NBA 2k9 Sliders thread

Talk about NBA 2K9 here, as well as all previous games in the NBA 2K series.

NBA 2k9 Sliders thread

Postby Dan's Brain on Wed Oct 08, 2008 10:48 am

The game is incredibly good, but not quite perfect fresh out of the box. So could people maybe stick some slider tweaks in this thread?
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Postby Andrew on Wed Oct 08, 2008 12:42 pm

Certainly a good idea. I'll sticky the thread as we do with the NBA Live sections, please post any and all slider suggestions here. :)
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Postby ThaLiveKing on Mon Oct 13, 2008 3:26 am

The computer is so fyucking cheat in this game lol!!! They can break a lead whenever they feel like
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Postby Pdub on Mon Oct 13, 2008 5:57 am

Check out "BL sim sliders." He's a moderator at 2ksports. You can get them by going to Features/My NBA/Download Sliders. Benicio10's sliders are a good work in progress, too.

ThaLiveKing, turn off Clutch Factor(on/off) and turn down the Clutch slider for the cpu to 0, just in case. That is basically the same thing as the old comeback AI in Live.
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Postby ThaLiveKing on Mon Oct 13, 2008 1:49 pm

Thanks Pdub!!!
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Postby BIG GREEN on Mon Oct 13, 2008 2:55 pm

I had to adjust BL's sim sliders by reducing user offense sliders for effective "all-star" difficulty playing. I'm currently trying to get the rivalry achievements...and I found that I scored way too easily with his sliders. I ended up scoring 130 ppg ..more or less in 12 minute quarters...not acceptable.
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Postby Pdub on Mon Oct 13, 2008 5:48 pm

I liked them as far as cpu shot selection and overall difficulty. I will definitely be adjusting the user shooting sliders based on my abilities. I couldn't hit many jumpers or 3's and layups were missed more then I would like them to be, and it was a bit easy to score from the post. I think I ended up getting the inside scoring achievement.
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Postby Dan's Brain on Mon Oct 13, 2008 6:05 pm

I really liked the sliders as well. Playing as the Bulls, i lost 105-97 to the Magic in 11 minute quarters. There were will still slightly too many steals, and it was a bit too easy to drive to the bucket. But i was able to get Ben Gordon to successfully play like he does in real life for the first time ever in an NBA video game.

One thing that is annoying is that the CPU very rarely uses their bench. Fatigue is on, and the substitution method is rotation, but most of the starters still play the full game. Anyone have any ideas?
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Postby Pdub on Tue Oct 14, 2008 4:29 am

Yes, CPU substitution defaults to "fatigue" so you can use another controller and change the setting for the cpu to rotation or you can just lower the cpu stamina in the sliders and they will sub more.
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Postby Dan's Brain on Tue Oct 14, 2008 10:44 am

Yes, CPU substitution defaults to "fatigue"




Ahhhh, well that's slightly irritating. Easy fix though, thanks pdub.
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Postby [Q] on Tue Oct 14, 2008 11:27 am

how far down do you think the cpu's 3pt shooting should be turned down?
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Postby Pdub on Tue Oct 14, 2008 12:26 pm

Qballer wrote:how far down do you think the cpu's 3pt shooting should be turned down?


I think it depends on alot of other factors. I first had it at 45, but haven't really seen any definitive outcome to keep it there. It is set to 40 in BL's sliders which is what I am using. I played against GSW and they went 4-9. I am playing on All Star difficulty.
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Postby Jing on Sun Oct 19, 2008 7:51 am

Used that guy BL's sliders or something, modified and decreased the percentages for both CPU and mine, still ended up with scores near the mid-120's on 12 minute quarters.. still a lot of tweaking around needed.
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Postby Pdub on Sun Oct 19, 2008 9:09 am

To get the cpu to use more of the shotclock, you can lower the game speed and player speed by pressing the hop step button at the controller select screen, or you can lower the offensive tempo and/or increase the 'runs plays' slider in the coach profiles for the cpu team, and/or lower the shooting tendencies at either of the coach profiles or cpu tendency sliders.

