NBA 2k9 Sliders thread

Talk about NBA 2K9 here, as well as all previous games in the NBA 2K series.

Re: NBA 2k9 Sliders thread

Postby TC#10 on Sat Dec 13, 2008 2:12 pm

wade_03 wrote:What do you suggest the game speed to be for 5 minute quarters? higher or lower? i have it at 70 my scores end up in the no more than the mid 50s against the cpu and usually in the low to mid 40s, low to mid 30s on a bad night, i never blow out the cpu they're score is always close to mine when I win but they blow me out once in a while


ummm, if you raise the gamespeed too much, the players, clock, and everything else speeds up so I would say you should stick with the gamespeed at 50. If you want higher scores, you will probably have to play more minutes per quarter...
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Sun Dec 14, 2008 7:36 am

TC, I tried out your sliders with mixed results. I was playing Detroit at Charlotte and Raja Bell was unstoppable. Now he's a decent player but c'mon, he went for 29 pts and shot 6 for 10 from 3 pt land. He was making them with 2 guys all over him. I don't consider Bell the star of the team. I would think now that JRich has been traded that G Wallace or Okafor would be. As far as Detroit goes, Rip, Tayshawn, and AI weren't the stars of the game Stuckey was. I set everything up as you suggested and before the start of the game set Charlotte's plays to all plays. Charlotte won btw 105-98. The cpu nevers misses 3 pointers, ill regardless of defensive pressure, very frustrating.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Sun Dec 14, 2008 8:25 am

That's weird, when I played the Pistons it was Rip and AI killing me on offense. Just last nite when I was playing agaibst the Blazers, Roy light me up with 29 pts on 26 FGA. Is your CPU offensive Awareness at 32? and Are you playing on Pro? Also, what you want to make sure is that before you play against a team, make sure the other team's Superstar has the highest Shot Tendency, Close Shot Tendency, Mid-range Shot Tendency and Drive to the Basket Tendency in the Player Edit screen. These ratings should be at least in the 80s if not in the 90s.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby Pdub on Sun Dec 14, 2008 8:33 am

Pistol, do you have clutch factor on? Raja Bell kills me from the perimeter if he ends up with the ball.
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Sun Dec 14, 2008 9:54 am

Pdub wrote:Pistol, do you have clutch factor on? Raja Bell kills me from the perimeter if he ends up with the ball.

No Sir, clutch factor is off. Also, both user and cpu fg% is extremely high in my opinion. Both teams regularly shoot in the mid 50's sometimes 60% from the field. Very unrealistic. What can be done to lower both?
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Sun Dec 14, 2008 3:47 pm

Hey guys, try lowering USER DEFENSIVE AWARENESS to 50, I see a big difference between opposing Superstars and their 2ndary players. I think it's because the opposing Superstar is less pressured and therefore looks to score more rather than passing it up to other players.

Also, you may have to lower the OFFENSIVE sliders since the shooting % of the CPU will increase I believe
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Sun Dec 14, 2008 10:53 pm

Well, I lowered the offensive sliders for user and cpu and the fg % is still off the charts. Fg % should realistially be 45-50 %, not 60-70 %. It's like this every game I play. cpu never misses 3 pointers either. I played Wash at Philly and Andre Igoudala (who's not a good 3pt shooter,made everyone he took, about 5) Unrealistic. I downloaded these sliders called 1 Blue. Are these for PC? Getting crazy results with these sliders.
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Re: NBA 2k9 Sliders thread

Postby Angelo on Sun Dec 14, 2008 11:37 pm

@Pistol

the sliders that you are mentioning is from TC#10
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Mon Dec 15, 2008 3:04 am

Pistol wrote:Well, I lowered the offensive sliders for user and cpu and the fg % is still off the charts. Fg % should realistially be 45-50 %, not 60-70 %. It's like this every game I play. cpu never misses 3 pointers either. I played Wash at Philly and Andre Igoudala (who's not a good 3pt shooter,made everyone he took, about 5) Unrealistic. I downloaded these sliders called 1 Blue. Are these for PC? Getting crazy results with these sliders.


