How to Edit BMP Textures in iff Files (Playoff Logo)

Patchmaking tutorials for NBA 2K11.

How to Edit BMP Textures in iff Files (Playoff Logo)

Postby JoeJames on Mon Apr 11, 2011 7:54 am

Changing Playoffs logo

** Guys for this tutorial I extract the images using JerseyEditor 1.1, but I think Mod Tool can be useful too **

1) Open JerseyEditor 1.1 and load “gamedata.iff”, select Textures and look for the sequence 83
2) Click on the image and extract it (has .bmp)
3) Open your photoshop program and upload the .bmp Playoffs image
Image


4) Also, open the image that will replace the Playoffs logo (I’ll use 2001 NBA Playoffs logo)
Image


4.1) The new image you have to edit it and reduce or increase its size, adjust it to a similar size of the original logo.

4.2) Then the new logo needs to be turned; press “Ctrl + T” and go to the “H” letter (or “set vertical scale”) and you only have to add a minus (“-“) before 100 and woala, you turned the image.
Image

5) Now let’s have fun. First select Eyedropper Tool and grab the predominant blue color (#00275d).
6) Then, create a new layer and paint it with the blue color that you have
Image

7) After that, go to the “Channels” tab… there you’ll see the RGB (Red, Green & Blue) and Alpha channels, select this last one (Alpha) and press “Ctrl + A” so you’ll select all the image.
8) Now you have to paint with black all the image. Deselect the image and then click RBG channel, now you can return to “Layers” tab.
Image

9) Drag your new logo (the turned one) to the .bmp image and place it almost in the same place than the original logo
Image


10) Press Ctrl and click up the image in “Layer section” (see image below) now you have selected the new logo.
Image

11) Go to “Channels” tab and select Alpha Channel. Charge paint bucket tool with White color and paint the selection (step 10), you have changed the alpha Channel
Image

12) Return to Layer tab (after you click in RGB), check you have all layers visible (the new logo, blue layer, and original one) and merge all of them. Press “Ctrl + S” and you have a new .bmp logo image.
Image

13) Exit from Photoshop and return to JerseyEditor. Now drag the new .bmp file up the 83 sequence and BINGO you had changed the logo.
Image

14) Execute your game and see the results
Image


Thats all, have fun :D
2k12 Works

Led dornas
17 (done) / 17 (posted)

Normal dornas
13 (done) / 13 (posted)

Uniforms [30 teams]
30 (teams done) / 30 (teams posted)
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Re: Tutorial changing Playoffs logo

Postby JaoSming on Mon Apr 11, 2011 12:20 pm

thanks for writing this up (Y) (Y)
Opinions are my own.

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Re: Tutorial changing Playoffs logo

Postby JoeJames on Mon Apr 11, 2011 4:09 pm

Jejeje your welcome, I hope everything is clear (besides my bad english)

But the process is simple and with great results

2000-2002 logo
Image

2003 logo (boring one)
Image

2004 logo
Image

2005-2006 logo
Image

All done by this method
2k12 Works

Led dornas
17 (done) / 17 (posted)

Normal dornas
13 (done) / 13 (posted)

Uniforms [30 teams]
30 (teams done) / 30 (teams posted)
User avatar
JoeJames
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Contributor
 
Posts: 739
Joined: Sat Oct 09, 2010 7:02 am

Re: Tutorial changing Playoffs logo

Postby JaoSming on Mon Apr 11, 2011 11:14 pm

picture tutorials are always easy to understand, thank you again, and nice work (Y)
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29904
Joined: Tue Sep 13, 2005 12:45 am
Location: 2K

Re: How to Edit BMP Textures in iff Files (Playoff Logo)

Postby cjthepinoy on Thu Jun 09, 2011 7:06 am

JoeJames, Can you be able to send me these playoffs logos??? i've tried this methods n it's quite hard, so i was gonna ask if you can send me these on by email if i aint taking much of your time :bowdown: :D
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