Sun Feb 01, 2015 7:02 pm
Devilish wrote:UPDATE,I got some crowd audio in game but i dont think the lines.bin work when i edit or change or replace it kills the commentators period i'll keep trying to work with that tho,i seen a thread were i read it was a tool of some sort anyone else seen or know of a tool?You can hear some audio changes in the video it lags at the start because i started to notice crowd audio changes and i pressed record.Tell me if you've noticed or not
Sun Feb 01, 2015 8:28 pm
Devilish wrote:ianalberto wrote:For short you didn't actually replaced steph's 2k15 jump shot? you're just using what is on maestro's roster.
Whatever it is it corresponds to the sigshots i have is all i know if you didnt have the sigshots it probably wouldnt be what it looks like in the video
BTW i didnt touch anything inside of the player edit but this is how his jumpshot came out and you said yourself it was the default jumper when you installed the beta...
Now look at the real life Curry shooting
Sun Feb 01, 2015 10:56 pm
ianalberto wrote:Devilish wrote:ianalberto wrote:For short you didn't actually replaced steph's 2k15 jump shot? you're just using what is on maestro's roster.
Whatever it is it corresponds to the sigshots i have is all i know if you didnt have the sigshots it probably wouldnt be what it looks like in the video
BTW i didnt touch anything inside of the player edit but this is how his jumpshot came out and you said yourself it was the default jumper when you installed the beta...
Now look at the real life Curry shooting
I don't quite really get you, i first asked you if you imported the 2K15 Jump Shot Animation of Steph over to 2k14 and you said yes. That shot looks nothing like the 2K15 one.
Sun Feb 01, 2015 11:04 pm
Jain Wallet wrote:Devilish wrote:UPDATE,I got some crowd audio in game but i dont think the lines.bin work when i edit or change or replace it kills the commentators period i'll keep trying to work with that tho,i seen a thread were i read it was a tool of some sort anyone else seen or know of a tool?You can hear some audio changes in the video it lags at the start because i started to notice crowd audio changes and i pressed record.Tell me if you've noticed or not
This audio is not from 2k15, this audio belongs to the player voices when u play a scrimmage in mycareer or in association mode.
Sun Feb 01, 2015 11:21 pm
Devilish wrote:Jain Wallet wrote:Devilish wrote:UPDATE,I got some crowd audio in game but i dont think the lines.bin work when i edit or change or replace it kills the commentators period i'll keep trying to work with that tho,i seen a thread were i read it was a tool of some sort anyone else seen or know of a tool?You can hear some audio changes in the video it lags at the start because i started to notice crowd audio changes and i pressed record.Tell me if you've noticed or not
This audio is not from 2k15, this audio belongs to the player voices when u play a scrimmage in mycareer or in association mode.
Ooook and here we go again with you man....1st off its from 2K15 its cwdstrloop_inside,cwdstrsfx_inside.bin files
tell me how do you get crowd sounds from playing a scrimmage,now it just seems you want to prove to everyone im lying or something man.I can the the criticism but dont turn it into something else cause thats what it seems to be like with you now i'm just saying and if its not then my apologies
Sun Feb 01, 2015 11:27 pm
Jain Wallet wrote:Devilish wrote:Jain Wallet wrote:Devilish wrote:UPDATE,I got some crowd audio in game but i dont think the lines.bin work when i edit or change or replace it kills the commentators period i'll keep trying to work with that tho,i seen a thread were i read it was a tool of some sort anyone else seen or know of a tool?You can hear some audio changes in the video it lags at the start because i started to notice crowd audio changes and i pressed record.Tell me if you've noticed or not
This audio is not from 2k15, this audio belongs to the player voices when u play a scrimmage in mycareer or in association mode.
