Nba 2K11 mods in 2K12?

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Nba 2K11 mods in 2K12?

Postby Smoove7 on Tue Aug 09, 2011 6:41 am

I guess I will be the one to ask just in case I am the only one who does not know. I have about every mod that came out for 2K11 so will any of that stuff be able to be used in 2K12? Like player updates, courts, shoes, rim and back boards, dornas, etc? It is just so much work that goes into all these mods that it would be nice to not have to re do all of them every time the new version comes out.
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Re: Nba 2K11 mods in 2K12?

Postby JaoSming on Tue Aug 09, 2011 7:07 am

yes and no.

It's not like the NBA Live series where the files will automatically transfer over, but it isnt a terribly difficult process.

For example, 2K has used the same texture template for faces and uniforms since 2k9. So technically I could load a 2k9 texture in the mod tool, export it, and then import it into a 2k11 iff file and it will work. It might need an alpha layer added to it, but it will work.

So as long as you know how to use the mod tool, and assuming 2K doesn't change the iff file format enough to require a new tool, you should be able to export and import all your texture patches to 2k12. Rosters, global lighting mods, and any 3D edits will not transfer though.
Opinions are my own.

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Re: Nba 2K11 mods in 2K12?

Postby gogadantes on Sun Aug 21, 2011 2:02 am

I sure darn hope so! My game now looks S.E.X.Y! It'd be a shame to lose all that when the new one comes.
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Re: Nba 2K11 mods in 2K12?

Postby #basedmods! on Sun Aug 21, 2011 8:01 am

lol mine to even tho i do not play that much UPDATED eveyplayer and made my own roster
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Re: Nba 2K11 mods in 2K12?

Postby 2kNBA on Sun Aug 21, 2011 8:30 am

Hopefully 3D stadium + floor editing will be available this year, like it was for 2K10.
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