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A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 6:50 am

bigh0rt wrote:The NBA logo on jerseys is found within global.iff but will also remove it from shorts, socks, and maybe more. We have it removed in the March Madness Mod.
Thanks bigh0rt,so do you think it would look generic if i did that in the global and it probably would remove it from the headbands also huh?

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 6:53 am

Headbands I think would also be removed yes. The logos could be manually added back to jerseys and shorts and even socks and probably headbands too but it would take some work.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 6:54 am

bigh0rt wrote:Headbands I think would also be removed yes. The logos could be manually added back to jerseys and shorts and even socks and probably headbands too but it would take some work.

Oh ok sounds good well tell me more i've got nothing but time right now

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 6:58 am

Basically you'd have to export every jersey and short file, manually add the logo in Photoshop or another graphic editing program, and then re-import them. For the socks and headband, locate those texture files in the global and same thing, manually add the NBA logo (it'd have a locked position on the headband, if those files are indeed linked), and re-import.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 7:04 am

Devilish wrote:
bigh0rt wrote:The NBA logo on jerseys is found within global.iff but will also remove it from shorts, socks, and maybe more. We have it removed in the March Madness Mod.
Thanks bigh0rt,so do you think it would look generic if i did that in the global and it probably would remove it from the headbands also huh?


Hey Dev good work so far with the mod, glad to see you getting the respect you deserve (Y)

I actually messed around a bit with trying to hide logos on the front for the 2015 nba jerseys and I came to this conclusion - in order to keep logos on the gear, you'd have to convert over textures from nba jerseys onto the euroleague jerseys that don't have the nba logo showing up. I am planning on try this for all 2015 nba jerseys but the main obstacle, aside from converting over numbers and letters, would be the number placement. Do any of you guys know how to change the placement of a number on jerseys or where I can learn it?

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 7:06 am

bigh0rt wrote:Basically you'd have to export every jersey and short file, manually add the logo in Photoshop or another graphic editing program, and then re-import them. For the socks and headband, locate those texture files in the global and same thing, manually add the NBA logo (it'd have a locked position on the headband, if those files are indeed linked), and re-import.

Oh ok thats kinda what i were thinking but that would be alot of work for the retro jerseys and etc i've imported 2K15 jerseys for the bucks but they still had the logos on them,but i do get what your saying so maybe i'll take a crack at removing the logos just for the regular teams

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 7:08 am

dwadeflash03 wrote:
Devilish wrote:
bigh0rt wrote:The NBA logo on jerseys is found within global.iff but will also remove it from shorts, socks, and maybe more. We have it removed in the March Madness Mod.
Thanks bigh0rt,so do you think it would look generic if i did that in the global and it probably would remove it from the headbands also huh?


Hey Dev good work so far with the mod, glad to see you getting the respect you deserve (Y)

I actually messed around a bit with trying to hide logos on the front for the 2015 nba jerseys and I came to this conclusion - in order to keep logos on the gear, you'd have to convert over textures from nba jerseys onto the euroleague jerseys that don't have the nba logo showing up. I am planning on try this for all 2015 nba jerseys but the main obstacle, aside from converting over numbers and letters, would be the number placement. Do any of you guys know how to change the placement of a number on jerseys or where I can learn it?

That idea sounds good,but i dont know anything about the number placements at all but maybe one of these guys can help with that

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 7:10 am

Devilish wrote:
TheGame8544 wrote:Also, where can I get the scoreboard, 2k15 watermark, and the rest of the package?

Anyway, thanks for this! Without a roster editor for 2k15 (and probably won't be with no more Vlad or Leftos), I can't see myself moving on to 2k15. It's a shame because I own it and it's a great game, but I prefer more control. It's the only reason I'm gaming on my PC instead of my PS4.

Yea i understand i own the game as well,sucks you cant mod it more.But the logos probably could so being i can find the archive its tons of files and its complicated and confusing trying to search for stuff that isnt named.


I'd be more than happy to help. I'm plenty good with modding 2k14 but don't know much about 2k15. If it's importing the textures into the 2k14 logos, I can certainly help with that. As far as exporting from 2k15 though, I'd need some help.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 7:13 am

TheGame8544 wrote:
Devilish wrote:
TheGame8544 wrote:Also, where can I get the scoreboard, 2k15 watermark, and the rest of the package?

Anyway, thanks for this! Without a roster editor for 2k15 (and probably won't be with no more Vlad or Leftos), I can't see myself moving on to 2k15. It's a shame because I own it and it's a great game, but I prefer more control. It's the only reason I'm gaming on my PC instead of my PS4.

Yea i understand i own the game as well,sucks you cant mod it more.But the logos probably could so being i can find the archive its tons of files and its complicated and confusing trying to search for stuff that isnt named.


I'd be more than happy to help. I'm plenty good with modding 2k14 but don't know much about 2k15. If it's importing the textures into the 2k14 logos, I can certainly help with that. As far as exporting from 2k15 though, I'd need some help.