lol the "Game Sliders1Blue.SLD" are my sliders that you've downloaded. But I've told you that once you raise User Defensive Awareness up to 50, you will have to adjust the "OFFENSE Sliders" in order to accommodate this. Therefore you should lower the short, mid, long range shots for both User and CPU to your own discretion.
Last edited by TC#10 on Mon Dec 15, 2008 6:44 am, edited 1 time in total.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Mon Dec 15, 2008 3:23 am

how come no one does user vs user sliders?
Last edited by GuCcI08 on Mon Dec 15, 2008 9:47 am, edited 1 time in total.
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Re: NBA 2k9 Sliders thread

Postby Uncle Drew on Mon Dec 15, 2008 8:20 am

TC#10 wrote:
Pistol wrote:Well, I lowered the offensive sliders for user and cpu and the fg % is still off the charts. Fg % should realistially be 45-50 %, not 60-70 %. It's like this every game I play. cpu never misses 3 pointers either. I played Wash at Philly and Andre Igoudala (who's not a good 3pt shooter,made everyone he took, about 5) Unrealistic. I downloaded these sliders called 1 Blue. Are these for PC? Getting crazy results with these sliders.


lol the "Game Sliders1Blue.SLD" are my sliders that you've downloaded. But I've told you that once you raise User Defensive Awareness up to 50, you will have to adjust the "OFFENSE Sliders" in order to accommodate this. Therefore you should lower the short, mid, long range shots for both User and CPU to your own discretion.
Ok man, I'll try that and see what happens.
I'm not knocking your sliders, just looking for realistic results. Also where's the defense in this game? I try hard to avoid fouling and play good position defense, but still get beat on certain plays.
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Mon Dec 15, 2008 9:49 am

it seems like im tha only one that plays multiplayer but that is only when my cuzzin comes over. i guess sliders at default is ok for user vs user. havent try that yet. all i've tried is slider sets and juz equalize them.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Mon Dec 15, 2008 3:54 pm

Hey guys, I've changed both of my User/CPU Offensive/Defensive Awareness sliders to 42 and also User On-ball Defense to 42 and I'm getting great results. I beat Indiana 90-77 with Granger (CPU) putting up 30 shots while score 32pts for the CPU team. Also, they only had 24pts in the paint which is the lowest I've ever seen while playing NBA 2K9.

User/CPU Offensive Awareness: 42
User/CPU Defensive Awareness: 42
User On-ball Defense: 42

I think it's important that both offensive and defensive awareness sliders are the same number since they both need to balance each other out and not give an advantage on either the offensive or defensive side. As you can see i raised the awareness from 32 to 42 since I found that even though cpu team was looking for it's star player more, the offense overall was very slow to develop and often the cpu shot at the end of the shot clock. But with 42, as you can see Granger still put up 30 shots while the 2nd most was Daniels at 12 shots. I will upload my slider and you can use it if you want, but beware that you should adjust the "OFFENSE SLIDERS" to your discretion if you want higher/lower FG%.

Here is my newest Slider settings:
http://www.mediafire.com/download.php?25mnzngddcy
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Mon Dec 15, 2008 6:12 pm

Here are some screenshots that I took when I was playing against the Cavs (CPU) using my sliders:

Image

Image

As you can see, Lebron (CPU) took over the game and was taking the majority of the shots which a Superstar should do. Also, in the team stats screenshot, you can see that the Cavs had 46 PIP which is not too high since Lebron was driving down the lane a lot. The shooting % is on par I believe, in the 40% mark. I am playing on PRO difficulty with 10mins Quarters, also it is important to press 3 on your keyboard when you are in the Quick Game screen after you have chosen your teams (user vs. CPU) in order to set the opposition's playbook to "ALL PLAYS" before you start the game.
Last edited by TC#10 on Tue Dec 16, 2008 3:23 pm, edited 1 time in total.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Mon Dec 15, 2008 6:51 pm

thanx fo tha update will post results after i play 11 min qtr game.
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Re: NBA 2k9 Sliders thread

Postby cj_miranda23 on Tue Dec 16, 2008 3:30 am

TC#10 wrote:Hey guys, I've changed both of my User/CPU Offensive/Defensive Awareness sliders to 42 and also User On-ball Defense to 42 and I'm getting great results. I beat Indiana 90-77 with Granger (CPU) putting up 30 shots while score 32pts for the CPU team. Also, they only had 24pts in the paint which is the lowest I've ever seen while playing NBA 2K9.

