Pdub wrote:CYZLAK, PC or console version? I've had that erratic issue as well and I believe it changes based on when and where you start your shot. For instance, shooting off a stationary dribble and catch and shoot have subtle, but different timings. I bet being wide open or having any shot contender may influence the timing result as well, even though they have a graphic for it in the feedback.
1. Anthony Davis [Release 55 | T. Duncan]
2. Michael Kidd-Gilchrist [Release 7 | P. Pierce]
3. Bradley Beal [Release 78 | D. Gallinari]
4. Dion Waiters [Release 57 | Set Shot 13]
5. Thomas Robinson [Release 27 | Jump Shot 18]
6. Damian Lillard [K. Martin | T. McGrady]
7. Harrison Barnes [Release 69 | Jump Shot 10]
8. Terrence Ross [Release 63 | Jump Shot 29]
9. Andre Drummond [Release 38 | Jump Shot 18]
10. Austin Rivers [Release 8 | Jump Shot 26]
11. Meyers Leonard [Release 19 | Jump Shot 30]
12. Jeremy Lamb [Release 7 | Jump Shot 17]
13. Kendall Marshall [Release 16 | Jump Shot 18]
14. John Henson [Release 63 | Jump Shot 40]
15. Moe Harkless [Release 1 | Jump Shot 12]
16. Royce White [Release 77 | Jump Shot 21]
17. Tyler Zeller [Release 27 | Jump Shot 30]
18. Terrence Jones [Release 1 | Jump Shot 10]
19. Andrew Nicholson [Release 79 | Jump Shot 20]
20. Evan Founier [Release 26 | C. Paul]
21. Jared Sullinger [Release 8 | Set Shot 16]
22. Fab Melo [Release 70 | Jump Shot 4]
23. John Jenkins [Release 7 | Jump Shot 5]
24. Jared Cunningham [Release 51 | T. McGrady]
25. Tony Wroten [Release 65 | Jump Shot 21]
26. Miles Plumlee [Release 63 | T. Duncan]
27. Arnet Moultrie [Release 13 | Set Shot 18]
28. Perry Jones [Release 15 | L. Aldridge]
29. Marquis Teague [Release 16 | Jump Shot 16]
30. Festus Ezeli [Release 64 | Set Shot 4]
http://www.operationsports.com/forums/nba-2k-rosters/581625-nba-2k13-sig-shots-4.html
Pdub wrote:Look for a quick release where the ball goes from the hip to the top of the head and releases with not much delay. Then cycle through the set shots. They have a very small margin for error but you aren't going to get blocked much because your shot will release quicker than the defender can get in the air to swat it.
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