SJ1414 COMBO GLOBAL OFFICIAL RELEASED + CF's

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SJ1414 COMBO GLOBAL OFFICIAL RELEASED + CF's

Postby seanjohn2525 on Wed Oct 03, 2012 2:27 am

SJ1414 COMBO GLOBAL OFFICIAL RELEASED + CF's

my promise global for all of you.... this is my special gift......
credits to all the modders that included in this global...
hope i can still mod in 2k14....
thank you very much to all that supporting me and also for supporting all the Filipino and ALL the modders...
Modding is not easy so please appreciate it with all you heart.....

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SJ1414 ALAN WAKE v2 2k13 global RELEASED

THIS IS A COLLABORATION AGAIN WITH MY MENTOR JOHNDOE22
WE SPENT MANY NIGHTS TO MAKE THIS GLOBAL... HOPE YOU LOVE IT!!

- new sweat effect
- new pop effect for gameplay and replay
- new texture
- new skin color for all the players
- new body structure by Lagoa
- new lighting

VERY MUCH THANKFUL TO ALL THE MODDERS INCLUDED IN THIS GLOBAL!!!!

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here's the link: ( Dont forget to like my page!! )
https://www.facebook.com/notes/sj1414-n ... 2755430961




SJ1414 EMERALD ROSE GLOBAL V3 RELEASED

HI guys!! After a few months been absent here, i'm returning with my new and improve global...

Whats new??

new sweat (realistic sweat)

new skin color

new white player skin ( FIXED)

(YOU CAN NOW PLAY YOUR GAME WITHOUT USING ENB,FXAA or SWEETFX... but you can always use it if you want)
This is the official global of emerald rose "V3" In V1 & V2 of Emerald Rose the're so many bugs in accesories. So my friend BRENT and I fix that and we swap the places of half calf sleeve and hex pad half calf sleeve so that the're will be hex pad mid calf sleeve. we swap it because we didn't see any player using mid calf sleeve unless hex pad mid calf sleeve . BTW BRENT picked the best accessories included in this global so that our game will be great. the long striped socks doesnt have rose accesories but i move it to the padded calf sleeves.. many thanks and credits for all of the modders because i included their works in this global. test this in your game guys and post some screenshot that you pick. ENJOY bro's! :D

Thanks to all the MODDERS INCLUDED IN THIS GLOBAL specially LAGOA AND JEPOY AND kembaXover15 (Brent)

( THIS ONLY CONTAINS LAGOA BODY STRUCTURE COZ MY EXTERNAL HD got damage and all my editing files were there T_T so this will be my last project i think for the rest of the series.. but im crossing my fingers that i can contribute again (if there is nba2k14 on PC) so till next time guys )


LATEST SCREEN SHOT

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damaged ENB (hehe but i like it)

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DOWNLOAD LINK: https://www.facebook.com/Sj1414Nba2kShadowMod

ENJOY GUYS!!


SJ1414 EMERALD ROSE GLOBAL V2 PREVIEW

HI guys!! After a few months been absent here, i'm returning with my new and improve global...

Whats new??

new sweat (realistic sweat)

new skin color

new white player skin ( FIXED)

new jersey ( tighter )

new gameplay ( haha yes! its also included here.. )

(YOU CAN NOW PLAY YOUR GAME WITHOUT USING ENB,FXAA or SWEETFX... but you can always use it if you want)

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THIS IS JUST A PREVIEW... ONCE I FINISH TO UPLOAD THIS I WILL RELEASE IT





SJ1414 AC3 V2 GLOBALS RELEASED

here's the Globals i promise you all that i will release today..
BIG BIG Credits to all the author that incuded on this globals...

you can choose what global that suit your taste..

A- who like to play like 2k11
B- who like to play like realistic players..
C- who like to play like my Saints V2

here's the link...

http://www.facebook.com/Sj1414Nba2kShadowMod

NOTE: PLAY IT FIRST BEFORE YOU COMMENT!!!!!!!!