User/CPU Offensive Awareness: 42
User/CPU Defensive Awareness: 42
User On-ball Defense: 42

I think it's important that both offensive and defensive awareness sliders are the same number since they both need to balance each other out and not give an advantage on either the offensive or defensive side. As you can see i raised the awareness from 32 to 42 since I found that even though cpu team was looking for it's star player more, the offense overall was very slow to develop and often the cpu shot at the end of the shot clock. But with 42, as you can see Granger still put up 30 shots while the 2nd most was Daniels at 12 shots. I will upload my slider and you can use it if you want, but beware that you should adjust the "OFFENSE SLIDERS" to your discretion if you want higher/lower FG%.

Here is my newest Slider settings:
http://www.mediafire.com/download.php?25mnzngddcy


thanls mate btw what roster do you used ?
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Tue Dec 16, 2008 3:34 am

I used Meh & Ryans Total PC Roster v2.2 with my minor tweaks such as raising one or two Star players on each team's shot tendency in the 80s-90s to make sure they shoot the most when I play against them.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Tue Dec 16, 2008 4:55 am

GuCcI08 wrote:thanx fo tha update will post results after i play 11 min qtr game.

i think ima quit nba 2k9 until i get a new house then i can buy a console or buy a new video card. better yet a new pc.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Tue Dec 16, 2008 5:02 am

GuCcI08 wrote:
GuCcI08 wrote:thanx fo tha update will post results after i play 11 min qtr game.

i think ima quit nba 2k9 until i get a new house then i can buy a console or buy a new video card. better yet a new pc.


What happened? Did my sliders not work?
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Tue Dec 16, 2008 2:28 pm

wow after watchin nba tonite. i want to play nba 2k9 again even with bad graphics oh wellz... pickin knicks to play suns woot! xD
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Tue Dec 16, 2008 3:20 pm

Here's another screenshot of stats when the Raptors (User) was against the Pacers (CPU) using my sliders:

Image

Image

Granger took most of the shots for the CPU as expected and had the most points as he was leading the Pacers to a win over me. Shooting % for both teams is realistic and PIP is in the 40s since they were driving to the hoop and using post ups.
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Tue Dec 16, 2008 3:58 pm

that is really great realistic stats well done bro. ima try 10 min juz to shorten tha game. 11/12 min takes forever lols.
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Re: NBA 2k9 Sliders thread

Postby Pdub on Tue Dec 16, 2008 7:31 pm

Fouls and turnovers are too low, imo.
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Wed Dec 17, 2008 6:15 am

well if u play 10 min of course its gonna be somewhat low. ima go back to 11 min.
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Re: NBA 2k9 Sliders thread

Postby Pdub on Wed Dec 17, 2008 6:51 am

I play 9 minutes and my fouls and turnovers are higher than that. Turning up the foul sliders and the play passing lanes slider or just the steal success slider for the cpu helps. Getting into foul trouble increases the difficulty, too. Whatever you feel is more fun for you, though. I know lots of play stoppages can drag the game on, make it feel kind of boring sometimes, and with less fouls, there are less stops in the play. It can also increase the free throws taken to a more realistic level.
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Re: NBA 2k9 Sliders thread

Postby el badman on Wed Dec 17, 2008 8:25 am

I was a little annoyed that I could not really attack the basket due to some tight defense from the CPU. I found that lowering the CPU's "on ball defense", but mainly "contested shots" settings really helped making the whole thing more realistic. My players feel like they have more inertia and body mass, and I'm even discovering new offensive moves that I hadn't seen before that.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Wed Dec 17, 2008 2:51 pm

Hey guys, I just noticed that the CPU is taking a lot more mid-range jumpers since I've lowered my User On-ball Defense to 40. I think the logic behind this is because when it was higher than 40, the user's defenders would usually play tighter defense on the CPU, but since it is now at 40, there is more space between the CPU ball handler and the user defender which allows the CPU to shoot more mid-range shots with the new found space it has.

