DH12 roster superstar v2.1 beta 01/06/2009..real fun...

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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 4:21 am

Donna talking wrote:this sliders r real,best sliders of what we have before...this sliders is for real 12 min p quarter game -not arcade deam...if u havnt real stats just adjust by yrself in wha u thing is needed to be corrected
i like this sliders,fg r real 41% 38% 3s...one thing i dont like that cpu shot 3-s not many as i espected so i corected it to 50...from 38

can i ask some question?
1- DH12 do u have some games in that 30, what have be finished in high scoring pts? like 117-114 or something like that,hm?


yes i will post soon. :wink:
due to your feedbacks, i will increase 3pt cpu shot. in the next release hope to modify all player mid-2pt shot-attack tendencies.
hope to hear from you soon.

many thx bro. :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 5:08 am

Donna talking wrote:this sliders r real,best sliders of what we have before...this sliders is for real 12 min p quarter game -not arcade deamn...if u havnt real stats just adjust by yrself in wha u thing is needed to be corrected
i like this sliders,fg r real 41% 38% 3s...one thing i dont like that cpu shot 3-s not many as i espected so i corected it to 50...from 38

can i ask some question?
1- DH12 do u have some games in that 30, what have be finished in high scoring pts? like 117-114 or something like that,hm?



http://www.fileden.com/files/2008/12/8/ ... -bucks.jpg

http://www.fileden.com/files/2008/12/8/ ... knicks.jpg

http://www.fileden.com/files/2008/12/8/ ... -magic.jpg
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby lakers24-fan on Sat Jan 03, 2009 5:42 am

DH12 --> Can you play Lakers-Celtics for me ??:)
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby ilias on Sat Jan 03, 2009 5:54 am

do you find the sliders appropriate if i use a superstar level and 10min periods?
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 6:29 am

ilias wrote:do you find the sliders appropriate if i use a superstar level and 10min periods?



they are appropriate also for superstar level.
i use this set for HOF level with 10 minutes. Stats in the previous post.
i think they give a complete different feeling from all the other sliders. :wink:
please feel free to test it.
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby ataman5 on Sat Jan 03, 2009 8:50 am

DH12 wrote:
ataman5 wrote:can you make a sim season for two months in 12 min sim quarters and then give the team overall rebound stats, and league leaders in rebounds pls?



http://www.fileden.com/files/2008/12/8/ ... eaders.jpg

http://www.fileden.com/files/2008/12/8/ ... eaders.jpg

http://www.fileden.com/files/2008/12/8/ ... eaders.jpg


as we see here actually can't cause i would like you to give rebound stats for players and teams overall but here you gave ppg and spg, maybe there has been a mistake, but what i would like you to show was that the rebound stats are way too low, there has been done some work over operationsports about rebounding stats, if you can check them out implement into your next roster would be very good.

hopefully you keep up the good work.
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 8:54 am

ataman5 wrote:
DH12 wrote:
ataman5 wrote:can you make a sim season for two months in 12 min sim quarters and then give the team overall rebound stats, and league leaders in rebounds pls?



http://www.fileden.com/files/2008/12/8/ ... eaders.jpg

http://www.fileden.com/files/2008/12/8/ ... eaders.jpg

http://www.fileden.com/files/2008/12/8/ ... eaders.jpg


as we see here actually can't cause i would like you to give rebound stats for players and teams overall but here you gave ppg and spg, maybe there has been a mistake, but what i would like you to show was that the rebound stats are way too low, there has been done some work over operationsports about rebounding stats, if you can check them out implement into your next roster would be very good.

hopefully you keep up the good work.



thx mate. i will fix it in the next release . :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby MAGNUM on Sat Jan 03, 2009 9:00 am

Yes these sliders are the best ive came across so far...i played the cavs with the heat and the core came out just like it did in real life....averages too...maybe a coincidence?
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 9:46 am

MAGNUM wrote:Yes these sliders are the best ive came across so far...i played the cavs with the heat and the core came out just like it did in real life....averages too...maybe a coincidence?


what can i say? i think i've done a good work. imho sliders are very very subjective...your offensive and defensive attitude is different from mine. i receive positive feedbacks from many users very enthusiast.
Now i'm working on this set to make it more "real-confidence" trying to lower definitely PIP , making CPU defense more aggressive but at the same time leaving good space to shot from the mid. i'm trying also to improve def/off rbs working on the tendency player slider "drive to the rim"...this slider , i suppose, is the main responsable for too many PIP.

stay tuned and enjoy it. :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby static 4.0 on Sat Jan 03, 2009 11:06 am

Congrats! These sliders do make stats very realistic. I'm looking forward for more patches from you, thx. (Y)
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby yk81bt on Sat Jan 03, 2009 12:45 pm

DH12 wrote:in fact roster is the same. i change player tendencies profiles of each player, coach profiles and sliders at my own. :wink:

Albys is Italian and a friend of mine. :wink:

He know perfectly this fact cause we meet every day on a different forum.


You say you know Albys very well and pretty close.

