go7denboot wrote:I also found out how to change bodytype and skintype(ripped) to every player, so every player can have a unique body if we want, give if me a sign if interested.
go7denboot wrote:I also found out how to change bodytype and skintype(ripped) to every player, so every player can have a unique body if we want, give if me a sign if interested.
mikis321 wrote:could you mod all players who needs fix?
rickberge wrote:Yes this will be awesome.... I'm assuming that editing the appearance feature is more complicated than just changing the a number like on the 2014 reditor
go7denboot wrote:rickberge wrote:Yes this will be awesome.... I'm assuming that editing the appearance feature is more complicated than just changing the a number like on the 2014 reditor
Well it's not that hard, actually they really upgrade the bodytype since 2k15 cuz they allowed every player to have an unique body but the hard and long part is blender to edit or convert the model, but if u want to change the skintype(ripped-normal) u just need the explorer and texteditor, for now my problem is Im trying to find the best way to make two model fit if I just want a part from another model.
go7denboot wrote:rickberge wrote:Yes this will be awesome.... I'm assuming that editing the appearance feature is more complicated than just changing the a number like on the 2014 reditor
Well it's not that hard, actually they really upgrade the bodytype since 2k15 cuz they allowed every player to have an unique body but the hard and long part is blender to edit or convert the model, but if u want to change the skintype(ripped-normal) u just need the explorer and texteditor, for now my problem is Im trying to find the best way to make two model fit if I just want a part from another model.
TBM wrote:go7denboot wrote:rickberge wrote:Yes this will be awesome.... I'm assuming that editing the appearance feature is more complicated than just changing the a number like on the 2014 reditor
Well it's not that hard, actually they really upgrade the bodytype since 2k15 cuz they allowed every player to have an unique body but the hard and long part is blender to edit or convert the model, but if u want to change the skintype(ripped-normal) u just need the explorer and texteditor, for now my problem is Im trying to find the best way to make two model fit if I just want a part from another model.
Shrinkwrap.
TBM wrote:Ah, yeah, you'll just have to fix that much manually. Usually what I do is shrinkwrap lower than the neck. Makes it easier.
TBM wrote:Ah, yeah, you'll just have to fix that much manually. Usually what I do is shrinkwrap lower than the neck. Makes it easier.
PeacemanNOT wrote:TBM wrote:Ah, yeah, you'll just have to fix that much manually. Usually what I do is shrinkwrap lower than the neck. Makes it easier.
Actually I have a good question, how do you shrinkwrap selected vertices? It always says that you can't do that in edit mode, which is why I have to only shrinkwrap through object mode.
vincekobe wrote:It looks very good.
Griffin wants to make his legs thin.
And I want you to make Dwight Howard's leg thin.
Thank you for making a good patch.
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