I try to modify a 2k9 png on blender.
I open a 2k10 face and export just the face (not the eyes, the hairband or any other objects) as an .obj
Then I import that file to a 2k9 png face file, resize the new face and substitute the 2k9 face object for my 2k10 face.
I export the whole think as .n2km and import it to the 2k9 png file through NBA2KX ModTool 12. Even if I select to substitute all or just xyz this is the result... The faces looks like a porcupine with all those edges coming off from it...
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