The 2009 play-offs are over in my very old Dynasty (I think I started with the 07/08 rosters) and I decided to add a little more flavour by turning the generated rookies (team 39) into the 2010 draft class (e.g. the John Wall draft). And I decided to inject a few retired players before the post-season begins. And somewhere along the way I screwed up.
So... Draft Day goes through normally. Rookie scouting is OK. I've balanced the budgets so that the game doesn't hang during Re-sign. Draft Picking goes without a hitch. Free agent signing goes through as well. (Though considering EVERY team in the league is over-budget, I have no idea how these teams are acquiring NEW contracts.) Now when the last day of FA is over and 10+ last-minute messages flood in, I'm ready to enter Post-Season trading... and the game dumps me out every time (no hanging, just a dump) saying there's an error # -70, error # 91102, Reading File dfile4...() TEAMS
I've cleared the Database/WorkingDB directory every time, but the error returns. After fixing up the "game hangs at Resign" I'm stuck with "game kicks me out at Trading."
Now, I'm pretty sure it can't be Players.DBF causing issues, but that's the only file I ever modified. I changed the draft class (Team 39) names, but only added stats for "John Wall" (plyr001)... and just some basic stats from FGPbase to Primacy. (Player value and IsGenerated are all untouched, and these changes are easy to remove.) I also added some players that retired already; fogies like Jason Kidd and Steve Nash like to ride off into the sunset every year... I actually let them do it this year, so I'm replacing their 15th man with said players. I remove the playerID so it goes back to the original starting ID instead of the generated rookie (so I don't have to modify Appearance.DBF). PlakyerPKG points to STNASH_ instead of plyr0000, etc.
But if I only made changes to Players.DBF, why is Teams.DBF causing my game to stuff up during Post-Season?
I'll try re-undoing the rookie stats, and I can try re-creating the 15th man (since their season/career numbers can be '0').. is it because this season all teams (but mine) had 15 players? All teams are over-budget? (I raised the Salary Cap last year and shrunk it this year.)
Edit:
OK, just weird. This one time out of like two dozen tries, it lets me simulate everything (draft and all) through to the second day of Trading.
![Bow Down (Right) :bowdown:](./images/smilies/icon_bowdown.gif)
,,but then as soon as I try to open Trading, the game crashes (Teams error)... and I can't Simulate through Trading again.
![Evil or Very Mad :evil:](./images/smilies/icon_evil.gif)