Pdub wrote:This looks awesome. Can we edit/extract anything other than models and textures? Like shaders or animations, or menus and overlays?
JaoSming wrote:Wilt Chamberlain wrote:Just one question it will be like texmod modders can only do texture and you must have REDMC to get it in the game ( not unteressting at all ) , or modders can do with it an hd ".iff" file for the community ?
It is an iff file, just like all the others we've been sharing for years, just with higher resolution textures or an additional stadium
R4zoR sent me a 1024x1024 tattoo texture for testing purposes
PepsiWithCoke wrote:So we don't need to pay for anything?, Great.
Pdub wrote:This looks awesome. Can we edit/extract anything other than models and textures? Like shaders or animations, or menus and overlays?
JaoSming wrote:as far as I know, every texture. Vlad is still working on stuff, so I dont want to completely confirm anything just yet, but yea
Maverick wrote:EDIT: Sir Jao, any plans on releasing those awesome HD'd courts you previewed? Or include it in your next streetmod?
well the iff is like a zip file with textures, models, additional zip files, and other data within it. Every "thing" inside of it is its own file, or part of the file. So iff files simply have the textures within them, which means if we edit them, well, that what gets edited.Tommyhtc wrote:I'm new to modding 2k14,2k13 , can someone explain to me why being able to edit iff will allow us to import textures in a higher definition???
There is information in the iff file header that says where in the file each part starts and how big it is. All this information is shown in the 2kX tool but neither that tool or the 3DM tool allowed for changes in filesize. Mostly because its easier to do 1 to 1 replacing. At the same time, recalculating all those offsets is a huge pain, which is why nobody before Vlad has really taken it on aside from Erix. There may be more to it than that, but that is the jist of it.Tommyhtc wrote:and what prevents us from doing it originally??
iff files 2k11 and before have a slightly different structure and compression technique, I think. Either way, the tool won't support the older files at release, but I am pressing Vlad to try and support them sometime after release (and hopefully 2k10's street courts will convert nicely).Tommyhtc wrote:does it also mean we can import headshapes from the past???
LordStar wrote:More screens please!!
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