[Maumau78's & CarolusXCI] Roster Editing 29.11 Huge Find...

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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Lagoa on Mon Nov 07, 2016 4:30 am

PeacemanNOT wrote:Yep, just like last year you have to go and find them again.


Find the codes? But i find all like u said....

Try to change Knicks colors, white to blue. Finding all stuffs, like before patch....look at rosters editing and ok, Knicks have blue acessories. Save! After reloaded the rosters, changes are not saved! =(
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Lagoa on Mon Nov 07, 2016 2:00 pm

I confirm the issue. The new .exe ( patch 5) not save more "acessories colors" on NBA2K17.exe file...

I made some tests ( i have backup for the game since patch 1).

If u use patch 1/2/3/4 this tutorial works 100%. If u updated your game, u can change colors for the same style, locations are the same. The problem is: After saving a MOD Roster, changes are not recorded! :(
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Mon Nov 07, 2016 2:11 pm

Lagoa wrote:I confirm the issue. The new .exe ( patch 5) not save more "acessories colors" on NBA2K17.exe file...

I made some tests ( i have backup for the game since patch 1).

If u use patch 1/2/3/4 this tutorial works 100%. If u updated your game, u can change colors for the same style, locations are the same. The problem is: After saving a MOD Roster, changes are not recorded! :(


There's something overriding the "jersey tab" regardless of the roster file you use. I can confirm this as well. Probably it's something related to sync.bin. I will try to take a look at it later.

Edit: wait, you tried an old (pre-patch) EXE and it worked? If the problem is related to EXE, it'd be hard to do anything. Everytime I try to edit the EXE I get a Steam error.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby PeacemanNOT on Mon Nov 07, 2016 3:32 pm

It seems like they're trying to stop us from changing accessory colours and anything jersey related. It's a bit weird that you can't change it at all now, it almost seems intentional. It's probably got to do with all the custom rosters coming out right now like the Han Roster. If that's the case then there goes this years hopes of total conversion modding.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby PeacemanNOT on Mon Nov 07, 2016 3:37 pm

Let me guess, we can't save rosters with anything Team related changed either, like team names?

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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TBM on Mon Nov 07, 2016 3:55 pm

Well this sucks. :(
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Mon Nov 07, 2016 3:55 pm

PeacemanNOT wrote:Let me guess, we can't save rosters with anything Team related changed either, like team names?

GG, thanks 2K


Not anything. I just tried to unlock a NCAA team and it worked.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby PeacemanNOT on Mon Nov 07, 2016 4:00 pm

Thank god. I can probably live without editing accessory colours but Team names and anythin team related we're going to need.

Could this have anything to do with the recent patch that forces a roster to use newly added jerseys. For example, if you select a 1st day release roster it shouls have all the new jerseys added. Perhaps it copies the accessory colours too from the roster on their servers?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Mon Nov 07, 2016 4:12 pm

PeacemanNOT wrote:Thank god. I can probably live without editing accessory colours but Team names and anythin team related we're going to need.

Could this have anything to do with the recent patch that forces a roster to use newly added jerseys. For example, if you select a 1st day release roster it shouls have all the new jerseys added. Perhaps it copies the accessory colours too from the roster on their servers?


It probably copies them from a roster file within the new version of SYNC.BIN. I tried to change everything named "roster" to "r0ster" and the only thing changed was that new uniforms and stance socks weren't available anymore. But not being able to save changes was still a problem. So they probably changed something within the EXE that makes every roster use the same team colors (and new added uniforms, new stance socks) as the default roster (or the updated roster).

Edit: actually you can save changes, but as soon as the roster is loaded, modified team colors are set back to the default ones. One can see this process looking at the memory viewer while the game loads a modified roster.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby PeacemanNOT on Mon Nov 07, 2016 4:18 pm

So it won't ever be editable unless we can edit the exe without the game crashing. Atleast one good thing we can take from this is addresses don't change positions so perhaps a roster editor, if Greg is ever interested could be more feasible?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Mon Nov 07, 2016 4:28 pm

PeacemanNOT wrote:So it won't ever be editable unless we can edit the exe without the game crashing. Atleast one good thing we can take from this is addresses don't change positions so perhaps a roster editor, if Greg is ever interested could be more feasible?