(BTW SHADOWS ON THE FLOOR CANNOT BE EDITED IN GLOBAL.iff, INSTEAD, IM RESEARCHING RIGHT NOW ON THE FLOOR.iff SO I CAN REMOVE THE SHADOWS ON THE FLOOR OKAY!!! ^^ THANKS!!! )

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SJ AC3 V1.2 ShadowLighting Global Released

here's the global i promise to all of you guys..
this contains 2 ENB files so you can choose what suits your taste..
BIG BIG credits to all the modders that included in this global.. Specially Lagoa for his 3D body structure with long pads...
and also for 6axis and mlp111 for letting me use their enb

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Hope you will enjoy this one...

http://www.facebook.com/Sj1414Nba2kShadowMod

Try it in your game before you comment okay ....



sj AC3 V1.2 shadowlighting global... preview...

im back... it's been a quite some time since i edit my global.. so here i am again.. trying to give you another update for my new global..
its a collaboration of lagoa's body structure and most of his accessories..
what's new?? mmm.. see for your selves...

if you want, like my page on facebook so you will be updated too...
http://www.facebook.com/Sj1414Nba2kShadowMod

comment guys... thanks!! (Y) (Y)



sj1414 kyrie irving, jason kidd and pau gasol cf release

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big thanks to OTAKUTRIBE for letting me use his 3d structure for kyrie..
and for the creator of jason kidd and pau gasol for my base....
cant remember who did that but BIG BIG THANKS!!! (Y) (Y) (Y) (Y)

http://www.facebook.com/Sj1414Nba2kShadowMod






SJ1414 cf making/editing Kyrie Irving w/ beard preview

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comments guys??


SJ1414 cf making/editing LBJ, Kobe, Griffin, Rose Released

Here's the 1st four cf's that i promise to release today..
Big Credits to the creator of the base of these wonderful CF's (Y) (Y) (URH, Twinlove, GH33, Amarowade)


http://www.facebook.com/Sj1414Nba2kShadowMod




SJ1414 cf making/editing LBJ preview

okay guys here's my first try on making/editing a cf... hope you will like it ^^
(BTW im resting from editing shadows and global for a while)
here's some preview with my (of course) experimental global

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comment guys it will help a lot ^^



The Saints v2 Released

Here's the Release of The Saints V2.... i upload 2 versions, one is with the glow effect... and second is the one with lower light effect... each folder contains 2 global, one with default body structure and the second is with long knee hex pad (as requested)

enjoy this global of mine coz i make effort to finish this global even its unimaginable to do....

here's the link guys......
http://www.facebook.com/Sj1414Nba2kShadowMod

and BTW if you like to put enb or fxaa on this, go on do it..
but you can even played the max lighting using only default color

thanks for all your support and God Bless Us All!!

try this global first before you comment okay..



The Saints Official RELEASED!!!

guys now its official...

lets enjoy this okay..

im gonna rest for a while for other things... so lets just say that this will be my last work.. maybe but not sure....

so see you all again when im free again okay ^^ CHIAO!!

*body structure is on default... you can do whatever you want to this global but give me credit okay... i put all my heart on this, i change many thing on it via hex..and BTW did i mention that i turn off the shadow in the accessories?? ^^
just give a shot on this first.. play a game or two with your old global and this one and you can see the difference on this one ...

http://www.mediafire.com/?2j47dtkx5clqpjl

this one is with more lighting effects

The Saints Official RELEASED!!!

guys now its official...

lets enjoy this okay..

im gonna rest for a while for other things... so lets just say that this will be my last work.. maybe but not sure....

so see you all again when im free again okay ^^ CHIAO!!

*body structure is on default... you can do whatever you want to this global but give me credit okay... i put all my heart on this, i change many thing on it via hex..and BTW did i mention that i turn off the shadow in the accessories?? ^^
just give a shot on this first.. play a game or two with your old global and this one and you can see the difference on this one ...

http://www.mediafire.com/?2j47dtkx5clqpjl

this one is with more lighting effects

http://www.mediafire.com/?s4p8a13bndhoj1i

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MERRY CHRISTMAS TO ALL!!
May you enjoy this global of mine giving you as a gift this holiday :D :D

*DONT RE_RELEASE coz this is NOT 100% done okay (Y) *

http://www.facebook.com/Sj1414Nba2kShad ... tif_t=like ... tif_t=like ... tif_t=like ... tif_t=like

LOOK AT ME NOW>>

1st - 4th quarter

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THE SAINTS BETA PACK

guys im trying to perfect this global so i will let you all test this global but ONLY FOR YOUR OWN GAMEPLAY... pls dont RE-RELEASE this coz this is not 100% complete/done
whats new in this??