Try to keep game speed and player speed close. game speed speeds or slows down the gameplay, and I am talking like a slow motion video. Set it to 0 and you can see what I am talking about. Player speed is basically how fast the players move on the court, I don't think it speeds up any animations besides walking, jogging and running, but I haven't tested this since I keep them pretty close.
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Postby mauroth on Sun Oct 19, 2008 9:24 am

I find really hard dunking. They always make a layup or a shot, but no way to dunk regurarly. It's only a problem of mine?

Sorry for my bad english
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Postby hova- on Sun Oct 19, 2008 6:42 pm

I turned dunks in traffic even to 35 since I hate those big finishes in the lane all the time. Makes the game more realistic, in my Twolves dynasty I had no one making impressive dunks except Rodney Carney who throw down some breakaway jams and alley oops. Thus when I managed to half spin by Yao with Al and then slammed it in Scolas face I was definitely going nuts. ("OOOOWEEEEE")
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can anybody post realistic sliders for pc?

Postby jesspherclayde on Wed Oct 22, 2008 10:59 pm

I couldn't find anything on this website, i am looking for sliders for a 8-9 min quarters superstar to hof mode. thankss
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Postby OPJ on Thu Oct 23, 2008 8:04 pm

Here are my sliders:
Difficulty: Superstar
10 Min Quarters
Game Speed 35
Real FT% enabled

45/40
50/50
50/45
50/40
40/30
30/30
70/70

50/50
45/43

50/50
25/25
75/75
50/50
80/70
65/40
60/60
50/50
50/45
50/40
50/50
40/40
50/50
50/50
55/40
40/15
50/50
60/40
50/50

50/25
50/75
50/45
50/30
25/25
50/40
50/55
50/55
20/50
50/40
50/50
55/65
65/50
45/45
70/45
60/60
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Postby Pdub on Thu Oct 23, 2008 11:26 pm

Those look like BL sim sliders 2, and they are good, but I had a few instances where big players who shouldn't be putting up 3's would jack them up if they were open.

For anyone who doesn't understand which part is for which, the numbers on the left are for USER, on the right is for CPU. The first set are scoring sliders. The second are the defensive sliders. The third are the attributes sliders. The fourth are the tendency sliders.
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Postby OPJ on Fri Oct 24, 2008 12:22 am

Pdub wrote:Those look like BL sim sliders 2, and they are good, but I had a few instances where big players who shouldn't be putting up 3's would jack them up if they were open.

yeah i got this problem to sometimes but last night D.Fisher was open 3times with no players on him and missed from the 3point line.I'm working now to make new sliders because with this superstars dominate very often.
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Postby TC#10 on Fri Oct 24, 2008 7:23 am

Hey guys, Is there any sliders for the PC? since we cannot download the slider settings like you can since you have the xbox360 version or ps3 could you post up pics of the sliders so we, PC users can adjust accordingly? Thanks
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Postby Jax351 on Fri Oct 24, 2008 8:06 am

Found these in another forum.

I just played one game with them, but they played pretty well.

______________________________________________________

jd's sliders's "found out somethings" defense finally!!!
started not to post , but felt i had to. i have done slider's for 2k8 pre-patch that really went over good,and most recent to madden 09 .


quick notes before i post my slider set. these are for advanced players that want sim basketball,no cheese from human or computer side. i have been searching for the players to start playing defense because i think this game makes it so easy for the superstar's to dominate!!!! finally i am seeing team defense from everyone. hard to explain but try it and you will see a instant differrence!!!! again i suggest you make sure your comfortable with all the post moves,dribble moves, off the ball etc...

if you want a game where superstar's really have to earn it everytime!!1 and role players have to hope the superstar's set them up otherwise there game's will be exposed!!!

mix things up use plays, off the ball, run when you can and play hard like every possesion is your last.

