JaoSming wrote:flipboi15, the sliders may have saved into your save file, dunno what you can do
sycoticrealm wrote:I don't know what I'm doing wrong but HoS will not open my tunedata.iff why is this i get a critical error message. Anyone might know why please let me know i can open my CMG file and jus about anything esle but not my tunedata file.
sycoticrealm wrote:Disregard my last comment I found a working decompressor and it let me load it up now it's time to play around with this.
SteveHTOWN wrote:JaoSming wrote:no, this is why we backup files before we edit them.
You forgot to mention that we don't share original game files...
kielreyes wrote:SteveHTOWN wrote:JaoSming wrote:no, this is why we backup files before we edit them.
You forgot to mention that we don't share original game files...
Why you don't share original game files? You can't send it? Or you just don't want to share because your selfish?
JaoSming wrote:GameTime wrote:Having problem with decompression..
It popups a error :&
using 2Kx Mod Tool?
JaoSming wrote:http://forums.nba-live.com/downloads.php?view=detail&df_id=361
yea, try again after decompressing with that
JaoSming wrote:the slider file (not folder, the file itself) needs to be in this folder tree
Documents\Hex on Steroids\Profiles\Sliders
of course you can rename the Sliders folder to whatever you want.
GameTime wrote:Having problem with decompression..
It popups a error :&
plox56 wrote:JaoSming wrote:GameTime wrote:Having problem with decompression..
It popups a error :&
using 2Kx Mod Tool?
where to get 2k mod tool?
here's waht the error says
USING HOS
System.IO.EndOfStreamException: End of stream reached with 4 byte left to read.
at MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size)
at MiscUtil.IO.EndianBinaryReader.ReadSingle()
at HexOnSteroids.MainWindow.mnuFileOpen_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\HexOnSteroids\HexOnSteroids\MainWindow.xaml.cs:line 471
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.MenuItem.InvokeClickAfterRender(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
JaoSming wrote:http://forums.nba-live.com/downloads.php?view=detail&df_id=361
yea, try again after decompressing with that
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