-New lighting effect for all players
-Darkens all accessories
-put shadows in the jerseys and all accessories
-put shadows in ball
-put reflection in jerseys and all accessories
-new sweat
-HD Ball
-better skin texture
-better skin color for wade skin type ( only in replay mode for now.. sorry )
-MUCH BETTER AND ALIVE SKIN COLOR for all white players compare to my Heaven On Earth v2
-Add long knee Hex pad ( as your request )

so many to mentioned guys so enjoy this for a while as my gift for all of you this coming Christmas :D :D

here's the link....

for all of you who wants to use this global pls wait till the official release... so you will have a 100% complete global...
i know many of you will not be satisfied to this but pls..... appreciate this one okay (Y) (Y)

here's the link:
THE SAINTS BETA PACK
http://www.facebook.com/Sj1414Nba2kShadowMod




Stadium Feel MOD RELEASE

OKAY GUYS BEFORE ANYTHING ELSE I WOULD LIKE TO THANKS JOHNDOE22 for SHARING ME HIS WORK IN 2K11.. (Y) (Y) (Y)

This mod adds haze effect to stadiums. 31 teams stadiums included. There is a modified crowd file included in the package. The Stadium Textures are the property of hkhk001. The Backboard Textures are the also property of hkhk001. Thanks bro for allowing me to use them in this patch.

BEWARE : This patch will reduce performance in slower PCs.

There are different effects in different stadiums. I just put them where i thought they would fit best.

part 1 http://www.mediafire.com/?cjz8c9hi87can7b

part 2 http://www.mediafire.com/?759gba2j8b5dehu

ENJOY GUYS!!!

Stadium Feel MOD 1st batch Preview

Bulls, Cavs, Celtics, Hawks, Lakers, Mavs, Spurs, and Heat
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Lighting Effect preview

this project is passed to me by tatlopuyo... (bro this is too much.. you giving me pain in the a$$.. LOL :D :D ) im now experimenting on cube mapping ( just like when im starting hex editing.... my brains will pop- up!! )
to set the light in the skin... here's a preview...

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Heaven on earth v.II Released!!

okay guys now its fixed.. the texture and the sweat and also the white players.. they bring back to life
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http://www.mediafire.com/?p948248f0ji0fkl

pls dont RE-Release this project.....

SJ1414 & Johndoe22 Heaven on earth Official release Later

okay guys.. just fixed all the glitches and problem in my BETA global..
FIxed brightness in accessories
fixed brightness in jerseys.. ( if still occurs, changed your .exe coz the enb is not compatible with that .exe file)
fixed sweat
fixed skin color
fixed shoes
fixed shadow in the head

now you can enjoy my global
just wait for just about 2 more hours and it is ready to play ^^
BTW johndoe told me that this global is not yet ready to re-released... coz we need to experiment on it first.. hope you all understand guys...


SJ1414 & Johndoe22 white players Testing

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SJ1414 & JD22 How about this D.Rose??

guys can you help me?? How about this new edited hex value of D.Rose??

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pls comment or critics this one okay??


Uploaded with ImageShack.us

SJ1414 & JD22 Heaven On Earth V1.01 Update Very Soon

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SJ1414 & JD22 Enhanced Crowd Release FIXED LINK!!!

okay guys here's our enhanced crowd in nba2k13
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here's the link
http://www.mediafire.com/?5c74e8e0hl5t1h6


SJ1414 & JD22 feel mod celtics + "HEAVEN ON EARTH" Preview

okay guys here's my both shadowmod, compare them okay.. ^^
AC3 V2 shadowmod
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Heaven on Earth
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default color only no enb or fxaa


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SJ1414 AC3-2 preview....