Also keep in mind that when you lower the User On-ball Defense, there's a greater chance the CPU's shots will go in, so therefore you must lower the Offense Sliders for the CPU to compensate this.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby carmelo on Thu Dec 18, 2008 10:28 am

How can I increase user offensive Rebounds? I put the slider to 100 and I've still get continuously only 1 or 2 offensive rebounds throughout the game. Nevertheless,user defensive Rebounds are quite enough.
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Re: NBA 2k9 Sliders thread

Postby Pdub on Thu Dec 18, 2008 11:07 am

It's pretty tough. I only get a good amount of offensive rebounds when I really go after them, which of couse leaves me vulnerable to fast rbeaks. Turning the crash boards coaching slider up in-game should help a little bit.
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Re: NBA 2k9 Sliders thread

Postby Roie316 on Sat Dec 20, 2008 3:15 am

I like the new sliders, but there's too many fouls to both USER and CPU
every time I try to steal I get a call.. what you guys recommend to make the foul calling more realistic?

By the way I notice that, the CPU attack to much the basket, they don't try to go for mid range or 3 point shoots, even when they free, they preffer to attack the basket and not go for an open a 3.
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Re: NBA 2k9 Sliders thread

Postby Leon43 on Tue Dec 23, 2008 7:12 am

http://www.sportsgamer.com/forums/nba-2 ... iders.html

I think that it is the best variant.
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Re: NBA 2k9 Sliders thread

Postby jusagamerk26 on Tue Dec 23, 2008 9:05 am

http://www.sendspace.com/file/osx4nm

here are is my slider set. im getting good result from it. just waqntyou to try it and get your opinion about it.
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Re: NBA 2k9 Sliders thread

Postby xerikx on Tue Dec 23, 2008 10:18 pm

I have improved the gameplay with Playmakers sliders, modified them a bit, but now I have got another problem. As the def awareness, help defence and on ball D are so high, I don't have any space to get a jumpshot. When I play pick n roll, I get to the paint... When I penetrate and help defence comes, I pass to my open center and he scores... So all my points come in the paint. Only shots I can take outside the paint are with my back to the basket, all other midrange jumpers and 3pters are way contested or even blocked. For example when I play with the Knicks or Suns, it is sick when I am not able to shoot threes... The other stats are all fine so it would be perfect when this could be fixed.
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Re: NBA 2k9 Sliders thread

Postby Pdub on Wed Dec 24, 2008 3:15 am

You can use the pick and roll to create space for a jumpshot with the ballhanlder, instead of passing to the roll man. The best way I create jumpers is by getting deep inside. The help defense collapses and I find whoever is open. It's usually a big man around the freethrow line, or a perimeter player beyond the arc. A simple way to create a jumpshot is to call the "come off screen" quick play for one of your better midrange shooters. Use lead passing to create a bit more room once they are just past the screen and as soon as they catch the ball pull up.

Another strategy is to pound it in to one bigman in the beginning of the game, and get him the majority of points. As long as you are successful in the post, they will start to bring the double team, and you can kick it ou for the open J.

You can also choose to use an offball player and attempt to create the space yourself. You can do this by bringing up icon passing, holding the backdown/sizeup button and pressing the button of the player you want to control. Once your offball player is selected, use a quick screen, run your defender into it and press the pass button when you are open to call for the ball.
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Re: NBA 2k9 Sliders thread

Postby xerikx on Wed Dec 24, 2008 10:07 am

Thanks, but I was thinking more of sliders because I need the CPU to do the same. They have almost stopped taking J's aswell... and another bizarre thing is, that centers have started to dominate. For example Bynum, who isn't much of a scorer, now is the main guy in Lakers' offence despite the fact they have Kobe. The same is with Cavaliers, Ilgauskas plays the role of Lebron and Lebron doesn't stand out at all. There is no slider which directly could affect it ? I have tried to make things better, but by fixing one thing, other goes broke.... it's frustrating
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Re: NBA 2k9 Sliders thread