don't worry stats are there,realistic as hell!!! coaching comes into play use your timeout's wisely!!!! also fouls come into play you'll see

allstar 9 or 10 min's (razr's roster's) ps 3 nogster stuff,portland stuff etc...)
my thought's on nba 2k9 are probally the best sports game ever. excited to see what 2k patches. collision detection needs work guy's morphing through jumping defender's ,fast break slow down etc... to easy to score down low with pretty much anybody, team defense and rotation was non existent .. until i tried on ball defense 100 both sides. just felt easy after i got the hang of the new controls espically with the super star's, but i think i have cleaned up a lot of the problem's.

try them out and post your thought's thanks!!!

thing's you will see right away guys taking charges when they come to help, sometimes they will try to steal the ball as some example's. just new animations when guy's go to the hole.defense seems more fluid. my computer defender actually blocked the back door cut on his own,rather then just letting it happen. it feels like now you don't have to switch to cover everything on defense. finally defensive stops!!! lol!!!!!



gameplayDifficulty: All Star
Quarter Length: 9 - 10 minutes (I usually play on 9 mins)
Fatigue: ON
Injuries: ON
Clutch Factor: ON
Real Player FT%: ON
Game Speed: 48
Free Throw Difficulty – 50

NBA RULES - FOULS ( may lower fouls here or with in the slider's since this new found on ball defense >(will be changing but start here and let me know)
Charging Foul – 100
Blocking Foul – 65
Reaching Foul - 55
Shooting Foul - 50
Loose Ball Foul - 100

let me stress i am still tweaking these because the game is playing so different now. which is a good thing. wanted to get them up so that everyone could give input.don't get frustrated because now a lot of the time you have to work to score and get a good shot. feels like your playing against a human player.
USER / CPU
OFFENSE
Close Shot Success – 10 / 10
Mid Range Success – 47 / 47
3pt Success – 48 / 48
Layup Success – 45 / 45
Dunk Success – 47 / 47
Dunks in Traffic – 5 / 5
Screen Success – 61 / 63

DEFENSE
Steal Success – 58 / 58 (may change...need input)
Help Defense Strength –100 / 100

ATTRIBUTES
Stealing – 52 / 52
Blocking – 12 / 12
Ball Handling – 40 / 35
Dunking Ability – 50 / 50
Off. Awareness – 50 / 50 (may change need input)
Def. Awareness – 50 / 50
Off. Rebounding – 23 / 20
Def. Rebounding – 25 / 20
Clutch – 10 / 10
Speed – 42 / 40 (slight favor to try to help with fast break slow down . may increase need feedback)
Strength – 45 / 45
Stamina – 48 / 48
Durabilty – 50 / 50
Vertical – 50 / 50
Quickness – 27 / 25
Hustle – 55 / 55
Hands – 48 / 40(at this setting the computer is not swating all of my ally -oops. the key i beleive is to do it when your guy is crossing over or just moving not just standing still... just my thought. need input)
On-Ball Defense – 100 / 90 (the thing that saved this game for me!!! still get great spacing and open shots.just that the defender's is not shook in one second or 1st move!! youll see.also helps with team defense rotation finally right!!)
Injury Severity – 48 / 48

TENDENCIES (still need some input with tendencies for cpu)
Take Close Shots – 0 / 0 (staying..at 0)
Take Mid-Range Shots – 40 / 100 (staying at 100)
Take 3pt Shots – 50 / 42
Attack the Basket – 50 / 45 (may change)
Finish Strong Inside – 50 / 45
Look For Post Players – 50 / 63 (may increase ...need input)
Use Triple Threat – 50 / 90
Use Fadeaways – 20 / 20
Use Hookshots – 5 / 5
Attempt Putbacks – 49 / 49
Throw Flashy Passes – 0 / 0
Commit Fouls – 80 / 88 (feels good. but need more input)
Play Passing Lanes – 50 / 50 (may change)
Go for On-Ball Steals – 65 / 65
Contest Shots – 38 / 38 (still not decided , need input)
Use Sizeup Moves – 55 / 55
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Postby Wonderland on Fri Oct 24, 2008 10:08 pm

I posted these on another site, but might as well go ahead and put it here too.


