Three on Sat Nov 26, 2016 2:15 pm

Manni Live wrote:
Dee4Three wrote:I truly am pathetic....

[ Image ]


I thought yours was bad until i seen mines
[ Image ]
i mean that has to be an error :shock:



Jesus!

What is wrong with us!
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Re: Modding Progress

Postby Manni Live on Sat Nov 26, 2016 2:29 pm

Lmfao i have no clue man, i really packed the hours with time off of work i guess :roll:
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Re: Modding Progress

Postby Dee4Three on Sat Nov 26, 2016 2:39 pm

Manni Live wrote:Lmfao i have no clue man, i really packed the hours with time off of work i guess :roll:



(Y)
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