Postby Pdub on Wed Dec 24, 2008 4:33 pm

Well, you can try turning those defensive sliders down to get more open jumpers. If they are too easy after that, then you can lower the shooting sliders to compensate. If you are getting those quick passes to the paint, I don't know what to tell you.
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NBA 2K9 juza HOF sliders + coach profiles v1.0

Postby DH12 on Wed Dec 24, 2008 7:48 pm

i produce these set of sliders in conjunction with the related coach profiles. i tried them on a base of 30 matches and the stats are in line with nba-rating ones.the gameplay is awesome ahd i have great fun with them. i think i reduce drastically main problems of the original sliders like too much PIP, cpu cheesing with laserbackdoors, a huge amount of asts, cpu short clock usage and easy scoring in the paint and other many issues. besides, i have to point out that if you play good defense, move the ball around offensively, use correctly your double team your efforts will be rewarded. hope you will enjoy it. :wink:

i upload the pc version for those who want to install it directly:

http://www.fileden.com/files/2008/12/8/ ... roster.ROS
http://www.fileden.com/files/2008/12/8/ ... liders.SLD
http://www.fileden.com/files/2008/12/8/ ... ttings.STG


difficulty: HOF
gamespeed: 52
ft difficulty: 75
clutch factor: on

nba rules:
75
70
60
60
80

offense: (user/cpu)
42 40
47 43
52 50
46 43
49 48
35 30
42 42

defense: (user/cpu)
25 25
0 0

attributes: (user/cpu)
42 48
35 30
35 30
44 34
30 25
77 91
40 35
100 100
20 0
25 15
25 50
45 45
40 40
0 0
40 40
30 25
55 85
45 45

tendencies: (user/cpu)
50 35
50 85
50 50
50 35
50 25
50 40
55 75
50 50
30 25
40 40
50 0
50 77
60 65
55 60
55 35
70 70


coach profiles:
76rs 50 65 40 45 60 60 10 45 50 20 45
Blazers 45 65 75 20 60 70 5 40 70 50 15
Bobcats 35 65 70 45 30 80 5 40 50 35 40
Bucks 40 70 60 45 50 80 5 70 55 25 25
Bulls 50 75 60 50 50 60 10 20 70 55 15
Cavs 35 75 60 45 45 20 5 40 40 50 40
Celtics 30 75 100 40 45 60 5 25 70 45 45
Clippers 40 50 50 40 75 50 5 35 70 30 35
Grizzlies 55 40 50 45 20 40 15 40 75 60 35
Hawks 45 50 60 40 45 30 10 40 80 30 35
Heat 45 65 50 40 40 50 5 40 70 35 45
Hornets 50 55 75 45 55 60 5 40 60 45 45
Jazz 55 60 75 55 95 80 1 35 75 50 45
Kings 50 40 50 50 10 30 20 30 65 45 35
Knicks 75 55 65 65 60 20 10 30 40 70 10
Lakers 70 55 80 45 35 50 0 40 70 65 45
Magic 50 70 75 40 40 40 5 40 40 90 30
Mavs 40 60 65 40 60 45 5 30 55 50 35
Nets 35 40 70 50 35 60 15 30 50 35 30
Nuggets 60 55 80 45 55 40 10 45 55 30 45
Pacers 55 55 70 50 45 50 10 20 55 75 30
Pistons 30 75 85 40 40 70 0 15 60 40 15
Raptors 45 45 50 50 35 50 5 35 60 65 45
Rockets 35 70 90 40 45 70 5 25 65 60 25
Spurs 25 75 80 45 35 70 0 45 55 50 45
Suns 50 50 65 45 30 30 5 30 55 70 15
Thunder 45 65 60 60 60 60 10 20 60 25 40
T'Wolves 40 50 50 35 45 30 5 35 60 50 35
Warriors 75 45 50 60 10 25 5 35 70 70 45
Wizards 60 45 50 50 25 30 10 25 65 55 45
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Re: NBA 2k9 Sliders thread

Postby carmelo on Thu Dec 25, 2008 3:24 am

Pdub wrote:It's pretty tough. I only get a good amount of offensive rebounds when I really go after them, which of couse leaves me vulnerable to fast rbeaks. Turning the crash boards coaching slider up in-game should help a little bit.