Well folks, been working on sliders for use with the default PC rosters, which originally made for very quick paced action with too many shots and a whole host of other issues.

I recognize that the best way to fix these issues is by actually setting individual player and coach tendencies, along with overall gameplay sliders, but since there aren't many PC rosters out yet, I figured I'd get these out for anyone wanting a better experience with what we have so far.

Basically my philosophy has been to achieve the most realistic end-results as possible with regards to post game statistics. That being said, I've included a settings file as well which works in conjunction with the sliders for fouls and other things.

It's at Pro level with 6 minute quarters, so everything can easily be multiplied by 2 for full-time stats at the end of a game. It goes without saying that everything I've set up is according to my own skill level and expectations/desires of the game. I tend to play realistically on my part, not cheesing and doing what would likely be done in real games, so if you use these sliders but constantly do nothing but drive to the hoop or some other exploits, well that's not what these are designed for.

This isn't necessarily the final version of anything so if there is any feedback and further tweaking of my own, I'll go ahead and update as necessary. One of the things I was debating doing was lowering the foul out limit to 3, considering everything is halved. However, I found that it was too easy for people to get one quick foul early on and get sent to the bench for extended periods of time. I'd have significantly lower fouling tendencies and calls for something like this to work, but I have them sort of high for a more realistic experience. So I decided to leave it at 6 for now, but we'll see. I might go with something like 4 in the future...

All this being said however, there is at least one roster for the PC that has been released. I think it has, among other things, slight individual tendency tweaking, but not enough in my opinion. Also the coaching tendencies aren't changed at all which are a major factor.

http://forums.nba-live.com/viewtopic.php?t=60897

I've worked with this roster myself and set the coaching sliders for better gameplay and am thinking about releasing that as well, but first I'd probably need to get in contact with the roster creator to see if that's all right with him.

So until then, hopefully you'll enjoy these sliders with either the default rosters, or with the one I posted which it's also compatible with.

Installation: put these files in _:\Documents and Settings\user name\Application Data\2K Sports\NBA 2K9\Saves

It won't overwrite any of your existing files and you can load them separately in the game. Oh and you'll need to be able to view hidden folders as the Application Data folder won't show up otherwise. To do so, open any folder and click Tools->Folder Options->View->check Show hidden files and folders.
Last edited by Wonderland on Sat Oct 25, 2008 1:13 am, edited 1 time in total.
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Postby Wonderland on Sat Oct 25, 2008 1:13 am

Ok there's been an update to this. I think the file I initially posted may not have worked, so these should. Also, I made a few more tweaks to have some more fouls and tighter defense.

Wonderland's S&S (1.1)

Here are some post-game stats with these sliders, keeping in mind everything is halved so multiply by 2 for full-time stats.

Image

Image

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Postby Vaduoklis on Sat Oct 25, 2008 3:33 am

Wht includes rar file> sliders and settings? its is important to load your settings?
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Postby eisfeld on Sat Oct 25, 2008 4:07 am

Wonderland wrote:Ok there's been an update to this. I think the file I initially posted may not have worked, so these should. Also, I made a few more tweaks to have some more fouls and tighter defense.

Wonderland's S&S (1.1)

Here are some post-game stats with these sliders, keeping in mind everything is halved so multiply by 2 for full-time stats.


looks pretty decent, although the rebounding stats for the user team is quite low compared to the cpu.
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Postby Wonderland on Sat Oct 25, 2008 6:22 am

Yeah, sliders and settings. I tweaked the settings to work along with the sliders, as far as fouling, game time, etc. so you might want to load them up and give it a try.

