by Leftos on Mon Jul 01, 2013 11:52 am
ayarauuf, that's what I get for releasing a completely untested tool. I'll take a look at it tomorrow, try to do some test merges of my own, fix what I can, but I can't promise I can keep working on it for much longer. I want to spend some time studying to prepare for my upcoming job at 2K, so you might need someone else with programming knowledge to take a look at my code and see what they can fix. I hope that all my tools so far being open-source helps leave a good legacy behind.
Did you select anything under Teams? Did you select the "Status" category for Players? Overwriting things in Status can mess up rosters pretty bad with duplicates and so on, as I mentioned above, if you don't do it carefully by combining it with merging the actual team rosters. Take a look at Roster Merge's tutorial video for v0.4. As I said, it's for last year's tool, but it has some good information and instructions.
If I don't find the time to actually fix Roster Workshop, I'm very sorry. I wasn't planning on releasing it at all as I don't like to release stuff that I just developed and didn't have time to test, but I changed my mind later on. I was thinking of only leaving the source code out there, but then I realized that a released version could either just work (yeah, right) or get someone interested in fixing it, developing it further, or creating a similar tool.
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports
Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.