Pdub wrote:The only thing that could cause the game to look bad is poor filtering. If you look at 2k8, it has good filtering, and there are no mipmap problems. Everything looks great upclose, so it's not a graphics problem it's just that the filtering needs to be tweaked. If the full version looks like that, we should ask that it be patched.
Looks like isomotion has a new learning curve. You can't just do a bunch of moves and get to the rim. I tried with Kobe and couldn't really get anywhere. I ended up in a 2 player animation with tight defense.
I am loving the post moves. It looks like there is alot of improvement in this area.
I am not sure if there is any offball control like in 2k8 because it doesn't seem to appear in the demo, but the b button does call for a pick.
It's been 3 years and the goaltending problem has only gotten worse. Block a shot right near the rim and it's goaltending.
I actually feel like I am locked into animations more than in the past. This could be a placebo effect from learning a new version, because I felt the same way when I first tried 2k7 after playing Live for years, but then I got used to it.
CPU AI looks to be very smart. If I leave a man open on defense, that player will find a good spot and the cpu ballhandler will find him.
I think it's not because of poor filtering but 2k intentionally made the court blurry so that it could gain performance and run smoothly. It's dumb how you pause and they zoom the camera out and the crowd looks crystal clear even those are that farther away and yet they chose to sacrifice the court and upgrade the useless crowd. They could of blurred out the crowd from distance.