okay guys.. here's the V2 of my project...
just look closely to ROSE..
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Uploaded with ImageShack.us
what did you notice?? that's my new update...
feel free to react or comment guys..
:D :D



okay guys here's my first project here in 2k13..

credits to Lagoa for his sweat
to L.A.B. for his global ( as my base )
to dmayne for his rose accessories
to Tatlopuyo for his floor reflection

and to all of you guys that always supporting not only my project but for all the modders that give their best to improve this game (Y) (Y)

here's the link for my AC3 shadow global
http://www.mediafire.com/?s1wl6e9i8fp9ll2

goodluck and enjoy this game... (Y) (Y)

pls report if there's some editing needed okay?? thanks again
Last edited by seanjohn2525 on Mon Sep 09, 2013 10:19 pm, edited 66 times in total.
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Re: SJ1414 SHadow mod

Postby pacificsmoke on Wed Oct 03, 2012 2:47 am

I have the game, how can I help you with that?
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Re: SJ1414 SHadow mod

Postby mlp111 on Wed Oct 03, 2012 2:56 am

Awesomeness, can't wait!!!!!!!!
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Re: SJ1414 SHadow mod

Postby Leftos on Wed Oct 03, 2012 3:19 am

No sending files guys. seanjohn1414, when you get your hands on the game, you should be able to decompress the global by opening it in the ModTool, using the 2K12 setting.
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Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: SJ1414 SHadow mod

Postby skillzrundeep on Wed Oct 03, 2012 4:05 am

is there a need for a shadow mod, isn't the game graphics the same as consoles this year ?
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Re: SJ1414 SHadow mod

Postby Lagoa on Wed Oct 03, 2012 5:11 am

Wow! Nice...

My friend grab my copy today in US....i hope play this one tonite...more 3 or 4 hours! =)
FOLLOW ME ON INSTAGRAM and TWITTER @lagoanba

Please consider making a donation of any value if you like my work! :D

https://www.paypal.com/cgi-bin/webscr?c ... source=url
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Re: SJ1414 SHadow mod

Postby iamLillard on Wed Oct 03, 2012 5:19 am

Nice to see you again :applaud:
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Re: SJ1414 SHadow mod

Postby Leftos on Wed Oct 03, 2012 5:36 am

skillzrundeep wrote:is there a need for a shadow mod, isn't the game graphics the same as consoles this year ?

We still don't have self-shadowing, not that the global editing can fix that. But from what we've seen in previous years, there's always room for improvement with a good shadow mod, maybe an ENB mod, and some FXAA injection.

Nothing to lose in trying again this year. ;)

Good luck SJ. Can't wait to see your first works. Make note of all your research, and I promise that the 2K13 Global Editor will allow you to adjust all the values separately, just like you guys have been requesting over the past year. It's going to be a complete rewrite, as the one I made last year wasn't really easy to expand, as I was building it quite naively.

With last year's experience, your research and experimentation and my programming skills, we're going to have some great shadow mods this year.
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NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: SJ1414 Shadow Mod

Postby RedPhazon8 on Wed Oct 03, 2012 5:47 am

I'm planning on messing around with the ENB Series when I get a hold of the game, see if we can get one for it this time around.
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Re: SJ1414 Shadow Mod

Postby Like A Boss on Wed Oct 03, 2012 7:00 am

Wow great man I can start my global with your shadow mod :)
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Re: SJ1414 SHadow mod

Postby mlp111 on Wed Oct 03, 2012 8:59 am

Leftos wrote:
skillzrundeep wrote:is there a need for a shadow mod, isn't the game graphics the same as consoles this year ?

We still don't have self-shadowing, not that the global editing can fix that. But from what we've seen in previous years, there's always room for improvement with a good shadow mod, maybe an ENB mod, and some FXAA injection.

Nothing to lose in trying again this year. ;)

Good luck SJ. Can't wait to see your first works. Make note of all your research, and I promise that the 2K13 Global Editor will allow you to adjust all the values separately, just like you guys have been requesting over the past year. It's going to be a complete rewrite, as the one I made last year wasn't really easy to expand, as I was building it quite naively.

