New Programming Team
Gotta say, I wasn't looking forward to replacing a programmer so soon after Uprising was released. Definitely put a little speed bump on the road to updates for the game. No worries, the new programming team is already looking like a dream and I'm doing my best to pull it all together.
Not only is it exciting to get resumes that contain welcome phrases like "MSc in Games Programming...No Mercy Modding...no felony convictions..." but it's also very nice when a perfectly humble game programmer can take a situation I thought was unlikely to be fixed (can't blend animations and transfer hundreds of old animations to new rig) and proceed to show me that I can transfer my hundreds of animations to a new rig and start blending between them.
What initially felt like an extremely shitty position to be in is turning out to be the absolute best position to be in. Push on through.
And another shoutout to me