juza1971 wrote:
those ratings are developed through complicated maths formula using several parameters to recreate the skills of a player like weight, height, speed,agility, strength,age,quickness, and other tons of skills. Every rating has based off seasons stats and i could not explain here every tendency so ( i post some of these formulas on page 23 if i remember). Try to play with iguodala or Roy....you will see the difference between them mainly on dunking..Iggy is a beast...BTW you simmed a season and every stats is almost perfect.there's nothing to fix ....so what's wrong? to what concern end season teams, it's clearly a bug inside the engine cause every team is rated following its real strength.
Real strength? Didnt get that, aint the results of a simulation of a season should b close to the OVERALL team ratings? What do u mean by "real strength"?
Anyway, ok i understand it might b a bug, but would b nice if the Roster could b tweaked somehow to b like Overal team rating 95 result to 60-22 average end season stat, and a 55 result to 22-60.
Ok, i still doubt the complicated math formula, tho. Eg:
Fernadez 3pt Real stats : 39.9 In 2k9 3pt Attribute : 84
Blake 3pt Real stats : 42.7 In 2k9 3pt Attribute : 80
Hmm??
Mo Williams 3pt Real stats : 43.0 In 2k9 3pt Attribute : 76
D.Gibson 3pt Real stats : 38.2 In 2k9 3pt Attribute : 84
Hmm??
Mike Bibby 3pt Real stats : 39.9 In 2k9 3pt Attribute : 79
Joe Johnson 3pt Real stats : 36.0 In 2k9 3pt Attribute : 80
Hmm?
I could go on and on..
Think its too much complicated idd.