Sliders Changed
QL was 11 now it's 10
3PT Tendency Slider was 32 now it's 68
Albys RR8 Sliders are now complete and final.
Updates: Monday 7-15-13
Sliders Changed
3PT Tendency Slider 25 is now 75
Meds 1.1B Sliders are now complete and final
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SpreadSheets
Coaching Calculator
https://docs.google.com/spreadsheet/ccc?key=0Aq05bhLLuQewdFFQN1A3R2E0SmEzVHBiT1UyRzhZdGc#gid=1
Coaching Profiles
https://docs.google.com/spreadsheet/ccc?key=0Aq05bhLLuQewdHdRUDl6QkpFYjNDZVJLT3JVZEZzR3c#gid=0
Skills
https://docs.google.com/spreadsheet/ccc?key=0Aq05bhLLuQewdEZOdVRPdjZFdUdfNFlBdFZjZDFPQmc#gid=1
Tendencies
https://docs.google.com/spreadsheet/ccc?key=0Aq05bhLLuQewdFFIRTZLRTNMakRXNTRRcTNfSURTd1E#gid=1
Download
Mr Tr0llz Slider Project (Both Rosters All 30 NBA Teams Completed)
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GAMEPLAY
Difficulty - All-Star
Game Style – Custom
PLAYER SPEED @ 46
GAME SPEED @ 50
QUARTER LENGTH
QL 10
SIM QL 12
Fatigue - On
Injuries - On
Shooting Type - Real Player %
FT Shooting Type - Real Player %
Free Throw Difficulty – 0
MY CONTROLLER:
Automatic Shot Contest – Always
Defensive Assist Strength – 100
OFFENSE Hum & CPU
Inside Shot Success – 47
Close Shot Success - 47
Mid-Range Success – 49
3PT Success – 49
Layup Success – 47
Dunk In Traffic Frequency – 32
Dunk In Traffic Success – 47
Pass Accuracy - 50
Alley-Oop Success - 47
Contact Shot Success – 48
DEFENSE Hum & CPU
Driving Contact Shot Frequency -73
Inside Contact Shot Frequency - 73
Layup Defense Strength TAKEOFF - 47
Layup Defense Strength RELEASE - 47
Jump Shot Defense Strength GATHER - 48
Jump Shot Defense Strength RELEASE - 48
Help Defense Strength - 58
Steal Success – 50
ATTRIBUTES Hum & CPU
Quickness - 54
Vertical - 50
Strength - 46
Stamina - 44
Speed - 54
Durability - 50
Hustle - 50
Ball Handling - 50
Hands - 50
Dunking Ability - 50
On-Ball Defense - 50
Stealing - 50
Blocking - 46
Offensive Awareness - 57
Defensive Awareness - 59
Offensive Rebounding – 43
Defensive Rebounding - 43
Consistency - 48
Fatigue Rate - 44
Injury Frequency - 50
Injury Severity – 50
TENDENCIES Hum & CPU
Take Inside Shots - 40
Take Close Shots - 25
Take Mid-Range Shots - 33
Take 3Pt Shots - 68
Post Shots - 9
Attack the Basket - 49
Look for Post Players - 10
Throw Alley-Oops - 34
Attempt Dunks - 32
Attempt Putbacks - 32
Play Passing Lanes - 57
Go For On-Ball Steals - 57
Contest Shots - 73
Backdoor Cuts – 90
FOULS HUM/CPU
Over the Back Foul Frequency - 100
Charging Foul Frequency - 100
Blocking Foul Frequency – 100
Reaching Foul Frequency – 85\100
Shooting Foul Frequency – 90\100
Loose Ball Foul Frequency -100
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GAMEPLAY
Difficulty - All-Star
Game Style – Custom
PLAYER SPEED @ 45
GAME SPEED @ 50
QUARTER LENGTH
QL 11
SIM QL 11
Fatigue - On
Injuries - On
Shooting Type - Real Player %
FT Shooting Type - Real Player %
Free Throw Difficulty – 0
MY CONTROLLER:
Automatic Shot Contest – Always
Defensive Assist Strength – 100
OFFENSE Hum & CPU
Inside Shot Success – 47
Close Shot Success - 47
Mid-Range Success – 49
3PT Success – 49
Layup Success – 47
Dunk In Traffic Frequency – 30
Dunk In Traffic Success – 47
Pass Accuracy - 50
Alley-Oop Success - 47
Contact Shot Success – 48
DEFENSE Hum & CPU
Driving Contact Shot Frequency -69
Inside Contact Shot Frequency - 69
Layup Defense Strength TAKEOFF - 47
Layup Defense Strength RELEASE - 47
Jump Shot Defense Strength GATHER - 48
Jump Shot Defense Strength RELEASE - 48
Help Defense Strength - 56
Steal Success – 50
ATTRIBUTES Hum & CPU
Quickness - 55
Vertical - 50
Strength - 45
Stamina - 43
Speed - 55
Durability - 50
Hustle - 50
Ball Handling - 50
Hands - 50
Dunking Ability - 50
On-Ball Defense - 50
Stealing - 50
Blocking - 45
Offensive Awareness - 56
Defensive Awareness - 57
Offensive Rebounding – 41
Defensive Rebounding - 42
Consistency - 48
Fatigue Rate - 43
Injury Frequency - 50
Injury Severity – 50
TENDENCIES Hum & CPU
Take Inside Shots - 34
Take Close Shots - 12
Take Mid-Range Shots - 29
Take 3Pt Shots - 75
Post Shots - 9
Attack the Basket - 47
Look for Post Players - 12
Throw Alley-Oops - 34
Attempt Dunks - 30
Attempt Putbacks - 24
Play Passing Lanes - 57
Go For On-Ball Steals - 56
Contest Shots - 69
Backdoor Cuts – 88
FOULS HUM/CPU
Over the Back Foul Frequency - 100
Charging Foul Frequency - 100
Blocking Foul Frequency – 100
Reaching Foul Frequency – 85\100
Shooting Foul Frequency – 90\100
Loose Ball Foul Frequency -100