Hmmm.... you're right about rebounds eisfeld, at least in these three examples. I do remember having game where I dominated though. I'll have this in mind for further testing for a possible boost in User rebounding.
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Postby TC#10 on Sat Oct 25, 2008 9:56 am

When i played against the Houston Rockets, I noticed that T-Mac played the whole game without getting any rest. I play 8min quarters and he played for the whole 32mins. I've put Fatigue on, and Stamina to 35... but still T-Mac played the whole game. Any idea on how to make the cpu sub more often without having to manually do it for the cpu?
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Postby Pdub on Sat Oct 25, 2008 12:47 pm

Use a second controller or keyboard and select the cpu team and change their substitution method to rotation.

I am having no problems with the cpu making subs with their stamina set to 45 in the attributes sliders. I play on 9 minute quarters.
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Postby TC#10 on Sat Oct 25, 2008 1:53 pm

Pdub wrote:Use a second controller or keyboard and select the cpu team and change their substitution method to rotation.

I am having no problems with the cpu making subs with their stamina set to 45 in the attributes sliders. I play on 9 minute quarters.


Cool man thanks, what's your game speed btw? and any suggestions on increasing the number of touches the star player of the CPU team gets? and also any suggestions to get the cpu to pass around more before shooting?
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Postby Pdub on Sat Oct 25, 2008 3:39 pm

I don't know how to get the star player more touches, but I read several posts that the game plays better on Pro with a good ratio of shots between star players and role players and that the backdoor passes/points in the paint issue does not happen. I haven't tried it yet. Maybe changing the coach profiles and increasing the runs plays slider will help get stars more touches and shot opportunities. I play currently at gamespeed of 70 and player speed of 75, but I haven't broken 100 yet with either team, although I am getting 70-80 shot attempts per game. Maybe I'll increase the foul sliders. If you want the cpu to pass the ball more you are going to have to play some tough defense. Bring help defenders to double team and then switch to an off ball defender to rotate and play the passing lane.
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Postby Wonderland on Mon Oct 27, 2008 5:09 am

Hey folks, there's been a major update to these sliders and can be found at the following link.

http://www.operationsports.com/forums/n ... tings.html

I'll be updating everything there from now on though I'll probably drop a post here mentioning of any updates. Definitely check out the first post for detailed info about how and why the sliders work.
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Postby TC#10 on Mon Oct 27, 2008 5:12 pm

Wonderland wrote:Hey folks, there's been a major update to these sliders and can be found at the following link.

http://www.operationsports.com/forums/n ... tings.html

I'll be updating everything there from now on though I'll probably drop a post here mentioning of any updates. Definitely check out the first post for detailed info about how and why the sliders work.


Hey man, could you post a picture of the sliders? I want to see which sliders you have changed instead of just replacing your settings with mine.
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Postby Wonderland on Tue Oct 28, 2008 8:21 am

If/when I get around to doing that I'll post it at the link above. But until then, you can easily just load them up in your game without overwriting any of your own settings. That'd be much easier to see exactly what's changed. If you don't like it, just load your own back up.
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Postby TC#10 on Tue Oct 28, 2008 11:15 am

True, but i just want to compare mine with yours. BTW any ideas on how to turn down the number of alley-opps the computer does?
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Postby Wonderland on Tue Oct 28, 2008 1:30 pm

All right, 3.0 is released which includes nigu's roster update.

http://www.operationsports.com/forums/n ... tings.html

Alley-oops would probably be related to offensive awareness. Try turning that down and see what you get.
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Postby GuCcI08 on Wed Oct 29, 2008 5:58 am

anyone who likes hardcore 12 min sim game chek this out!
http://www.operationsports.com/forums/n ... s-try.html
Last edited by GuCcI08 on Wed Oct 29, 2008 10:01 am, edited 1 time in total.
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Postby Cindicate on Wed Oct 29, 2008 8:45 am

@Pdub
can you post here the sliders you use?

@all
can you please provide a copy here of your sliders so we can see beforehand the setup..
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Postby GuCcI08 on Wed Oct 29, 2008 7:59 pm

Blue-Lightning from 2k forum v2 sliders. if shooting percentage is high then set higher difficulty level.

