JaoSming wrote:you edit the teams tab for that,
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at NBA_2K13_Roster_Editor.MainWindow.btnFill_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 2167
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
None
Leftos wrote:You missed the very first post of the thread.
Leftos wrote:You'll need the roster your MyCareer save was based on. Open it in-game, go to the 76ers rotation, note the starting PG and SG. Find their IDs in Roster Editor after opening that roster in the tool, and follow the video tutorial to find the offsets for the custom profile. Then, with the Custom profile selected, open your save.
Teodosic11 wrote:which numbers of files to change clothes mascot and audience???
/// <summary>
/// Checks for software updates asynchronously.
/// </summary>
/// <param name="showMessage">if set to <c>true</c>, a message will be shown even if no update is found.</param>
public static void CheckForUpdates(bool showMessage = false)
{
//showUpdateMessage = showMessage;
try
{
var webClient = new WebClient();
string updateUri = "http://users.tellas.gr/~aslan16/re13version.txt";
if (!showMessage)
{
webClient.DownloadFileCompleted += CheckForUpdatesCompleted;
webClient.DownloadFileAsync(new Uri(updateUri), DocsPath + @"re13version.txt");
}
else
{
webClient.DownloadFile(new Uri(updateUri), DocsPath + @"re13version.txt");
CheckForUpdatesCompleted(null, null);
}
}
catch
{
}
}
/// <summary>
/// Checks the downloaded version file to see if there's a newer version, and displays a message if needed.
/// </summary>
/// <param name="sender">The sender.</param>
/// <param name="e">The <see cref="AsyncCompletedEventArgs" /> instance containing the event data.</param>
private static void CheckForUpdatesCompleted(object sender, AsyncCompletedEventArgs e)
{
string[] updateInfo;
string[] versionParts;
try
{
updateInfo = File.ReadAllLines(DocsPath + @"re13version.txt");
versionParts = updateInfo[0].Split('.');
}
catch
{
return;
}
string[] curVersionParts = Assembly.GetExecutingAssembly().GetName().Version.ToString().Split('.');
var iVP = new int[versionParts.Length];
var iCVP = new int[versionParts.Length];
for (int i = 0; i < versionParts.Length; i++)
{
iVP[i] = Convert.ToInt32(versionParts[i]);
iCVP[i] = Convert.ToInt32(curVersionParts[i]);
if (iCVP[i] > iVP[i])
break;
if (iVP[i] > iCVP[i])
{
string changelog = "\n\nVersion " + String.Join(".", versionParts);
try
{
for (int j = 2; j < updateInfo.Length; j++)
{
changelog += "\n" + updateInfo[j].Replace('\t', ' ');
}
}
catch
{
}
MessageBoxResult mbr = MessageBox.Show("A new version is available! Would you like to download it?" + changelog,
"NBA 2K13 Roster Editor", MessageBoxButton.YesNo, MessageBoxImage.Information);
if (mbr == MessageBoxResult.Yes)
{
Process.Start(updateInfo[1]);
break;
}
return;
}
}
/*
if (showUpdateMessage)
MessageBox.Show("No updates found!");
*/
}
Leftos wrote:Did you follow the video tutorial along with the Find That Hex tool or the Find Offsets tab in Roster Editor?
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