I turned the crash board coaching slider up and the result was impressive. A lot more offensive rebounds. thanks!
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Re: NBA 2k9 Sliders thread

Postby wade_03 on Mon Dec 29, 2008 10:39 am

Hey I have a question does anybody know which sliders controls how often or how effective the CPU is in attempting to steal the ball when your making moves in the post, you know that move where you spin or power dribble around your defender and they some how pick/steal the ball and you lose the ball and 90% of the time the CPU picks it up and scores on an easy fastbreak. I don't want to take it out completely, but it happens WAY too often for me like 85 % of the time the defender manages to pick it loose, even when the defender is someone horrible liek kris humphries. And does anybody know why the CPU lays the ball in more often than dunking when on a fastbreak.
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Re: NBA 2k9 Sliders thread

Postby Pdub on Mon Dec 29, 2008 12:32 pm

wade_03, it's probably ballhandling for the user team and stealing for the cpu team as on the post issue. The dunk issue is either the finish strong inside tendency or the dunks in traffic slider.
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Re: NBA 2k9 Sliders thread

Postby wade_03 on Mon Dec 29, 2008 2:07 pm

Thanks man, btu did you mean stealing as in steal success for the post issue, could it not also be on-ball defence maybe?
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Re: NBA 2k9 Sliders thread

Postby Pdub on Tue Dec 30, 2008 1:34 am

It could also be on-ball defense, but remember if you lower that, it will be easier to take your man off the dribble and make shots in his face. Most sliders in 2k9 have a double meaning, and everytime we change one, it changes the balance of the game.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Thu Jan 01, 2009 6:13 pm

If you want more space between the ball handler and the defender, you will have to edit each team's Defensive Pressure in the Coach Profile screen. Try lowering every team's Defensive Pressure by -35 if you are using Nogster's team/player sliders and/or make sure the sliders are in the low 20s or 10s.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby GuCcI08 on Fri Jan 09, 2009 7:19 am

anyone got any hum vs hum sliders? wat im doin now is using dh12 slider set and change tha cpu sliders like tha user sliders.
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Re: NBA 2k9 Sliders thread

Postby TC#10 on Thu Jan 15, 2009 1:27 pm

I've noticed that the game plays very differently with the Official NBA 2K9 Patch now, and I will have to re-adjust my gameplay sliders to accommodate the changes.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: NBA 2k9 Sliders thread

Postby Abctest123 on Sat Jan 17, 2009 6:51 am

I got the game not too long ago, and needless to say, it took me a while to get use to it. Mind you, I don't play it much, mostly a quick game or two. I downloaded DH12's sliders thing and are currently using that. I use a Logitech Dual Action Gamepad to play.

I like to say right now, that I have never won a game yet :lol: .

What's really pissing me off is that no matter how large my lead is, starting as early as mid 2nd quarter, or the third quarter, the CPU will start randomly hitting the most ridiculous shots. Playing against the 76ers, they hit countless triples with a hand (or two) in their face, close to the end of the shotclock. For no apparent reason, I start missing many open jumpshots in a row. Cutting players suddenly start missing many open layups. In terms of rebounding, my possessions are "one and done" while the CPU grabs countless rebounds at both ends. No I'm not just randomly jumping at the ball. I have like 3 of my players in position for the rebound, and the opposition only has one guy (who hass been boxed out) and they somehow manage to get the offensive board. Are there any suggestions to fix these things?
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Re: NBA 2k9 Sliders thread

Postby Pdub on Sat Jan 17, 2009 11:26 am

Turn Clutch Factor Off.
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Re: NBA 2k9 Sliders thread

Postby Leander on Sun Jan 25, 2009 11:23 am

PDub What sliders do you use at the moment after installing the official patch?
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Re: NBA 2k9 Sliders thread

Postby Pdub on Sun Jan 25, 2009 8:38 pm

I only adjusted the shooting sliders, increasing the short range to 36, medium range to 45, and long range to 51.
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Re: NBA 2k9 Sliders thread

Postby Leander on Sun Jan 25, 2009 10:17 pm

Only for user or for cpu as well?
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