45/40
50/50
50/45
50/40
40/30
30/30
70/70

50/50
45/43

50/50
25/25
75/75
50/50
80/70
65/40
60/60
50/50
50/45
50/40
50/50
40/40
50/50
50/50
55/40
40/15
50/50
60/40
50/50

50/25
50/75
50/45
50/30
25/25
50/40
50/55
50/55
20/50
50/40
50/50
55/65
65/50
45/45
70/45
60/60

by Beetlebum from operationsports forum: "I use these sliders at HOF level and all can say it's WOW, it's a whole new game!"
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Postby Pdub on Thu Oct 30, 2008 3:23 am

I was using BL sim sliders version 2 on AllStar difficulty that are posted above, but I tweaked them a bit. Then I read about playing on Pro with default sliders, tried it an I am enjoying it. I'm pretty much in a test association right now, tweaking sliders as I go along. I suggest doing that. Try BL sim sliders, then tweak them to fit your playing style.
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Postby GuCcI08 on Fri Oct 31, 2008 9:36 am

NBA 2k9 Sim Official 2 Sliders

Offense
User/Cpu
Close:48/48
Mid:45/45
3PT:43:40
Layup Success:50/50
Dunk:45/45
Dunk in Traffic:45/40
Screen Success:47/47


Defense
Steal Success:50/50
Help Defense Strength:60/45

Attributes
Stealing:40/40
Blocking:30/30
Offensive Awareness:50/45
Defensive Awareness:45/40
Offensive Rebound:45/40
Defensive Rebound:60/55

CPU Tendencies:
Close:45
Mid:55
3PT:35
Attack Basket:40
Finish Strong:45
Look for Post Players:50
Attempt Fadeaways:40
Attempt Hookshots:35
Attempt Putbacks:25
Flashy Passes:25
Attempt On-Ball Setals:40
Contest Shots:55
Sizeup:50

P.S. Some sliders are absent. They require no change from their default setting.

These sliders can be used by PC users that are seeking the best sliders.
Lilkane15

edit: I am currently using the_future420 slider. its for all-star 12 minute. definitely a good set ;) get it at operationsports.com
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Postby Wonderland on Mon Nov 03, 2008 2:15 pm

Here's 4.0 of my sliders and should be the last version without frequent updates for a while at least.

http://www.sendspace.com/file/nlf12e
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Postby GuCcI08 on Tue Nov 04, 2008 8:12 am

the_future420 from operationsport said that playin 11 min quarter is better than 12 min because the simple fact that there just aren't enough non-steal turnovers in this game.

2k doesn't have enough traveling calls, offensive foul calls, 3 in the key calls, errant passes out of bounds, etc.

These are the things that slow the game down and take time off the clock. Sometimes a team will have 5-6 possesions in an NBA game where they come down court, use 15-20 seconds of the shot clock and then commit a turnover before ever getting a shot up.

In NBA 2k9, we are lucky to get one of these possesions. As a result, almost every trip down court results in a shot attempt or trip to the line. So in a 12 min qtr game of 2k, we are going to have way more shot attempts on average in comparison to a real NBA game. Because of this, if we're looking for realistic FGA, FTA, and scores, going down to 11 minute quarters may be the best way to go about it.

even nogster a popular roster editor plays at 11 min. if u want to have realistic stats playin 12 min, u gotta play good defense right?

Pdub wrote:I don't know how to get the star player more touches, but I read several posts that the game plays better on Pro with a good ratio of shots between star players and role players and that the backdoor passes/points in the paint issue does not happen. I haven't tried it yet. Maybe changing the coach profiles and increasing the runs plays slider will help get stars more touches and shot opportunities. I play currently at gamespeed of 70 and player speed of 75, but I haven't broken 100 yet with either team, although I am getting 70-80 shot attempts per game. Maybe I'll increase the foul sliders. If you want the cpu to pass the ball more you are going to have to play some tough defense. Bring help defenders to double team and then switch to an off ball defender to rotate and play the passing lane.
this is absolutely true. everyone who is not playin on pro should switch to it :!:
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Postby TC#10 on Thu Nov 06, 2008 6:17 pm

Guys in my game, the CPU seem to wait till the end of the shot clock to shoot most of the time (5secs left then shoot), is there a way to make the cpu shoot earlier in the shot clock instead always shooting late?
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Postby nicosantos76 on Fri Nov 07, 2008 2:01 am

TC#10 wrote:Guys in my game, the CPU seem to wait till the end of the shot clock to shoot most of the time (5secs left then shoot), is there a way to make the cpu shoot earlier in the shot clock instead always shooting late?