Ooook and here we go again with you man....1st off its from 2K15 its cwdstrloop_inside,cwdstrsfx_inside.bin files
tell me how do you get crowd sounds from playing a scrimmage,now it just seems you want to prove to everyone im lying or something man.I can the the criticism but dont turn it into something else cause thats what it seems to be like with you now i'm just saying and if its not then my apologies
Im just saying that this audio files belong to the players vocies when they talk in a scrimmage, and you maybe imported them to the crowd sound. Theres no need to make this drama every time somebody crticizes your job, every time somebody is skeptical about this being 2k15 things u jump like and offended gentleman. Just prove as wrong but as long as your aguments are smooth animations and 2k old gent animations you will not convince us.
Mon Feb 02, 2015 1:12 am
Mon Feb 02, 2015 1:23 am
pelle1985 wrote:but enough of these criticisms, we do this work in peace bro, I have noticed improvements in the physical contact between players and rebound very realistic as 2k15. for audio we'll see, however, I'm glad 2k14 is not snubbed, because my PC is not compatible with 2k15, so we welcome the mod for 2k14. close
Mon Feb 02, 2015 10:36 am
Mon Feb 02, 2015 1:17 pm
Mon Feb 02, 2015 1:19 pm
soultwig wrote:I'm wandering if you also edited the collision thing when making a shot because i just saw gortat flopped when he was trying to do a post move on al jefferson.
Mon Feb 02, 2015 1:21 pm
YoungTrece wrote:Thanks Devilish
great job bro![]()
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hope you can import audio files like commentary![]()
how about this layup ??
Mon Feb 02, 2015 11:16 pm
sorry for not being clear enough.chirobee wrote:vb9 wrote:So far from what i've read. I would like to try out the animations, but I am already using a Global (from Lagoa I hink) The global has better body shapes and skin tone I really love it, only thing that would be perfection to my game would be better animations.
The question is, will this mod overwrite my global? or... Is there a way to get the animations and also keep the global I am using?
extract and copy anything EXCEPT the GLOBAL.iff and you're good to go ..
Tue Feb 03, 2015 12:47 am
vb9 wrote:sorry for not being clear enough.chirobee wrote:vb9 wrote:So far from what i've read. I would like to try out the animations, but I am already using a Global (from Lagoa I hink) The global has better body shapes and skin tone I really love it, only thing that would be perfection to my game would be better animations.
The question is, will this mod overwrite my global? or... Is there a way to get the animations and also keep the global I am using?
extract and copy anything EXCEPT the GLOBAL.iff and you're good to go ..
What I meant was, is there only way to get ONLY animations?
Tue Feb 03, 2015 6:25 pm
Tue Feb 03, 2015 8:55 pm
SilverCrow99 wrote:why don't you try making a TURK file so we can use your animation even if we don't have maestro's roster? that's what the guy who made the animation mod did before
Fri Feb 06, 2015 3:06 am
Fri Feb 06, 2015 5:50 pm
Devilish wrote:Has anyone tried going to player of the game manually,it crashes for me so just dont go to it at the end of the game i havent figured out how to fix or what the problem is yet.Probably just best to stay away from it tho i dont wanna waste too much time on it im almost ready to update the download
Fri Feb 06, 2015 10:02 pm
Fri Feb 06, 2015 10:48 pm
Sat Feb 07, 2015 9:03 pm
Sun Feb 08, 2015 4:14 am
Sun Feb 08, 2015 6:54 am
Sun Feb 08, 2015 7:18 am
Devilish wrote:Ok thats good then,maybe it was something i recently updated that caused the crash,Yea i'll try and get a list of the files that i've changed for you guys so you know what to look for,i've been a little under the weather i came down with something but soon as i can i'll get back to working on things![]()
Here are screenshots of the files i've edited there are just too many to list out it would consume more time than i want to guys
http://www.mediafire.com/download/ah9m44nncv63pn5/2K14_Change_log.rar
Sun Feb 08, 2015 7:21 am
bigh0rt wrote:Try editing the Settings to see if there's any impact on speed.