Well the textures could be exported using the tool Greg had made but its all about finding the archive were they are located,Your help would be greatly appreciated man :bowdown2:

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 9:04 am

what animations did you replace for steph curry's 2k15 jump shot? I've set it to his default Steph Curry animations and i already redownload and applied all of your files and it still is the default jumpshot.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 9:08 am

ianalberto wrote:what animations did you replace for steph curry's 2k15 jump shot? I've set it to his default Steph Curry animations and i already redownload and applied all of your files and it still is the default jumpshot.


Not every animation was replaced.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 9:11 am

TGsoGood wrote:
ianalberto wrote:what animations did you replace for steph curry's 2k15 jump shot? I've set it to his default Steph Curry animations and i already redownload and applied all of your files and it still is the default jumpshot.


Not every animation was replaced.

Are u all using Maestro's mod?Im asking because thats the mod im using when i displayed his jumper whatever his shot is in that mod is the one i displayed

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 9:41 am

Im using meds roster, so basically no new 2K15 Jump Shot animations since you're using what is assigned on that roster?

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 9:42 am

ianalberto wrote:Im using meds roster, so basically no new 2K15 Jump Shot animations since you're using what is assigned on that roster?

Probably all different ones im sure,You all might want to use the Maestro mod if you want the stuff in the video or change them yourselves

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 12:48 pm

For short you didn't actually replaced steph's 2k15 jump shot? you're just using what is on maestro's roster.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 1:10 pm

ianalberto wrote:For short you didn't actually replaced steph's 2k15 jump shot? you're just using what is on maestro's roster.

Whatever it is it corresponds to the sigshots i have is all i know if you didnt have the sigshots it probably wouldnt be what it looks like in the video
phpBB [video]

BTW i didnt touch anything inside of the player edit but this is how his jumpshot came out and you said yourself it was the default jumper when you installed the beta...
Now look at the real life Curry shooting
phpBB [video]

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 3:32 pm

Nice I'm loving the new animations that I'm getting. Are all of the new animations that you is the whole thing or nah?

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 3:42 pm

BlueGazer wrote:Nice I'm loving the new animations that I'm getting. Are all of the new animations that you is the whole thing or nah?

All new still work in progress,tho some people claim to have seen these which i've started to think is true because 2K developers dont really change the game much from year after year but you have to play the mod to see the difference i've heard

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 4:21 pm

may i know what is the content of the playdata? i mean does this affect the current playbooks or no? or maybe improve the plays called per team? because if this could prevent those broken plays(that is present in the current playbooks), i will really love this mod :D

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 4:29 pm

theyano! wrote:may i know what is the content of the playdata? i mean does this affect the current playbooks or no? or maybe improve the plays called per team? because if this could prevent those broken plays(that is present in the current playbooks), i will really love this mod :D

It is the actual playdata from the 2K15 game,not sure how it will work but test it out see if the plays are still broken i tried the GO play but i cant never figure out how to get the player on the go running to the basket to take the hand-off but maybe im not doing it right i never were good with the plays

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 4:31 pm

Hey who was it that made the march madness 14 mod?do you mind doing some roster work for the unsigned draft picks for me and the ones who have generic faces i'll do the cyberface work??I cant do the generic faces man sorry if they need to be done i'll do them

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 4:45 pm

Devilish wrote:It is the actual playdata from the 2K15 game,not sure how it will work but test it out see if the plays are still broken i tried the GO play but i cant never figure out how to get the player on the go running to the basket to take the hand-off but maybe im not doing it right i never were good with the plays


I see :) i will just test the non working plays if it improved :) you've done a good job on those collisions. please continue on improving this (Y)

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 4:47 pm

theyano! wrote:
Devilish wrote:It is the actual playdata from the 2K15 game,not sure how it will work but test it out see if the plays are still broken i tried the GO play but i cant never figure out how to get the player on the go running to the basket to take the hand-off but maybe im not doing it right i never were good with the plays


I see :) i will just test the non working plays if it improved :) you've done a good job on those collisions. please continue on improving this (Y)

Thanks alot man much appreciated some people claimed to not notice in the beginning :bowdown: Much respect and i'll continue to do what i can

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 4:49 pm

UPDATE,I got some crowd audio in game but i dont think the lines.bin work when i edit or change or replace it kills the commentators period i'll keep trying to work with that tho,i seen a thread were i read it was a tool of some sort anyone else seen or know of a tool?You can hear some audio changes in the video it lags at the start because i started to notice crowd audio changes and i pressed record.Tell me if you've noticed or not
phpBB [video]

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Feb 01, 2015 6:21 pm

Anyone has a back up of the playdata? lol forgot to backup :D the plays are actually not working right for me. Probably from meds roster. I'll try maestro's roster later THANKS.
Is anyone having problems with the releases? Can't make those fadeaways anymore probably from the the new signature shots with hall of fame difficulty.
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