Have you played vs teams like Phoenix Suns?? Cause they shouldn't.

Each team has its own tempo, maybe you've been facing downtempo teams. Each team has its own sliders by the way and you can edit the offensive tempo, rebound charging tendency, etc... :wink:
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Postby TheBeast on Fri Nov 07, 2008 2:44 am

Can I have some sliders for 5/6 mins,Pro/All-Star difficulty ? Thanks in advance guys.
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Postby TC#10 on Fri Nov 07, 2008 2:52 am

nicosantos76 wrote:
TC#10 wrote:Guys in my game, the CPU seem to wait till the end of the shot clock to shoot most of the time (5secs left then shoot), is there a way to make the cpu shoot earlier in the shot clock instead always shooting late?


Have you played vs teams like Phoenix Suns?? Cause they shouldn't.

Each team has its own tempo, maybe you've been facing downtempo teams. Each team has its own sliders by the way and you can edit the offensive tempo, rebound charging tendency, etc... :wink:


I played against the Detroit Pistons, 3 out of 4 processions they have shot the ball at the end of the shot clock. I don't want to go thru each team's playbook and alter their tempo, is there anywhere in the sliders under gameplay i can alter to make each team run their offense a lil faster instead of them waiting till the end of the shot clock to shoot?
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Postby nicosantos76 on Fri Nov 07, 2008 8:38 pm

TC#10 wrote:
nicosantos76 wrote:
TC#10 wrote:Guys in my game, the CPU seem to wait till the end of the shot clock to shoot most of the time (5secs left then shoot), is there a way to make the cpu shoot earlier in the shot clock instead always shooting late?


Have you played vs teams like Phoenix Suns?? Cause they shouldn't.

Each team has its own tempo, maybe you've been facing downtempo teams. Each team has its own sliders by the way and you can edit the offensive tempo, rebound charging tendency, etc... :wink:


I played against the Detroit Pistons, 3 out of 4 processions they have shot the ball at the end of the shot clock. I don't want to go thru each team's playbook and alter their tempo, is there anywhere in the sliders under gameplay i can alter to make each team run their offense a lil faster instead of them waiting till the end of the shot clock to shoot?


The Pistons are a team that always run plays in real life. They're a slow tempo team.

Before modifying anything try the Suns, for example, because there's a huge difference on how different teams play.

Pistons and Spurs, for example, are clearly two slow tempo teams while Suns are just the opposite. Maybe you'll just have to increase the tempo a bit in the slow tempo teams and not in every team.

BTW, you can increase the game speed and reduce player's speed in the same proportion, I think that could work as I have them set that way and I don't feel the teams are running a slow offense at all.

Another thing you can do is to increase the ballhandling ability in CPU team. That will make it harder for you to stay in front of the PG or star player of the team you're facing. However, if you do this, you should increase the contest shot slider a lot to prevent superstars being unstoppable. If you increase ballhandling and keep Offensive Awareness at 60 as you have right now and Contested SHots at 20 as you have right now believe me Lebron will score 200 pts on you on a single quarter even double teamed.

:lol:
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Postby Pdub on Fri Nov 07, 2008 8:46 pm

What you can do is increase the shooting tendencies in the sliders, so the cpu is more likely to put up a shot quicker.
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Postby GuCcI08 on Sat Nov 08, 2008 3:49 am

this is how to set up sliders for user vs user game:

pick a slider set u wunna use. make sure all user and cpu sliders are tha same. then both users will have tha same sliders. and save tha user vs user slider set. don't overwrite ur original one.
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