With last year's experience, your research and experimentation and my programming skills, we're going to have some great shadow mods this year.

Leftos, you are a freaking genus!!!!!!!!!!!!!!!!! :applaud:
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Re: SJ1414 SHadow mod

Postby seanjohn2525 on Wed Oct 03, 2012 9:18 am

Leftos wrote:
skillzrundeep wrote:is there a need for a shadow mod, isn't the game graphics the same as consoles this year ?

We still don't have self-shadowing, not that the global editing can fix that. But from what we've seen in previous years, there's always room for improvement with a good shadow mod, maybe an ENB mod, and some FXAA injection.

Nothing to lose in trying again this year. ;)

Good luck SJ. Can't wait to see your first works. Make note of all your research, and I promise that the 2K13 Global Editor will allow you to adjust all the values separately, just like you guys have been requesting over the past year. It's going to be a complete rewrite, as the one I made last year wasn't really easy to expand, as I was building it quite naively.

With last year's experience, your research and experimentation and my programming skills, we're going to have some great shadow mods this year.

dont worry bro.. this time will not like be just like in 2k12.. :D :D i will do the best as i can to make a great shadow.. THIS WILL GONNA BE INSANE (Y) (Y)
Last edited by seanjohn2525 on Wed Oct 03, 2012 9:52 am, edited 1 time in total.
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Re: SJ1414 Shadow Mod

Postby seanjohn2525 on Wed Oct 03, 2012 9:35 am

i just manage to find the first parameter of the lighting values
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i think the values this time is more sweeter than 2k12 :D :D
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Re: SJ1414 SHadow mod

Postby skillzrundeep on Wed Oct 03, 2012 10:34 am

Leftos wrote:
skillzrundeep wrote:is there a need for a shadow mod, isn't the game graphics the same as consoles this year ?

We still don't have self-shadowing, not that the global editing can fix that. But from what we've seen in previous years, there's always room for improvement with a good shadow mod, maybe an ENB mod, and some FXAA injection.

Nothing to lose in trying again this year. ;)

Good luck SJ. Can't wait to see your first works. Make note of all your research, and I promise that the 2K13 Global Editor will allow you to adjust all the values separately, just like you guys have been requesting over the past year. It's going to be a complete rewrite, as the one I made last year wasn't really easy to expand, as I was building it quite naively.

With last year's experience, your research and experimentation and my programming skills, we're going to have some great shadow mods this year.


wow ok that is awesome news! and i agree 100% always room for improvment. (Y)
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Re: SJ1414 SHadow mod

Postby hxt on Wed Oct 03, 2012 12:00 pm

Leftos wrote:
skillzrundeep wrote:is there a need for a shadow mod, isn't the game graphics the same as consoles this year ?

We still don't have self-shadowing, not that the global editing can fix that. But from what we've seen in previous years, there's always room for improvement with a good shadow mod, maybe an ENB mod, and some FXAA injection.

Nothing to lose in trying again this year. ;)

Good luck SJ. Can't wait to see your first works. Make note of all your research, and I promise that the 2K13 Global Editor will allow you to adjust all the values separately, just like you guys have been requesting over the past year. It's going to be a complete rewrite, as the one I made last year wasn't really easy to expand, as I was building it quite naively.

With last year's experience, your research and experimentation and my programming skills, we're going to have some great shadow mods this year.


hey,leftos. I can't wait to see you guys great works!Thanks! Have u noticed that the graphic is different between Blacktop mode and the others mode? The player's self-shadow and the shadow of stadium in Blacktop mode is amazing! And the graphic in Blacktop mode is more like the graphic in XBOX360 and PS3.
so here's a problem, if we can create many unofficial global.iff with great graphic effect just like what seanjohn has been doing during NBA2K12, why not just transform the graphic in Blacktop mode to other modes?
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Re: SJ1414 Shadow Mod

Postby Leftos on Wed Oct 03, 2012 12:10 pm

Don't tell me, tell SJ to find those blacktop values and see if he can get them over to the regular values, see what happens. He's the research guy, I make the tools. :P
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Re: SJ1414 SHadow mod

Postby scj on Wed Oct 03, 2012 12:41 pm

hxt wrote:
Leftos wrote:
skillzrundeep wrote:is there a need for a shadow mod, isn't the game graphics the same as consoles this year ?

