willy666 wrote:Sir some questions
Does it work if I'm not using med roster?
Or i need to import turk into my roster?
Mindozavr wrote:what is function of tunedata.iff?
FDF-15 wrote:Anyone there? its been a long time seushiro.
truefaith0826 wrote:Yes Seushiro, the one on sample 1 is the in-out dribble I'm referring to. I'm not so sure though why I'm not seeing anything on sample 2.
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As far as my latest sliders are concern (applies both to CPU-User), see details below if you want to check it out.
OFFENSE
Inside shot success- 32
Close shot success- 40
Mid-range shot success- 43
3PT success- 46
Layup success- 43
Dunk in traffic freq 60
Dunk in traffic success- 40
Pass accuracy- 38
Alley-oop success- 50
Contact shot success- 0 > AND1 still happens
DEFENSE-
Driving contact shot frequency- 88
Inside contact shot frequency- 93
Layup defense strength (takeoff) 0
Layup defense strength (release) 54
Jumpshot defense strength (takeoff) 41
Jumpshot defense strength (release) 37
Help defense strength- 97
Steal success- 43
ATTRIBUTES
Quickness- 55
Vertical- 55
Strength- 60
Stamina- 45
Speed 55
Durability- 0
Hustle- 100
Ball handling- 38
Hands- 14
Dunking ability- 53
On-ball defense- 38
Stealing- 57
Blocking- 57
Offensive awareness- 100
Defensive awareness- 88 >> help defense to recover for players being blown by
Offensive rebounding- 98
Defensive rebounding- 46
Consistency- 56
Fatigue rate- 50
Injury frequency- 51
Injury severity- 98
TENDENCIES
Take inside shots- 88
Take close shots- 63
Take mid-range shots- 51
Take 3-pt shots- 50
Post shots 56
Attack the basket- 88
Look for post players- 100
Throw alley-oops- 58
Attempt dunks- 78
Attempt putbacks- 53
Play passing lanes- 53
Go for on-ball steals- 68
Contest shots- 56
Backdoor cuts- 100
FOULS
Over the back foul frequency- 98
Charging foul frequency- 100
Blocking foul frequency- 36
Reaching foul frequency- 76
Shooting foul frequency- 98
Loose ball foul frequency- 98
Gameplay:
Difficulty HOF
Game style Custom
Speed 57
Quarter Length 12 minutes
Fatigue On
Injuries On
Shooting type Real player %
FT Shooting type Real player %
Free throw difficulty 85
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I'm downloading now your new update, so those sliders might change. Moreover, feeling excited to apply it and see the game more realistic.![]()
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sh417dy wrote:
First of all, it's amazing job by Seushi0, it gives a reason to play 2k14 again (since my PC spec isn't good enough to support 2k15 and up).
I did downloaded all of your mods in this forum section, but I want to try to implement the tunedata by adiknbafan which I quote above.
I tried to adjust direct in the game slider but everytime I change one section it'll count as custom settings ( I want to be able to play those settings in my carerr )
SO, please help me what should I do to change the tunedata? Thanks a lot..![]()
truefaith0826 wrote:sh417dy wrote:
First of all, it's amazing job by Seushi0, it gives a reason to play 2k14 again (since my PC spec isn't good enough to support 2k15 and up).
I did downloaded all of your mods in this forum section, but I want to try to implement the tunedata by adiknbafan which I quote above.
I tried to adjust direct in the game slider but everytime I change one section it'll count as custom settings ( I want to be able to play those settings in my carerr )
SO, please help me what should I do to change the tunedata? Thanks a lot..![]()
1. Overwrite the tunedata,iff on your nba2k14 main directory
2. set the settings to default settings
you will notice that the default sliders have become the customized sliders, not necessarily matches all sliders as the one above cause Seushiro made some tweaks based on his own preferences.
sh417dy wrote:
Do you mean overwrite the tunedata.iff with the original one? Is that correct?
truefaith0826 wrote:sh417dy wrote:
Do you mean overwrite the tunedata.iff with the original one? Is that correct?
Nope. Overwrite the original tunedata with the one that comes with this mod. Then when you're on the game, change the settings to default. You'll notice that the default 50 settings will change to the customed.
sh417dy wrote:truefaith0826 wrote:sh417dy wrote:
Do you mean overwrite the tunedata.iff with the original one? Is that correct?
Nope. Overwrite the original tunedata with the one that comes with this mod. Then when you're on the game, change the settings to default. You'll notice that the default 50 settings will change to the customed.
Ok, I see. Do you have the original tunedata? I'm sorry, because just now I look in my backup folder, I can't find it.I think I forgot to backup..
Kingkon523 wrote:Plss Just remove the double behind the back for behind the back 7 and the shammgod for hessitation 3 because the hessitation 3 and behind the back 7 are the best signature moves in the game. No offense the Jumpshot patches are terrible except for H barnes, S Curry. For some wierd reason lebron james outruns my pg with 99 speed when Im running fastbreaks My pg should outrun lebron not only because mynplayer is smaller cause my player has better speed stats can you fix that for 3.2 plss. The blocking, and dribbling animations are very excellent. Can you make Korvers jumpshot for 2k14 based on 2k16 and make currys jumpshot look like the 2k16 steph curry jumpshot if you can plss. IM HYPE FOR 3.2
Isaac Newton wrote:“What goes up must come down.”
Ninoy Aquino wrote:“The Filipino is worth dying for.”
Lola Nidora wrote:“Always at the right time.”
bekalo88 wrote:Is any of these animation patches or Gamez animation mod compatible with URB mod?
Seushiro wrote:I plan to change the Kobe jumper to his hidden 2k14 Jumper which is ANM_2K14_SIG_RELEASE_KOBE since Kobe no longer jumps high and the whole 2k16 being his last (Old Guy Kobe).
Here is what the Game tells you is Kobe's Jumper:
ANM_2K14_SIG_JUMPER_ABOOKER
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Here is what I want to put in for current roster. (Yep I guess they predicted he could jump lower and will go for more jump shots)
ANM_2K14_SIG_RELEASE_KOBE
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Other Releases they did not want us to see:
ANM_2K11_SIG_JUMPER_KOBE_R
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ANM_2K13_SIG_JUMPER_KOBE_R (Just a higher jumping 2k11 Version with Bad clutch and lots of steps in landing)
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and Lastly also from 2k14 which I always though would be his late release or buzzer beater in 2k14
ANM_2K14_SIG_JUMPER_KOBELOWER
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So do you agree to put in his new jumper: ANM_2K14_SIG_RELEASE_KOBE?
johnwest1985 wrote:Wish this someday could be URB compatible so we can try it...
Just a dumb question...Medevenx wrote:johnwest1985 wrote:Wish this someday could be URB compatible so we can try it...
I posted an Excel spreadsheet in this thread that will allow any roster to be compatible with the mod.
Seushir0 wrote:Thanks for that now I can save up time and start working on it right now. Ok then so with that I wont go for making the Base and releases match. Instead for the "Unused" Duplicates/Replaceable I will try to put in as many new animations as I can and leave it to the users to edit it out.Thus much more animations to use for the future of this game if I understand right.
oh Yeah since you are a fan of his "split-leg" jumpshot:
the usual Shot + Short Rebound as a base
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V2
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