Addresses don't seem to have changed at all, at least not relative to the uniform name. You can change team colors the same way and visualize them in the in-game roster editor. You can even save changes. But as I said, when you load, the game overrides your changes. If you then save again, then your previous changes are lost. Even if we found exactly what we have to change within the exe to avoid this override, I don't know if steam allows the executable to be modified. Everytime I try to change anything (for example, the situations where follow-thru anims are triggered are controlled by exe), the steam doesn't even load, error 3:0000065432.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TBM on Mon Nov 07, 2016 5:36 pm

So I found this in the patch notes:

"You can now use post-release uniforms in Play Now games when using a custom roster."

Greg thinks that 2K tinkered with the save/load routines because of this and that's why these issues are occurring.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Mon Nov 07, 2016 7:07 pm

TBM wrote:So I found this in the patch notes:

"You can now use post-release uniforms in Play Now games when using a custom roster."

Greg thinks that 2K tinkered with the save/load routines because of this and that's why these issues are occurring.



Did you guys tried my method to rename .iff's inside SYNC.BIN? I'm on work tripo so I can't touch the game this week much :-/

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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Lagoa on Mon Nov 07, 2016 9:30 pm

CarolusXCI tried and no success! =(
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Mon Nov 07, 2016 10:39 pm

Lagoa wrote:CarolusXCI tried and no success! =(


ok

I bet is something inside SYNC.bin
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE 28.10

Postby dwayne12345 on Tue Nov 08, 2016 12:57 am

CarolusXCI wrote:
dwayne12345 wrote:Loving this thread.

Any idea if the GMs from MyGM can be edited within the roster or would it only show up in CE after you start the MyGM mode?

I was thinking it would be great to make a roster with all of the team GMs and Owners having their real names.. Otherwise I don't really know where I'd find that in CE with the MyGM mode open if it isn't tied to the rosters.


I don't know how the roster handles GMs, a lot of stuff seems to change when you enter MyLeague (or MyGM), so I am not sure.


Thanks for the response. They actually added the ability to edit GMs within the roster with the last patch.

Now only Owners aren't editable.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby seanbarkley on Tue Nov 08, 2016 6:12 pm

maumau78 wrote:
Lagoa wrote:CarolusXCI tried and no success! =(


ok

I bet is something inside SYNC.bin


This is really bad news, I hope it's something inside sync as you say, but if Carolus has changed evey roster file and still happens I wouldn't be so sure... :?

Since it happens with uniform team colors I guess uniform shoes colors are reset too right?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Tue Nov 08, 2016 7:07 pm

seanbarkley wrote:
maumau78 wrote:
Lagoa wrote:CarolusXCI tried and no success! =(


ok

I bet is something inside SYNC.bin


This is really bad news, I hope it's something inside sync as you say, but if Carolus has changed evey roster file and still happens I wouldn't be so sure... :?

Since it happens with uniform team colors I guess uniform shoes colors are reset too right?


Yes, everything related to uniforms is reset, unfortunately.

Maybe we should change other names instead of "roster", who knows. Hopefully it is indeed something in the SYNC file.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby PeacemanNOT on Tue Nov 08, 2016 7:36 pm

Can you try making a roster with something edited for uniforms and then using Limnono's F3 feature to copy a custom roster to Play Now?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Tue Nov 08, 2016 7:49 pm

Sure:

Those are Mavs home socks
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Tue Nov 08, 2016 7:55 pm

Interestingly enough, now all roster files that I load have the Mavs home socks for the Lakers away unis. Funny.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby PeacemanNOT on Tue Nov 08, 2016 8:51 pm

Wait so it works? That's what the F3 feature does, it overrides to default roster that the game loads. So does it work for accessory colours etc?

If it does then it looks like this is the only way to use custom uniform info, pain in the ass but if it's the only way then it's worth it.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Tue Nov 08, 2016 9:10 pm

PeacemanNOT wrote:Wait so it works? That's what the F3 feature does, it overrides to default roster that the game loads. So does it work for accessory colours etc?

If it does then it looks like this is the only way to use custom uniform info, pain in the ass but if it's the only way then it's worth it.


Yes, F3 works.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby PeacemanNOT on Tue Nov 08, 2016 9:30 pm

Alright, well that's the only way for now then.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby seanbarkley on Tue Nov 08, 2016 11:23 pm

CarolusXCI wrote:
PeacemanNOT wrote:Wait so it works? That's what the F3 feature does, it overrides to default roster that the game loads. So does it work for accessory colours etc?

If it does then it looks like this is the only way to use custom uniform info, pain in the ass but if it's the only way then it's worth it.


Yes, F3 works.


Sorry, I'm a little bit lost with all of this...

So finally it's possible to edit uniform colors without resseting or not?? :lol:
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