We still don't have self-shadowing, not that the global editing can fix that. But from what we've seen in previous years, there's always room for improvement with a good shadow mod, maybe an ENB mod, and some FXAA injection.

Nothing to lose in trying again this year. ;)

Good luck SJ. Can't wait to see your first works. Make note of all your research, and I promise that the 2K13 Global Editor will allow you to adjust all the values separately, just like you guys have been requesting over the past year. It's going to be a complete rewrite, as the one I made last year wasn't really easy to expand, as I was building it quite naively.

With last year's experience, your research and experimentation and my programming skills, we're going to have some great shadow mods this year.


hey,leftos. I can't wait to see you guys great works!Thanks! Have u noticed that the graphic is different between Blacktop mode and the others mode? The player's self-shadow and the shadow of stadium in Blacktop mode is amazing! And the graphic in Blacktop mode is more like the graphic in XBOX360 and PS3.
so here's a problem, if we can create many unofficial global.iff with great graphic effect just like what seanjohn has been doing during NBA2K12, why not just transform the graphic in Blacktop mode to other modes?

I second this, if you're able to find the values for blacktop mode and transfer it over to the other parts of the game, I have a feeling it will be amazing!
Blacktop mode's lighting looks realistic in comparison to regular game mode.
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Re: SJ1414 Shadow Mod

Postby Leftos on Wed Oct 03, 2012 2:01 pm

Talked to JaoSming, who tells me the Blacktop lighting is due to the stadium lighting values.

Since Arenas are fully interchangable with 2K12's, Miracle My Jersey/Stadium should work, at least for the stadiums part, out of the box. I'll check it out. If it does work, it'll be a simple matter of using MMJ/S to apply the "Blacktop" lighting values to the rest of the stadiums.

If I need help discovering new values in courts, I'll get back to you.

EDIT: Seems like last year's tutorial on how to find the lighting values in stadiums doesn't work this year. I tried with s604.iff but I couldn't find the string JaoSming had mentioned in his tutorial. If someone can locate the new values for me, I'll try to make MMJ/S compatible with 2K13.

Here's last year's tutorial, in case someone can dig up the new values: viewtopic.php?f=144&t=82794
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Re: SJ1414 Shadow Mod

Postby hxt on Wed Oct 03, 2012 5:57 pm

Sir seanjohn, bring Blacktop's graphic to all part of NBA 2K13! I'm looking forward to it!! (Y) (Y)
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Re: SJ1414 Shadow Mod

Postby tatlopuyo on Wed Oct 03, 2012 6:30 pm

@seanjohn - you already have a copy of the game bro?where did you buy it?message me..thanks.,.
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Re: SJ1414 Shadow Mod

Postby tatlopuyo on Wed Oct 03, 2012 6:33 pm

ill do my research on this as soon as i have the game..
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Re: SJ1414 Shadow Mod

Postby Like A Boss on Wed Oct 03, 2012 6:35 pm

Shame I can't buy the game till Oct. 5 .. I wish I could of have helped in this researching thing faster
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Re: SJ1414 Shadow Mod

Postby Rangez on Wed Oct 03, 2012 9:37 pm

Awesome! Cant wait till your first Shadow mod!
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Re: SJ1414 Shadow Mod

Postby Vlad2010 on Wed Oct 03, 2012 11:41 pm

hxt wrote:Have u noticed that the graphic is different between Blacktop mode and the others mode? The player's self-shadow and the shadow of stadium in Blacktop mode is amazing! And the graphic in Blacktop mode is more like the graphic in XBOX360 and PS3.

You about PC version? I cant see The player's self-shadow in Blacktop on PC :?: Or you mean shadow on the floor?
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Re: SJ1414 Shadow Mod

Postby hxt on Thu Oct 04, 2012 2:34 am

@Vlad2010 I mean the graphic effect in Blacktop mode of PC is different and it's more like graphic effect in console. I'm not sure about whether there's a kind of self-shadow or not. Sorry for confusing U :D
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