lexo1000 wrote:Hello slimm,
it seems that the last official roster update lots of cyberface ID, even for popular player like Andrew Bynum (CFID was 1268, 800 now)
Can you use the official roster as a base for your next update?
StormsWarning wrote:not sure if you know or not bro but i have this using your opening day 2 roster?
StormsWarning wrote:not sure if you know or not bro but i have this using your opening day 2 roster?
Postby tatlopuyo on Thu Nov 08, 2012 5:28 am
i already fixed that..ill release it soon.
DukeW74 wrote:From the thread
GLOBAL EXP: NEED FIX FOR PLAYER SHINE IN REPLAYS..Postby tatlopuyo on Thu Nov 08, 2012 5:28 am
i already fixed that..ill release it soon.
dare wrote:Enjoying this so far, like it Just a question though, Overall is not that important to me but to this seems to be an issue when it comes to Association since the rotations of the CPU are based on that. Could you somewhat consider having stars and role players tweak their ratings?
Leftos wrote:After the first season? Minutes are recalculated before every game, after every injury, etc, AFAIK. I don't believe CPU respects the rotations at all, it just recalculates them based on player availability and roles, not the original rotations when the Association started.
Again, AFAIK, minutes are only respected if you control that team. If it's AI-controlled, there's no point in editing its rotations.
Leftos wrote:slimm44, oh, then I don't know what the hell I'm talking about. Still, injuries happen quite often, don't they? Is it worth the trouble of a few games with the right rotations?
SteveHTOWN wrote:Great roster!
What sliders do you use/ suggest for most realistic numbers?
Users browsing this forum: No registered users and 14 guests