I wonder why don't you guys work together? I may guess it can be better work if you guys work together and make one version.
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby zivco on Sat Jan 03, 2009 1:43 pm

Man I had to report this !
Computer stop on a fastbreak and make a jumpshot from medium range :roll:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby MAGNUM on Sat Jan 03, 2009 2:51 pm

well he better had made it then.... :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby Angelo on Sat Jan 03, 2009 4:21 pm

played 3 more games and it was great the only prob is too many PIP and less jumpshots Cpu rebounds the ball like hell (Jason Thompson rebounds 23) and i only got (amare 6)
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby goodlikesweeper on Sat Jan 03, 2009 7:48 pm

Yeah,points in the paint are still a BIG problem. I hope patch will fix this....
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 7:49 pm

Kris wrote:played 3 more games and it was great the only prob is too many PIP and less jumpshots Cpu rebounds the ball like hell (Jason Thompson rebounds 23) and i only got (amare 6)


i will fix it with the next release. :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 8:23 pm

goodlikesweeper wrote:Yeah,points in the paint are still a BIG problem. I hope patch will fix this....


i'm trying to reduce it drastiacally working on the "drive to the rim" ' tendency on each player and on the coach profile' close/mid/3pt attempt of each team.i'm just testing it using a tons of feedbacks report .

stay tuned. :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 8:26 pm

yk81bt wrote:
DH12 wrote:in fact roster is the same. i change player tendencies profiles of each player, coach profiles and sliders at my own. :wink:

Albys is Italian and a friend of mine. :wink:

He know perfectly this fact cause we meet every day on a different forum.


You say you know Albys very well and pretty close.

I wonder why don't you guys work together? I may guess it can be better work if you guys work together and make one version.


reason is simple...we got different game-concept...for instance...give a look to his coach profiles and to mine....substancial differences that makes the game totally different.
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby goodlikesweeper on Sat Jan 03, 2009 9:45 pm

DH12 wrote:
goodlikesweeper wrote:Yeah,points in the paint are still a BIG problem. I hope patch will fix this....


i'm trying to reduce it drastiacally working on the "drive to the rim" ' tendency on each player and on the coach profile' close/mid/3pt attempt of each team.i'm just testing it using a tons of feedbacks report .

stay tuned. :wink:


Look at this:

http://rs300.rapidshare.com/files/17191 ... -45-35.avi

This is the thing that I hate the most in this game!And when I played with your settings and sliders,that happend almost every other time.But,in your setting the difficulty were on HOF,and I usually play on all star,so I'm gonna try like that.Hope you can do SOMETHING to make them stop doing this,its pising me of. :)
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 10:05 pm

goodlikesweeper wrote:
DH12 wrote:
goodlikesweeper wrote:Yeah,points in the paint are still a BIG problem. I hope patch will fix this....


i'm trying to reduce it drastiacally working on the "drive to the rim" ' tendency on each player and on the coach profile' close/mid/3pt attempt of each team.i'm just testing it using a tons of feedbacks report .

stay tuned. :wink:


Look at this:

http://rs300.rapidshare.com/files/17191 ... -45-35.avi

This is the thing that I hate the most in this game!And when I played with your settings and sliders,that happend almost every other time.But,in your setting the difficulty were on HOF,and I usually play on all star,so I'm gonna try like that.Hope you can do SOMETHING to make them stop doing this,its pising me of. :)


i'm working on it..i will release a beta soon.thx mate for you feedback. :wink:

by the way...never stay back the offender...keep a good position to back him down . :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby DH12 on Sat Jan 03, 2009 10:29 pm

According to the feedback reports, DH12/juza' roster V2.0 beta 03/01/2009 has been released! :wink: ..1st post
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby Fhjull on Sat Jan 03, 2009 11:22 pm

Maaaaan...I registered myself on this forum just to tell you that thanks to your work I've started to play this game again...gameplay is excellent...it looks good & it's fun to play...my only problems in 1st ver. were rebounds (too much for cpu) and double teams (cpu can shut down my stars easily, but I can't) Points in paint aren't really a problem 'cause now I don't feel now matter what cpu is pushing the ball to the basket ... I need to check second version of your 'combo' :) Fantastic effort and keep it up. I'm looking forward to next sh*t from you.
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby goodlikesweeper on Sat Jan 03, 2009 11:43 pm

DH12 wrote:by the way...never stay back the offender...keep a good position to back him down . :wink:


I was playing defence on the playmaker.And if I see some action developing,and CPU players making screens,then I start playing off ball D,and try not to hit the screen.But this,this is just stupid.There was no play or any kind of screen,my defender just falls back for some unknown reason. :wink:
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby tayjeng on Sun Jan 04, 2009 1:51 am

how about moving the player away before the screen comes?
Moving the players by urself creates better D than just using off ball D
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Re: DH12/juza's roster HOF v1.0 the best sim ever!! trust me

Postby tayjeng on Sun Jan 04, 2009 1:52 am

tested one game with ur V2 beta and it is perfect so far. Will play more games to see if there are any improvements to be made :D (Y)
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